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Everything posted by Mrcarrot
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The answers are to why there are answers at the bottom of your bowl. Waiter! There's in my soupl!
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[WIP] [1.3.1] DoubleDouble (DD) (v1.1) (Abandoned)
Mrcarrot replied to SamBelanger's topic in KSP1 Mod Development
Disregard this post- 167 replies
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[WIP] [1.3.1] DoubleDouble (DD) (v1.1) (Abandoned)
Mrcarrot replied to SamBelanger's topic in KSP1 Mod Development
@SamBelanger-- 167 replies
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[WIP] [1.3.1] DoubleDouble (DD) (v1.1) (Abandoned)
Mrcarrot replied to SamBelanger's topic in KSP1 Mod Development
I first need to download the mod. I will take some cool screenshots and put them together.- 167 replies
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If you would like, I can maintain it if you abandon it.
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[WIP] [1.3.1] DoubleDouble (DD) (v1.1) (Abandoned)
Mrcarrot replied to SamBelanger's topic in KSP1 Mod Development
Time to make a logo I guess....- 167 replies
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Can My Computer Run KSP 1.2?
Mrcarrot replied to phreakshow's topic in KSP1 Technical Support (PC, unmodded installs)
That's kind of crazy. My older 2004 Windows XP Laptop, my oldest computer, can actually run KSP 0.25. When I tried 1.2.2, the words on the loading screen and main menu were pink rectangles of varying size and shape.- 8 replies
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Done.
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I've got 80. 3.14159265358979323846264338327950288419716939937510582097494459230781640628620899. When you discover a new KSP hack nobody else thought of(drilling in a cargo bay).
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Things that NASA never said at a press conference.
Mrcarrot replied to FlamedSteak's topic in Forum Games!
"Yesterday, we discovered a hack that allows mining for ore while not on the surface of a planet. We put our drill in the cargo bay." (Actually try this out in KSP, it works) -
Impatient.
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The door is closed. Waiter, there's a in my soup!
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9/10 only humans would have any reason to search Google. I am a human because I use Google too.
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Can My Computer Run KSP 1.2?
Mrcarrot replied to phreakshow's topic in KSP1 Technical Support (PC, unmodded installs)
Here to say that this is not the problem KSP 1.2 runs on my 3GB RAM computer. My Broiled half-a-potato computer.- 8 replies
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Orbit Around Kerbin Contract
Mrcarrot replied to chatyakksp's topic in KSP1 Gameplay Questions and Tutorials
No minimum time limit. One could enter orbit, wait till apoapsis, and burn retro. Are you sure both your apoapsis and periapsis are above 70,000? If so, that's all I've got. -
[RELEASED] After Kerbin [AfK] - Billions of Years after Stock
Mrcarrot replied to Gameslinx's topic in KSP1 Mod Development
I'm on Windows 7. I'll give you the output log when I get back to my computer, and yes, I do go somewhere during the day. Where, exactly, you'll just have to guess. Muahahahaha! -
Kerbal Aircraft Expansion _Continued "New Management"
Mrcarrot replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
I had no clue, not in the slightest, that this mod was even one patch outdated. Anyway, thanks for continuing it! one of my favorite mods! -
Yeah, 64 bit. Will get logs.
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I have a little glitch on Jool Reaper, and I don't know if anyone else has this problem(My 3GB RAM makes it hard to know) but here's a screenshot:
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Awesome that it's released! I'll see what Reaper looks like with no visual mods. Also, how about a download option with no visual mods installed, for those of us who will never be able to use them and want to download it faster?
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[1.9.x] K2 Command Pod: Two Kerbal stock-alike pod
Mrcarrot replied to linuxgurugamer's topic in KSP1 Mod Releases
I use it for tourist contracts. -
2/10 you have a generic-ish profile pic. Only robots, with no personality and thus no interests, would have that. I am a "Hyoomann", or whatever they-we call that-our species.
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No. @Gameslinx
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Mrcarrot replied to StarCrusher96's topic in KSP1 Mod Releases
Not true. If you want it backward compatible, everything not Kerbin needs "isHomeWorld = false" or they will break. Kerbin also needs that same value, but true. Edit: in "Properties". I think you knew that.- 4,170 replies
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