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MiffedStarfish

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Everything posted by MiffedStarfish

  1. There is already a thread about this.
  2. @Joseph Kerman I don't know where you got the idea that the Dauntless could shrug off G3s, I did some testing and one hit blew it apart like usual.
  3. Oh. Sorry. I apolgise for mis-interpreting this information.
  4. If it can't be seen in stock, I don't see the problem. I would PM the mod creator of the tank and show them the problem, they might change it in their next uptdate.
  5. Great replicas, but your F-18 pic is identical to your F-14. Does your F-14 have stock swing wings?
  6. That doesn't make sense. Due to the turn based nature, everyone will just destroy the unarmoured space dock and bypass the defending ship, making whoever goes first win. How about 2 ships at 750 parts combined, and you can only attack the spacedock if there are no enemy ships within 15km of it?
  7. I would be up for this, but my editing software isn't too good, I'm literally using a free 7 year old encoder.
  8. Only one ship? So you're out if that one is destroyed, you're out? And weight limits are a really good idea. Otherwise you get unstoppable 1 part twin boar missiles, massive invincible ships using fairings as armour with very low part count, and lots of other unbalanced ships like that.
  9. Yup, I can do that, thanks! You might want to set ship count and weight limits before setting up, or it will be unbalanced and take a few days to fix.
  10. Interesting idea, but I'm not sure it work on the scale your're thinking. But a little 0.65m part with some live kmice or krats as a science experiment would be very cool, could possibly help you unlock higher tier pods. Oh, and welcome to the forums!
  11. Very interesting, will probably try tomorrow.
  12. Car broke down 400 miles from home. Could you possibly pospone to Monday for setting up?
  13. <snort chokes on my food> His missiles were good 4 years ago, but with the new parts and experience gained, anything can survive an ant torp.
  14. Can I use spacedocks of my own design? Because the one I'm thinking of has a anti-fighter turret.
  15. I like the idea of stock ground attack helicopters, I'll definitely download, arm and test their feasibility. The apache looks great!
  16. It still works, but only with 2 different crafts being pushed by the legs, so if you want it timewarp proof you're gonna need to get creative.
  17. I'm going to be away for the next 2 days, so I'm writing this in a hurry. The winner of the naval fighter competition is @sdj64's FX Falcon, and as such you can choose the next set of specifications. (If you want) If you do, can you post them in roughly the same format as my ones? And I'll have your badge on Monday, sorry for the delay.
  18. MiffedStarfish! To find the dolphins, and restore them to their rightful place as second most intelligent creatures on earth! I haven't speared any tigers recently... Whit is yer name? Whit is yer quest? Did you ever hear the tragedy of Darth Plagueis the Wise?
  19. Looks great! Very nice! I bet I could build a landing craft for them... Modern, but not quite at the level of nuclear powered supercarriers yet. Jets will be commonplace, guided missiles used widely, etc etc...
  20. Haha, thats brilliant. A civilan harbour is actually just what I need as a first target for the "bad guys", peral harbour style. The main focus will naval, (mostly) but that looks great. I reckon I could fit a torpedo or two on that inflatable...
  21. 1. Nope, but but bonus points if carrier cabable. 2. Nope, anything goes 3. Any, I'm not looking for specific designs 4. Yup. I don't use part mods.
  22. Disclaimer: said series is atleast a few months on the horizon, and is subject to abandonment at any time. I am going to make a YT series based around operating a aircraft carrier, and I need enemy craft. I'll take ships, planes, even the odd ground vehicle, as long as its stock. If it comes equipped with stock weapons, great, if not, I'll add them. You will get full credit for any craft used, of course.
  23. See naval battle club: I would highly recommend basing your rules off the leagues, they are tried and tested many times. Also, I'm assuming that it would work off persistent file swapping? But I'm game if this happens. I have several space warships already built. Enemy ships can't withstand firepower of that magnitude.
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