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KSP2 Release Notes
Everything posted by Pepethecat
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[1.12.x] Shaddy - A Shader Library for KSP Modding [v2.5]
Pepethecat replied to Icecovery's topic in KSP1 Mod Releases
I have everything installed properly but all I get is Neon Pink chutes and solar panels for BDB -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Pepethecat replied to Gameslinx's topic in KSP1 Mod Releases
I'm having some issues with my the mod, it seems to all be fine but I dont get any sort of results on surfaces in KSRSS Reborn while my friends are able to have it work. https://drive.google.com/file/d/1OJqdNyLXUz0F7VY-WhQWtnD7GYiif31P/view?usp=sharing- 3,137 replies
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[1.12.5] Starship Expansion Project - SEP | v2.2.0 (June, 23rd, 2024)
Pepethecat replied to Kari's topic in KSP1 Mod Releases
In RSSRO the engine always catch fire and explore and the header tank just loves to pop off during reentry. Pretty sure its an issue with the mod since I don't have anything that changes the way RSSRO plays. -
Couple of questions. 1. Do you plan on releasing Canadarm 1 or Continuing this mod? 2. Do you think its possible for a real scale/RO config?
- 306 replies
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- canadarm2
- inverse kinematics
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Who is this Kochi fella?
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Anyone here think they can get the photoncorp SRBs to have these plumes in RO? I use them because of the great model since they are compatible with RO but the plumes suck and I always loved these. Something like rescaling them or something.
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[1.12.5] Restock - Revamping KSP's art (August 28)
Pepethecat replied to Nertea's topic in KSP1 Mod Releases
I installed Restock on my steam deck and have been running into issues, the mod successfully makes the original stock parts not load but doesn't load the restock ones meaning I straight up have no stock parts. I installed this mod a billion time and have no idea what im doing wrong... -
Any plans to make a version compatible with the RO versions?
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Is there a way to import fonts into the mod?
- 409 replies
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- 1
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- decals
- totm july 2020
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Why does this mod remove the hibernation controls?
- 1,033 replies
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- realism
- life support
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Gotcha. Hope to see a fix soon!
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Still wondering what this square crater thing is and Im trying to find out how to get rid of it it looks really bad.
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Is it normal for the kerbal konstruct sites to have the wrong grass color on some of modules/buildings?
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Does anyone here know any fixes for this? It happens with every runway, im on 1.11.2 btw
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What mod are those lander legs from? Also I dunno if I just didn't notice this before but a weird crater texture with a weird town in the middle appeared near KSC... Dunno if this is normal...?
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I fixed it by increasing my virtual memory.