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Posts posted by DunaManiac

  1. 1 hour ago, Lewie said:

    Haha...

    Me and a friend played it last night...for the sole purpose of trolling...it was fun, loads of fun. 

    Yeah, It's pretty fun.

    It's similar to a party game called Mafia. It's where one guy is the "mafia" and so they pretend to kill someone while everyone's eyes are closed, and so everyone says who thinks who is the Mafia.

    Spoiler

    Has anyone heard of it?

     

  2. @Vegatoxi

     

    Listen, the game can't have every feature and go down every path that people want it to. They have limited time and money and by definition it will mean longer development times and more bugs.  But you still haven't even gave a reason why procedural wings belong in KSP2, other than "I won't buy it". KSP2 will by definition be less buggy and more moddable, so mods will come sooner rather than later. And if you won't buy it, that's fine with me. You might as well spare yourself another 60 dollars.

  3. 13 minutes ago, Dat Kerbal Dude said:

    So, @Misguided_Kerbal,i recently tried your mod,and man, it's really cool!,but i have a couple of questions about it:

    1. Are you going to make a diferent ring for Valor instead of borrowing off Lindor's ring texture(from JNSQ)?
    2. are you going to make SciDef cfg for it?
    3. are you going to make a Compatibility Patch for OPM players?

    Also,a couple of suggestions:

    1. There's a small function that (may) inproves perfomance:

    e.g:

    
    		ScaledVersion
    		{
    			...
    			{
    				...
    				{
    					...
    				}
    			}
    			OnDemand <------------this.
    			{
    				texture = Valor/Textures/PluginData/Valor.png
    			}
    		}

     

    OnDemand dosen't work for .png textures. I've tried it earlier.

  4. 36 minutes ago, alberro+ said:

    A little suggestion, maybe more gas planets could be included? Take OPM for example, not just one planet is provided. JNSQ could really use more gas planets, since there's only two

    I would maybe suggest more planets, and maybe down the line compatibility with JNSQ?

    Great mod either way, looking forward to developments!

    I believe what happened is that @Misguided_Kerbal was planning on releasing more updates sooner, a gas giant and a moon wasn't what he was intending, but it sort of fell by the wayside.

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