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KSP2 Release Notes
Everything posted by JK_Kerbineer
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Shouldn't any picture of a kerbal count as a skeleton... Just read the Travelling Circus!
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@JPLRepo So, the runway isn't flat? Well, that reminds me of something else that ISN'T FLAT!
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The "You know you're playing a lot of KSP when..." thread
JK_Kerbineer replied to Phenom Anon X's topic in KSP1 Discussion
@Delay I was telling one of my friends the acronym for all the planets, and accidentally said Duna, Kerbin, Jool, Moho and Eeloo instead of their counterparts ( I didn' t mess up Venus/Eve since they sound very different). I just told them it was some meme they never heard of. Sorry if this is off-topic. -
The "You know you're playing a lot of KSP when..." thread
JK_Kerbineer replied to Phenom Anon X's topic in KSP1 Discussion
When you confuse EVERY SINGLE planet in KSP with it's analogue (If a planet doesn't have a KSP analogue, it doesn't exist) And when you confuse one of them in class, it takes you a full half-hour to realize why everyone is giving you funny looks... Also, when Steam says you have played 2000 hours, and you bought the game 2100 hours (3 months) ago I need help... -
So I recently returned from a Duna Trip, and Kerbin greeted me with this,
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VR - Let's take it to next level
JK_Kerbineer replied to karamazovnew's topic in KSP1 Suggestions & Development Discussion
I don't think this can ever be implemented due to reasons listed above. However, it could be feasible to do small VR demo. Such as seeing a Mun landing from inside the cockpit, since it would only last a few minutes. -
Maybe I could do it as a subseries? Well, as long as it doesn't turn KSP into War Thunder... Anyways, thanks @Earthlinger!
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We Who Witnessed (CURRENTLY BEING RE-WRITTEN/REVAMPED)
JK_Kerbineer replied to Kerbinchaser's topic in KSP Fan Works
@Lo Var Lachland MOAR! -
So you ARE a Banana?
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= Pretty much sums up KSP
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Make a wish... and have it horribly corrupted!
JK_Kerbineer replied to vexx32's topic in Forum Games!
Granted, you have acorns... Which you are being mauled by a squirrel for. I wish you could send dogs to space in KSP (especially if you could choose your own doggo) -
When you have played 2234 hours of KSP in 2 months. ... and reach for the timewarp button in real life... (Sadly, it's true)
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BANNED FOR LOCATION BEING TOO FUN TO SAY!!!
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10/10, I read your fanfiction posts!
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surface Base on every Planet in Career mode
JK_Kerbineer replied to mrhexed's topic in KSP1 Challenges & Mission ideas
hehehehe... You just wait...- 5 replies
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- 1
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- career mode
- surface
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(and 3 more)
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Cupcake's Dropship Dealership...
JK_Kerbineer replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
@Cupcake... I don't if you were rounding, but you said you got 600 m/s when I pushed this barely past 650m/s Proof with KER readouts and what not. EDIT: With a bit of power diving, I reached 680m/s -
Kommunity Space Station 1.4.1
JK_Kerbineer replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Did it -
Kommunity Space Station 1.4.1
JK_Kerbineer replied to 53miner53's topic in KSP1 Challenges & Mission ideas
@53miner53 , @scottadges I finished, but should I upload to google docs as file or folder? -
Kommunity Space Station 1.4.1
JK_Kerbineer replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Thanks! Sorry about the delay @HerrCrazi -
Kommunity Space Station 1.4.1
JK_Kerbineer replied to 53miner53's topic in KSP1 Challenges & Mission ideas
One more question. Instead of having 2 Sr. docking ports, could I have one normal and one Sr. , and connect it to one of the docking port adapters( For aesthetics) ? -
Kommunity Space Station 1.4.1
JK_Kerbineer replied to 53miner53's topic in KSP1 Challenges & Mission ideas
@scottadges Sorry if I was unclear, I meant the last day I could do it was Sunday, and I couldn't do it afterward. -
Kommunity Space Station 1.4.1
JK_Kerbineer replied to 53miner53's topic in KSP1 Challenges & Mission ideas
@53miner53 Would I be able to add a module to KSS 1 and 2? I know I am only supposed to do one, but due to me being busy when my last turn was up, I have added no modules yet. I'm fine either way, though Thanks -
[WIP] UranianBlue's (Interstellar) Planet Pack
JK_Kerbineer replied to UranianBlue's topic in KSP1 Mod Development
So far, all the planets look pretty cool, especially Yirga. Good luck with the development.- 5 replies
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- interstellar
- exoplanets
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(and 3 more)
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