-
Posts
7,605 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Lisias
-
GTA is a completely different game, made by a completely different team, under a completely different business model. Squad is here on this forum with us, taking the heat for the eventual mishaps they did, and also for the ones they didn't, besides some thinking they did. These guys are on the trenches, not isolated on the safety of an office with a PR team shielding them. This may change in the future, but it didn't changed yet. So let's solve the problems at hand, I say.
-
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
Lisias replied to Angelo Kerman's topic in KSP1 Mod Releases
Feeling better now? (click the image for more) -
Getting older is getting wiser, but it's also loosing the people that made you wise. The father of a friend, that I really admired, passed away today.
-
How do you know about Max Q?
Lisias replied to katateochi's topic in KSP1 Gameplay Questions and Tutorials
I usually go straight trough the first atmosphere layer (light blue, up to 7500 m). At least for me, rotating earlier creates some body lifting, and more than once I lost the control of the rocket. Not viable with boosters - unless you consider carpet bombing KSC part of the mission. I once flew a rocket "sideways" and I found that the thing got enough lifting to keep going straight at Mach 1.5 or a bit less. -
How do you know about Max Q?
Lisias replied to katateochi's topic in KSP1 Gameplay Questions and Tutorials
The Russians would be proud of you! -
How do you know about Max Q?
Lisias replied to katateochi's topic in KSP1 Gameplay Questions and Tutorials
Something like this? :-) This is my contraption to send tourists into orbit. 100% recoverable, but wastes a bit of fuel to be kicked into the ground and miss it. I realized that a tri-pointed star design is the best compromise between acceptable drag going up, and desired drag going down. And yeah, this thing had to be throttled down on the ascent due that ridiculous quantity of engines needed to takeoff! -
[1.12.x] Toolbar Controller (for modders)
Lisias replied to linuxgurugamer's topic in KSP1 Mod Releases
Hi. This is to pinpoint that while OP says this mod is licensed under the Lesser GPL, the repository states GPLv3. Thanks! -
The boosters were 500 meters from each other in which axis? If one booster is 500 meters higher than the other, then both have the same angular velocity, but the higher one has a slightly bigger linear velocity and, so, will travel a bit further given the same deltaV. The slightly different drag on the atmosphere also could be influencing.
-
Did you already made the Spruce Goose? :-)
-
[1.6.1] Chrononaut v0.4.2 - part mod tool (2019-05-12)
Lisias replied to Katten's topic in KSP1 Mod Releases
I have a personal policy to avoid committing binaries (unless as foreign assets that doesn't change). This prevented me a lot of headaches... Packing the release and uploading on Github Release's page also make things easier for users (and automation tools). -
I'm checking the code, you are right. Curiously, it only worked after I installed the Toolbar and the Controller - but now I'm unsure if I installed them one by one or both together (testing things late night is not exactly the best approach to solve problems…)
-
It's working for me. You need to install ToolBarControl and ToolBar (both maintained by linuxgurugamer), and then configure the Blizzy's ToolBar to show the icon for the notes.
-
[1.12.x] Toolbar Controller (for modders)
Lisias replied to linuxgurugamer's topic in KSP1 Mod Releases
Thanks! I saw some more scattered on the code, too. Of course some of them are real deals, but some others I think should be revised. -
[1.12.x] Toolbar Controller (for modders)
Lisias replied to linuxgurugamer's topic in KSP1 Mod Releases
I have a change request. On the static method, ToobarControl/RegisterUsage::RegisterMod, use Debug.Info instead of Debug.Error for informational messages. I made a mistake on one mod, but spend a lot of time chasing unicorns because I saw this "error message" and concluded the error was on the registering phase, and not somewhere else! //[line 122] public static bool RegisterMod(string NameSpace, string DisplayName = "", bool useBlizzy = false, bool useStock = true, bool NoneAllowed = true) { LoadData(); Mod mod = null; Log.Error("RegisterMod, NameSpace: " + NameSpace + ", DisplayName: " + DisplayName); -
KSP.log is usefull to diagnose Plugins misbehaviours. When KSP itself misbehaves, you need to check Unity's log. KSP.log is handled by KSP itself. How to thrust it when KSP is messing up?
-
[1.6.1] Chrononaut v0.4.2 - part mod tool (2019-05-12)
Lisias replied to Katten's topic in KSP1 Mod Releases
Hi! I'm giving a peek on the code in order to learn something, and found that there're missing two source files on the project, AssemblyInfo.cs and ChronoReader.cs . -
totm march 2020 So what song is stuck in your head today?
Lisias replied to SmileyTRex's topic in The Lounge
I remembered this music due this. -
Fastest Juno-powered aircraft
Lisias replied to RealKerbal3x's topic in KSP1 Challenges & Mission ideas
Yep. The Junos start to choke when in the intake air reaches mach 1, until the point they get a flame-out. -
I build this: And then launched it: On KSP 1.4.5. Ask me how.
-
totm aug 2023 What funny/interesting thing happened in your life today?
Lisias replied to Ultimate Steve's topic in The Lounge
Right. And our colleague was beaten down to the ground and kicked in the stomach (had this happened after lunch, our friend could had a stomach rupture). It's already on the next level. It's already a police case. In a way or another, the very first thing he must do is ask for help from his parents (as I said below). And watch himself, because that kid is acting with criminal intent, has managed to beaten him down once and will do it again if he can. Sorry to tell this, but that kid is a sociopath. You don't reason with sociopaths. And yeah, I'm done with this. The message was already sent, and I think we stressed it too much already. @Vanamonde , I will not talk about this again. -
K.I.Y : Kerbals In Yellow . The next DLC from Squad will be available next… (toc, toc, toc) Just a instant, someone is knocking my door. *FLASH*
-
totm aug 2023 What funny/interesting thing happened in your life today?
Lisias replied to Ultimate Steve's topic in The Lounge
He tried, he was beaten, that kid knows how to fight: got kicked on the stomach. This is already on the next level. ed -
totm aug 2023 What funny/interesting thing happened in your life today?
Lisias replied to Ultimate Steve's topic in The Lounge
No. Never. Under no circumstances. This is not a sport, this is not a tourney. We are not knights, this is not a joust. This is real life, where the adversary/enemy/criminal/whatever are not bounded by any rules except the ones that are enforced by force (redundant, not?). Remember: if the other guy would be bounded by rules, you would not be in the need to defend yourself at first place. The response must be quick, ruthless and the most painful and consequential you can manage to accomplish *and* live with the consequences (because, yeah, you are bounded by rules). You don't need to avoid only this aggression. You need to make the guy regret trying the stunt at first place - otherwise, he will do it again, and will be better prepared. That kid would be a criminal if he had enough age. I suggest to do not forget this. -
totm aug 2023 What funny/interesting thing happened in your life today?
Lisias replied to Ultimate Steve's topic in The Lounge
I got some self defense training once, due things that doesn't worth being mentioned. What I was told is that once you decide that you need to stop the aggression, your first, main and only concerning is to stop the aggression, no matter what. You should put the guy down on the first blow, no matter how, not matter the consequences. And then run, run as your life would be in danger (sometimes, it will). If you can't or don't want to cope with such consequences, don't fight back: acquiesce to the agressor and pray for the best - usually it's less worse than the consequences of doing a half baked defense (as our colleague ended up seeing by himself). Justice and fairness are something to be applied by jurists on a court. Here, on RL, all that matters is to stop the aggressions - the current one, and also eventual future ones (prevention). Predators don't have a sense of justice - they would not be predators if they had.