-
Posts
1,268 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Barzon
-
Shuttle Orbiter Construction Kit - Dev Thread
Barzon replied to benjee10's topic in KSP1 Mod Development
Ok dokey. Thankyou. -
Shuttle Orbiter Construction Kit - Dev Thread
Barzon replied to benjee10's topic in KSP1 Mod Development
can you include a .craft file of the STS booster stack, as part of ReDirect or this? I really cant figure out how to attach the SRBs? -
[1.9.x, 1.10.x, 1.11.x, 1.12.x] Mk-X Spaceplane Parts
Barzon replied to linuxgurugamer's topic in KSP1 Mod Releases
n-no. IRL Falcon 9 is 3.7m in diameter, so KSP scale its actually around 2.3m, so the Tundra Exploration Falcon has been rounded up to 2.5m -
why'd ya ping Drifter281? dude joined 2012 and never returned.
- 22,648 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Began launching my station.
-
Certain pictures on NSF show a large gap.
-
Build an SSTA, please. Then Galileo need only change a letter in the loading text, because an SSTO on a planet with 45atm is surely not possible.
-
eeh. A construction of that quality will most definitely never reach orbit. Space, yes, orbit, no. However, I certainly believe the Florida prototype will reach orbit, due to the BC OTV nose not being, how do I put this, correctly mounted? But the Florida prototype is much, much cleaner.
-
@KingKerb needs a license of some sorts.
-
[1.9.x, 1.10.x, 1.11.x, 1.12.x] Mk-X Spaceplane Parts
Barzon replied to linuxgurugamer's topic in KSP1 Mod Releases
Very good. Will launch this on damon's Falcon 9 as soon as possible. -
Thanks!
- 12 replies
-
- 1
-
- mission report
- tourism
-
(and 1 more)
Tagged with:
-
If anyone wants, I made a MM patch to add GiganRider, a.k.a. DragonRider, a.k.a. The original version of Crew Dragon: +PART[TE_19_C-Dragon_Pod] { @name = Giganrider @title = Giganrider @mass = 0.878 %CrewCapacity = 4 @MODULE[ModuleCommand] { @minimumCrew = 1 } INTERNAL { name = TE_18_DRAGON_V2_IVA } RESOURCE { name = LiquidFuel amount = 180 maxAmount = 180 } RESOURCE { name = Oxidizer amount = 220 maxAmount = 220 } RESOURCE { name = MonoPropellant amount = 120 maxAmount = 120 } }
-
Very good. May I ask what your KS3P config is?
- 12 replies
-
- mission report
- tourism
-
(and 1 more)
Tagged with:
-
I'm late, but I'm here. Maybe @Lo Var Lachland?
-
IK @Beale put this in accidentally, but it looks amazing! Are you doing the Service module aswell? Or is that Dylan's job?
- 22,648 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
(STS-16) Shuttle Launched Community Space Station
Barzon replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
@Ultimate Steve I would like to take part. -
S P H E R I C A L
-
The Sunset earlier. (Don't know why it's upside down, sorry)
-
What a perfect page, considering what year and month it is.
-
Shuttle Orbiter Construction Kit - Dev Thread
Barzon replied to benjee10's topic in KSP1 Mod Development
Question: Will this include a decoupler for the SRBs? If so, can you add it to ReDirect, when/if you make it? -
the engine plates appear prone to that.
-
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Barzon replied to Poodmund's topic in KSP1 Mod Releases
What an idiotic choice on behalf of Squad.