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sal_vager

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Everything posted by sal_vager

  1. I don't see anything wrong in the logs, @SeraphTroy would you please try starting KSP via the Windows command prompt, making sure to cd (change directory) to the KSP folder or navigate there in explorer then open a command window. You should see some text showing what controllers were detected, including the Wingman. And please paste the output here, it should be only a dozen lines or so.
  2. Okay, and you are plugging the stick in before starting KSP? Can you take a look at the support thread linked in he issue above and provide your settings.cfg and logs please, you can upload them to a free file site such as dropbox.
  3. Well. the only thing known to cause this on Windows is having extra network adapters, the Unity3D engine will try to locate the game assets on those adapters and takes time before it gives up and tries the next one. Your pastes are private so I can't see them, but what I need is to see what other software you are running.
  4. Can we get some pics and logs from you regarding this issue @Fireheart318? Without some info and a reproduction to work with it won't be possible to address it. Are you using any mods or the cheat menu to set your orbit to Laythe?
  5. Hi @Nitroflyer, I'm not having an issue here, does this happen every time for you? If you could take a look at this thread: And upload your logs somewhere that would help, maybe you're getting errors.
  6. Hi @JonathanDahlq, I have heard of this a few times now, and always on Macs, but this doesn't seem to occur on all Macs or on Windows or Linux. Are there any Mac settings that control mouse speed that you can try? One thing to check would be the mouse polling rate, it can cause issues if it is too high. Also if you're using a development version of Sierra it may help to switch to the stable release.
  7. Hi @pipedog, this issue should be fixed, so please take a look here. We'll need your save and logs to figure this out, you can upload the files to a free dropbox account.
  8. If you could please supply your save with your logs that would help a lot @Jeltz, you can upload the files to dropbox or a google drive then post the sharing links here.
  9. Thanks for the informative post daveroski Also, moving to gameplay questions.
  10. Doesn't happen on Linux, can you provide more information on this such as your logs and system specs please.
  11. Moved to add-on discussion.
  12. HI @windystig, there's a few things to know with joysticks. The stick must be plugged in before starting KSP, and the axis bindings (up/down etc) will only work on the pitch, roll, yaw and throttle side of the settings screen, not on the button side (so pushing the stick forwards won't register when trying to bind to Pitch Down), and there's a limit of 20 fire buttons. Other than that the stick should work, if you still have trouble see this thread. And let us know what stick you're using.
  13. Hi @ToInfinityAndBeyond, if you are using logmein/hamachi or similar software that creates virtual network adapters, you will find that KSP takes much longer to load, this is a known issue with the Unity3D game engine. If you are not using such software please see the thread here. We'll need more information to figure out what's going on.
  14. When attempting this contract are you: (A) On Kerbin and: (B) Your vessel state is splashed down and: (C) You have an LV-T45 engine that has not yet been activated via the staging sequence? What you have shown so far is not enough information, sorry, please upload the save file showing this issue.
  15. Hi @Skem, it looks like you're using an old save, some aero parts have been moved to different nodes over the last few updates. The radial intake is now in the Aerodynamics node, so you'll have to unlock it again. This issue won't appear in a new save.
  16. The launch option for KSP should be this for 32bit. LC_ALL=C %command% Or this for 64bit. LC_ALL=C %command%_64 Forcing fullscreen 64bit would be with this. LC_ALL=C %command%_64 -screen-fullscreen 1 Hope this helps.
  17. Hi @ExtremeSquared, needless to say KSP should not look like that, but without more info it's extremely hard to figure out what's going on, so please see this thread. We'll need your logs from KSP, your hardware info including OS version and gpu driver versions. Also how hot is your PC getting and how old is it?
  18. This thread is probably better in addon disciussions, so now it's there.
  19. Moved to Support, I'll assume unmodded, also Laythe looks okay to me. Good for filming Krazy Kevin 2, Dune Warrior, just need more battle cars.
  20. Some reaction images were removed, remember we're not on imgur
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