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Posts posted by electricpants
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Great mod, @ProtoJeb21!
Can't wait for the download so I can add it to the mass of my kerbal universe!
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10 hours ago, jortack said:
I am probably just to stupid to install this mod but everytime i do it end up not working. It would be great if someone could help me. Every time I download this ( i did it like 3 times) i try to but IA-Revived v1.2.1 in my gamefolder but when i then run the game all the objects didnt have any texture.so I put the IA_Revived, Kopernicus, ModularflightIntegrator, and the ModuleManager.2.7.5.dll. It seems like it works every time but when i look in the map view and zoom onto the planets the orbital lines start to freak out. Thus the sun Lich is totally buggy for me. The sun has pixels and its texture not on the surface no its floating around it. Every other texture looks fine tho. When i the want to build a rocket or anything like that and want to revert the flight to the hanger or to the launchpad the game will crash.
The orbit lines wigging out is normal, it's a stock bug made visible by Kopernicus.
The 'pixels' are an unfinished particle stream that just goes off in every direction because Lich is a pulsar so it spins very, very fast.
That last part is normal for lower-end PC's.
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22 hours ago, Istrati said:
@ProtoJeb21 Dude... you make beautifull mods.. relly, i relly play your mods,but , tell me pls. Are you gonna finish what you started back few mounths ago ? because i play [1.1.3] [Kopernicus] Kumar's Dwarf Stars v0.3 [25July16], and i folow that post, and is not finished... i play now on that mod and cannot continue because of bugs..:( so.. finish the project pls first, and than continue with this one, or perhaps maybe MAYBE you will finish this mod to play...tks for all your hard work.
Artyomka15 made this mod, not ProtoJeb21.
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I think this mod thread (not the actual mod) is dead, excluding the occasional necroposter (^).
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Those look AMAZING!
Are you going to add the other moons and planets around Alpha Centauri?
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@ProtoJeb21, Sorry if someone's asked already, but what happened to that one binary system? Y'know, the one you made a barycenter for that started with 'Kepler-1' that I can't remember the full name of and had 2 red dwarfs, one was almost a K-type and the other one kind of like Amphion?
Why did you kill that system? It had children! (1 orange-green desert planet)
srsly tho, what happened to it? the views were amazing! :'(
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@AndrewDrawsPrettyPictures Just a suggestion, but could you perhaps give the planets realistic orbits?
I decided to put the system into Universe Sandbox2, and Solyth and Fust were both too far away from Valentine, and it turns out Heba was actually in the habitable zone, not Solyth or Fust!
It doesn't really matter, it's just a strange li'l nit-picky thing for me.
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(Insert JonTron meme here)
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Just now, JadeOfMaar said:
most of the terrain needs to be above sea level and nearly reach the short, (possibly thick) atmosphere's edge, so the only place where you can feel any real atmosphere pressure is in the canyon lakes/seas.
Like Asclepius? (I'll get back to work on this planet now, btw )
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7 hours ago, JadeOfMaar said:
@electricpants Yo. Any update on this mod? I've been waiting for Herodotus to be added to finish test and post the resource configs.
No, not yet.
Also, which one's Herodotus? (It's been a while, and I didn't remember getting a suggestion called 'Herodotus'. )
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Today I found the crispest of all memes.
It's beautiful!
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19 minutes ago, Numerlor said:
Wouldn't that be extremely hard to land at?
I think that's the point.
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Anything recent with this mod? (Yes, I know it's been a month, but this is the BEST. MOD. EVER. )
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1 minute ago, AndrewDrawsPrettyPictures said:
Sorry if I haven't been updating both of my mods as often as I used to. I'm just a little worn out from real life things and from KSP modding things.
No worries!
I'm not saying you have to work your butt off to make some giant update to your mods, I was just wondering why that one moon was missing.
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Dear @AndrewDrawsPrettyPictures,
I have the newest version of E-PBK (And I haven't played this mod for a very long time, btw), and Solyth is missing it's first moon (The one that had a cratered hemisphere and an ice hemisphere that orbited Solyth closer than Semth). Why was it removed? (I remember that it prevented asteroids from colliding with Solyth because it attracted them to it, causing said asteroids to collide with the moon. And one time a very large asteroid missed and collided with Solyth, wiping out all it's life)
Thanks, electricpants
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11 hours ago, AndrewDrawsPrettyPictures said:
perfectly circular orbits
No, there are stars that probably have very high eccentricities, not saying they orbit perfectly circular (I'll try to look up some).
I remembered something about ''stars orbit the milky way's center at about the same speeds''. Guess I was wrong XD
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1 hour ago, AndrewDrawsPrettyPictures said:
therefore having different orbital velocities.
Actually, It's been discovered that all the stars orbit the Milky Way at around the same speed (Including the outermost stars), so only dark matter holds them in orbit.
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@seanth / @daniel l., just a suggestion, but could you maybe separate the brown dwarfs into the 3 different types (L, T, Y)?
It's a very minor thing, so it's fine if you don't.
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Anything new, @daniel l.?
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14 hours ago, greenTurtle1134 said:
a stronger strong nuclear force
So Helium-2 is stable in the Kerbal universe (If our Strong Nuclear Force was only 2% stronger, Helium-2 would be stable)?
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Just now, daniel l. said:
what would you say to having a hidden planet or two?
That sounds like an interesting concept...
Maybe it could be a rogue planet like the starting one?
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Just now, daniel l. said:
the kerbals in DD-EB will have grey skin
Ooh!
So they'll look like the greys!
(Now I can finally destroy those silly earthlings! )
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Just now, daniel l. said:
Also, be aware that not every planet I have planned will be coming out for the first version, only the most essential or obvious worlds will be present, in time the universe will be stocked with others too though.
I believe I would've known
I mean, it is the first version.
[1.0.4] Sentar Expansion - A remake of Krag's PlanetFactory planets.
in KSP1 Mod Releases
Posted
Also, that has nothing to do with this mod, it's a stock bug called the 'Hell Kraken'.