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HansonKerman

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Everything posted by HansonKerman

  1. A challenge must be done by the creator before being submitted. Have you actually Also, please make your post more detailed, this is not a great explanation.
  2. Asteroids are regular parts hidden from the user. Although if you really want asteroid science points, post something in S&D (Suggestions and Development)
  3. We need to see the craft. Also, define "Krakenized". There are many different Krakens. Krakens that make you go boom, Krakens that force you to uninstall... many different Krakens. Also there is literally a stock Stratolaunch
  4. @PART[Mk1FuselageStructural] { //Mk1FuselageStructural Structural Fuselage MODULE,0 { // a module of type IScalarModule to report the cargo bay open/closed state name = ModuleColorChanger toggleInEditor = false toggleInFlight = false } %MODULE[ModuleCargoBay] { DeployModuleIndex = 0 lookupRadius = 1.0 nodeOuterForeID = top nodeOuterAftID = bottom nodeInnerForeID = top nodeInnerAftID = bottom } } @PART[adapterSmallMini*|noseCone|pointyNoseCone*|standardNoseCone] { //adaptersmallminishort FL-A5 adapter //adapterSmallMiniTall FL-A10 Adapter //noseCone AerodynamicNoseCone //pointyNoseConeA Advanced Nose Cone //pointyNoseConeB Advanced Nose Cone //standardNoseCone Small Nose Cone MODULE,0 { name = ModuleColorChanger toggleInEditor = false toggleInFlight = false } %MODULE[ModuleCargoBay] { DeployModuleIndex = 0 lookupCenter = 0, 0.1, 0 lookupRadius = 0.5 } } @PART[largeAdapter|largeAdapter2|rocketNoseCone] { //largeAdapter Rokomax Brand Adapter //largeAdapter2 Rokomax Brand Adapter O2 //rocketNoseCone Protective Rocket Nose Cone MODULE,0 { name = ModuleColorChanger toggleInEditor = false toggleInFlight = false } %MODULE[ModuleCargoBay] { DeployModuleIndex = 0 lookupCenter = 0, 0.2, 0 lookupRadius = 1.0 } } @PART[airplaneTail*|Size3to2Adapter] { //airplaneTail Tail Connector //airplaneTailB Tail Connector //Size3to2Adapter ADTP-2-3 MODULE,0 { name = ModuleColorChanger toggleInEditor = false toggleInFlight = false } %MODULE[ModuleCargoBay] { DeployModuleIndex = 0 lookupCenter = 0, -0.2, 0 lookupRadius = 1.5 } } Huh? Oh wait, I remember this, I was browsing Suggestions & Development. This is a MM patch so if you put srfattach parts inside a "hollow part" (Aerodynamic Cone, and such) they won't create drag as if they weren't "stored".
  5. um... 3/20? I've seen you places, but seriously.. who are you?
  6. Don't insult the all-powerful moderators. and then I use my invisible ink and make the cookie not just invisible, but very much Invisible. Then I use my highlighter to see the cookie, and then eat the yum cookie.
  7. I use my mouth to eat the leftover pizza (yum!)
  8. Mission One - Probey Probe Probe I Flight And after a few edits, we LAUNCH! Look down at that receding LaunchPad! Fly and see the clouds! Booster sep. Thank you, SpaceY! Like a dart in the clouds! First Stage Sep I'm pretty sure we won't be going to space today. (look at ap. hight) Poor little probe... A breath of thin air before atmo reentry. Past apoapsis... Down onto Kerbin ground... *sniff* No pics of da boom, sry. (There was no boom at 10x PhysWarp) FAILURE
  9. @SiriusRocketry :p It was a joke, since the probe core is from the Everything Is Awesome mod (no Forum thread, find it on SpaceDock), which adds Lego-themed parts. Also I've made some edits to the craft
  10. Yahoo! Hilarious. How did you get such classified info?!
  11. When you see “Baikonur Cosmodrome” and correct it to “Baikourbanur Kosmodrome”
  12. @TheSpacePotato nice Thanks for the clarification also u guys r my best friends And I really love the description for The All. Very mysterious and meaningful.
  13. I've made a new mission report!

     

     

  14. Seems interesting! I'll try it out! Also, when I saw this: font, I immediately jumped for joy that someone actually uses my favorite font (LSU is much smoother in my opinion)
  15. Hi peeps!! I'm HansonKerman, and these are my Sandbox Micro Missions where I post small missions in a new save! This save is Custom Mode - Normal Mode with 64% reentry heat Oh, and VAB snippets will appear. Notable mods: Astronomers Visual Pack Fengist's Font Factory Kerbal Engineer Redux MechJeb MissingHistory Textures Unlimited RealPlume Stock ManueverNodeEvolved Everything Is Awesome (LEGO parts) Squiggsy Space Research (probe parts) and many, many, many, MANY, more... Thanks to: @SiriusRocketry, mission status report inspiration @Triop, inspiration general @All my forum friends (you know who you are) Table of Contents M1 - PPP1 - Construction Phase M1 - PPP1 - Flight Phase M2 - PPP2 "TTA" - Konstrucktion M2 - PPP2 "TTA" - Flight Part One M2 - PPP2 - "TTA" - Flight Part Two M3 - EX1 - Konstruction Mission One - Probey Probe Probe I Construction We use a few mods and make a decent payload. Mandatory MechJeb and KER Cute engines and TweakScaled panels Now we do some fair farings and our friendly neighborhood first stage. And we place our beautiful final stage onto our Probey Probe Probe I. Later we'll see how she flies! (Question: What gender do you call a Lego?)
  16. Dun! ATTACK OF THE TT18-A Launch Stability Enhancers (wow the long name takes away how dramatic it is)!
  17. While for me, the pics have not all loaded yet, this one looks AWESOME!
  18. {Thread of the Week}

     

    By my good friend @Pascovian, we have a fan fiction written in the style of A Million Light Years From Home, Inter-Kuniversal (however you pronounce that)! Fledgling, but shows promise.

  19. @qzgy You could maybe rotate the top a bit to simulate a better bishop. Also if you make enough of those you could post a full-on chess game in Mission Reports
  20. Me too... Jupiter? What is this "Jupiter"? I almost (almost) legit said that when my family was talking about Juno. When you see the inside of the JPL Mission Control and think Wait, that looks weird... And then realize that's not the loading screen
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