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KSP2 Release Notes
Everything posted by Ant432
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I don't have it. pretty sure I'd notice it if it was there.
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Yes, I tried to edit a procedural SRB, couldn't get it's diameter below 1m and the "change shape" function disappeared too. I'm not 100% sure what do you mean by ModuleManager.ConfigCache but I posted the Module Manager configs from Procedural parts folder, I hope that is what you meant: https://drive.google.com/folderview?id=0B8o3_OKhDQ4aSjh2Ym04dzh2dzQ&usp=sharing
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I'm currently busy so I am unable to immediately try anything but I'll remove tweakscale, I did feel a bit cheaty with it.
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In that case, my log is at: https://drive.google.com/open?id=0B8o3_OKhDQ4aamlUekh1SnAtRjQ
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I have put the file on "My disc" on Google Drive but I don't know what to do with it now.
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For some reason the website crashes whenever I send the log.
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I will enable logging and do some testing around. I reinstalled literaly ALL mods I had to be sure if it has something to do with the installation. I will reply once I'm finished.
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I disabled logging ages ago. Because I never had this issue without RF and it disappeared after I uninstalled RF.
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Help, for some reason this mod bugs Procedural parts and I can't edit tank shapes and set the diameter beyond 1.13m
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Now that you mention it, it may be building upgrades. I'll start up a KSP career and edit my starting money so I can upgrade the VAB and I'll test the parachutes before and after upgrading. I had this issue before but I am not completely sure it exists anymore. Since breaking after a certain amount of time rather than breaking immediately as it would be the case if mod files were broken it might be a random bug, and maybe the issue is with RealChutes, although I don't have this issue without SETI. I'll check building upgrades and see if they cause the problem. Btw I forgot to mention SETI Contracts when I listed which SETI mods I use but it's unlikely they did anything about it since it's only changing contracts. EDIT: Yes, it's the building upgrades. I took a Mk1 Command Pod and put a parachute on it, Ic ould toggle the size, then I exited, upgraded the VAB and the only option I had with the parachute is "Toggle Info".
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I use SETI CTT, SETI Rebalance, and SETI Remotetech Config, I'm not certain which of these mods is affecting RealChute Parachute Systems, but whenever I play with SETI mods I take those 3, and I don't seem to have the issue when I'm not using them. Specifically, when I right click on a RealChute parachute it gives me three options: Next Size, Previous size, and Toggle Info (or something like that), but the first two options disappear after I play for awhile. Kerbal Engineer Redux parts disappear completely too.
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I have a problem concernig this mod's compatibility with RealChute. At start i can edit the parachute size, but later I can't.
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*Intensively waiting for Seti-CTT and Rebalance to update for 1.1.2*
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I use both KAS (kerbal attachment system) and KIS (kerbal inventory system) , KAS allows you to attach or detach parts from one vessel to another, you can even make a rover on your mission, it works with KIS, which adds containers in which you can place smaller parts, you take parts from KIS containers and you can assemble them into something or move them to another vessel .
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I had a crazy idea. Is it possible to detach science experiments from vessels you can't recover with KAS and then attach them to another vessel so you can return them since you can't collect science with Kerbals anymore ?
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Sorry if I am annoying, I got the Mk Cockpit stuff but I have a bug when using this with remotetech, if i get near the Mun my dishes can't reach stations on Kerbin and I am using the 90MM dish.
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I'm not too sure how to do that, i know how to adjust the nodes , but I don't know how to change the texture. Which specific cfg should I change and how ? I first tried to remove the Retro texture and replace it with vanilla one, but that just made it white so I reverted it.
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I figured the Ven's problem out, and i understand the Retro Mk1 Cockpit, but I want the new Mk1 texture, how do I change it ?
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I require a bit of help here, please. So, I am not sure how to fix the Science Jr. observation bay, i read the previous post where the guy had the issue too but i can't find the fix anywhere. And also, can I revert the new (old) Mk1 Inline cockpit to the default one ? I like the newer one and TAC life support can't find any resources in the retro Mk1 Inline cockpit, so how can i change it to the vanilla one ? EDIT: Ok I found the fix for the Science bay.
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I apologize for my previous comment. i was angry and annoyedm, and quite salty myself. I have learned from this and I do not plan to do that again, not just to you but to any forum user .
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I have a bug where whenever i get near Mun, and my antenna is in range and line of sight to mission control, it looses communication.
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Thanks!
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Ok. But I don't know how to move parts around tech trees. How do i do that ?