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Everything posted by RealKerbal3x
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
They look pretty much the same height, I think it's just the stand that SN8's sitting on making it seem taller. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
I'm late to the party but... *excited screaming* IT'S TIME TO BELLYFLOP -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
NSF is doing a nosecone mating stream if you want to watch: -
It's certainly a concern. And they emphasised a 'free' cape, which points towards other, paid cosmetics on Java edition. I don't want to be up to my eyes in monetisation garbage - that's one of the main reasons why I play Minecraft Java and not Bedrock.
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Yeah, I guess. Looking at the LabPadre feed, we saw an engine come out and get lowered out of view, then another Raptor (or possibly the same one and they just removed it for inspection) went in a while later. I'm not sure why. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
I just thought about this - wouldn't they want to keep all 3 Raptors if they were doing a header tank static fire? Wouldn't they want to see how the plumbing handles 3 engines drawing propellant at once? -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
Possible. We'll just have to see what they do. It looked to me like they did a pressure test on the nosecone header tank this morning alongside the RCS tests, as we saw what was definitely venting. It makes sense, they wouldn't want to install the nosecone only to find that the header tank doesn't hold pressure. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
No, I think it's a hook for lifting with a crane. Also, a Raptor has been removed from SN8 for some reason (sorry for small image, I screenshotted it from the LabPadre stream) -
Is it possible to return those buttons to where they belong, or is that just part of the forum software update?
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totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
NASASpaceflight stream says it's scrubbed -
They clearly discovered a Mun Moon Arch.
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Issues with Eve Rover
RealKerbal3x replied to Vezbot's topic in KSP1 Gameplay Questions and Tutorials
As @mabdi36 said above, it's RealPlume, a visual mod. It changes how engine plumes look, but the engines being used above are the stock LV-Ns. -
totm nov 2023 SpaceX Discussion Thread
RealKerbal3x replied to Skylon's topic in Science & Spaceflight
The SN8 nosecone's RCS was tested at 5:53 am local time: -
I now have 4,000 meaningless internet points! Yay!
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KSP 1.11 update
RealKerbal3x replied to mvb4298's topic in KSP1 Suggestions & Development Discussion
We do already have the majority of information that KER provides in the stock game (dV, TWR, AGL altitude, orbital information, etc), so what more would you want? -
I'm pretty sure even this forum software has support for themes - at least on the old version of the forum UI there was a dropdown for themes at the bottom, but the only themes available were the default (ie, blinding white) and a copy of the default for some reason. All it would take for the forum team to get a nice comfortable dark background would probably be shelling out $20 on some Invision online store, but they haven't done that.
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KSP 1.11 update
RealKerbal3x replied to mvb4298's topic in KSP1 Suggestions & Development Discussion
This was already done in 1.9: -
Yeah, fair enough. I just wish there was a built-in dark theme so that I could avoid using the forums as a high-intensity light source without having to install a browser extension.
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I just turned the Stylish dark theme I was using off and they reappeared. Weird. @HebaruSan could you take a look at that? Using the regular forum theme is blinding
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I'm not seeing the devblogs list on the right side of the screen anymore, has that been removed? I still see a 'developer articles' tab at the top of the screen near the logo but that list at the side appears to have gone.
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Presumably James Bond is considerably less well-known in the context of the films, or you'd be right: he wouldn't be a very useful secret agent.
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Looks nice! I hope they fix more of the longstanding bugs too
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It's mainly annoying because it's a change that makes something harder to do for absolutely no reason.