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rogerwang86

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Everything posted by rogerwang86

  1. This mod's EUS tank is designed for BDB's RL-10 engine, but still can work fine with reDIRECT's RL-10 engine.
  2. Kertemis Program Warning! Orion's Crew Capability Down to 4 Kerbonauts. Please Check Your Save Before Download This Mod! DOWNLOADS Spacedock | Github Dependencies: reDIRECT B9 Part Switch Community Resource Pack Simple Adjustable Fairings New! Animated Decouplers (Orion SM decoupler) New! ASET Props(Orion IVA props) Highly recommend: Bluedog Design Bureau (For RL-10 engine) *Note: This mod is designed for BDB's RL-10 engine, but still can work with reDIRECT's RL-10 engine. Parts: Exploration Upper Stage tank and interstage. Universal Stage Adapter for crew mission and cargo mission. There are 4 size for Adapter: 3.125m, 2.5m, 1.875m and 1.25m. New feature: Orion spacecraft retexturing. Block 2 "Discovery" booster. I am not English speaker, but i will try my best. If there are any spelling or grammar mistake in this topic or mod, please point it out. Appreciate! Enjoy this mod!
  3. My ship will sink in moon surface and be destroyed. Is that normal? or is a bug?
  4. Hi, I am the guy who help damon names this launch vehicle. It name is Arrow(箭矢). I not familiar with China official romanization system, therefore, If I spelled that wrong, help me correct that. Thx.
  5. Aren't you English speaker? I got same problem and I'm not English speaker, too. Maybe use non-English language to play game will trigger some bug. (By the way, I already report this bug. Wait Author reply.)
  6. My ship become like this, because auto-struts just broken. Does anyone know what happen to my shuttle? (I run this ship in KSRSS, but I code it to 2.5x scale.)
  7. Is any possible that I recode this mod to make it become 2.5 scale? I am using Recale! for 2.5 scale earth, but some launch pad bugs just keep happening.
  8. It can't. You should download B9 partswitch, than you will find the option for change left wing to right wing.
  9. You need to lock the arm when you launching, and if the object your arm grab have pod, need to turn torque down to zero.
  10. I try to make the starliner 3D model(texture is temporary), maybe I will make it to mod. (I'm not pro mod maker. Might need some help)
  11. I click all the link in first page, but still can't find out which one has IUS part (I don't know the name of part in game either). Maybe I'm too dumb. Could you give me the link or some other help?PLZ
  12. I wrote the code for new part(I chose [tantares_lv_fuel_tank_s1_4] to add a new node)That is not difficult thing. But every time I launch soyuz in game, one booster always detach from main rocket somehow when rocket separate from launch pad.(I launch rocket from Woomerang Launch Site.)
  13. Soyuz's launch pad can't attach to current tantares' soyuz part. Would you fix that?(by the way, those new parts you work on so cool)
  14. Nice work! Can you add attached point under the fuel tank, so your shuttle can be put on module launchpad? And would you have plans to make recovery system or module for SRB?
  15. Does 2.5x system be able to work on game version 1.6.1 or 1.7.1? I can try this mod. Thanks for your reply.<3
  16. I have some suggestion : 1.The shuttle weight is too light. Compare with cormorant aeronology space shuttle with about 44 ton(including main 3 engine), your shuttle have only 24 ton. It can be easily launch to high orbit or even to mun. Real shuttle can't do that. 2.Attach power between body and wing is a little weak. It is easily broke wings event falling speed was under 10m/s. 3.Center of mass should located at the middle of shuttle. You should put more mass to the front of shuttle. Maybe you had already fix that, or maybe you think that is the best way. No matter what, just keep going. You have really done a great job. (P.S. I am not English speaker, please forgive me any misuse word.)
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