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Everything posted by zer0Kerbal
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Near Future Rovers (NFR) by Version 2.0 Industries V2 Industries presents a parts pack consists of a variety of rover parts that seeks to fill a kerbal's need for thrill and adventure in the way of exploration with little to no safety guidelines. Included are both the HoneyBadger and Puma platforms. By zer0Kerbal, inspired by @MichaelV2.0 adopted with express permission and brought to you by KerbSimpleCo Preamble by @MichaelV2.0 See more Help Wanted Installation Directions Most recent releases only available via CurseForge/OverWolf Website/App Dependencies Kerbal Space Program Recommends Rover Anti Gravity System (RAGS) Suggests Biomatic (BIO) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom! (BOOM) On Demand Fuel Cells (ODFC) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) Firespitter or Firespitter Core (for fuel and texture switching wheels. may invoke bouts of dizziness.) Supports Kerbal Attachment System (KAS) Kerbal Inventory System (KIS) ModularManagement (MM) or Module Manager TweakScale (TWK) Tags parts, agency, flags, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @MichaelV2.0 for creating this glorious parts addon! see Attribution for more Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Comment, click, like, share, up-vote, subscribe Connect with me Track progress: issues here and projects here along with The Short List
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[1.3] Version_2.0 Industries Rover Pack
zer0Kerbal replied to MichaelV2.0's topic in KSP1 Mod Releases
Thank you kindly @MichaelV2.0! Version_2.0 Industries Rover Pack News when there is news. New Forum Thread:- 19 replies
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- industries
- near future
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SimpleLogistics! (SLOG!) as well.
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Perhaps? I have been meaning to update it.
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news when there is news Thank you @Rareden!
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I have to say, been using Notes! in my development process - allowing me to take notes that persist outside the game priceless! especially for parts addons!
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Version 1.0.1.0-release <Sideways Frontways> edition 18 Apr 2022 Released for Kerbal Space Program [KSP 1.12.x] DO A CLEAN INSTALL: DELETE EXISTING INSTALLATION THEN RE-INSTALL Download from CurseForge Changes Updated [Runway.cfg] v1.0.8.0 swap the length, width for the height restrictions for the runway this because unlike the launchpad, planes are short, squat and very height challenged. hardest part is to figure out which variable goes to which. thank you to MystLeissa for this suggestion complete refactoring of length (x), height (y), and length (z) maximum allowable sizes add label: // wingspan (width), height, length consult Runway for details closes #39 - [Request/Balancing]: Change the Level 1 SPH Length Restriction to 9.0m, and the Height to 6.0m [Launchpad.cfg] v1.0.7.0 complete refactoring of length (x), height (y), and length (z) maximum allowable sizes add label: // width, height, length consult Launchpad for details closes #44 - Label and Swap the launchpad array [Komplexity.version] since Komplexity will run on any version of Kerbal Space program remove KSP_VERSION_MIN See More Changelog Summary for more details of changes : See ChangeLog Discussions and news on this mod : See Discussions or KSP Forums Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages *red box below is a link to forum post on how to get support* Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date How to support this and other great mods by zer0Kerbal
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- custom-barn-kit
- levels
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can always vampire the DRAG_CUBE from the game files (that is once you load the game with the parts present) Install the Mod with the parts Start the Game Close the game once you have gotten to the KSC Using your favorite text editor - open up <KSP_ROOT>PartDatabase.cfg (KSP autogenerates this file) search for the part (example below) copy DRAG_CUBE {...} paste into part file, exactly as it appears from DRAG_CUBE { ... } I usually paste it right above the last closing brace } PART { url = GoodspeedAerospace/Parts/Command/dockingSmartSr/goodspeedSmartDockingPortSr DRAG_CUBE { cube = Default, 0.9697,0.715,1.345, 0.9697,0.7152,1.345, 4.943,0.9649,0.3641, 4.943,0.9659,0.3114, 0.9668,0.7126,1.436, 0.9668,0.7164,1.37, 0,0.08647,0.0369, 2.5,0.4108,2.617 } }
- 72 replies
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- gerry anderson
- buggy
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normal to KSP - when it finds a part that doesn't have a DRAG_CUBE in its part.cfg can just filter all those out (normally)
- 4,054 replies
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- tweakscale
- plugin
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Removing the idiotic parachutes from the actual kerbals?
zer0Kerbal replied to tater's topic in KSP1 Mods Discussions
once in flight - much more difficult. There are ways to eliminate them before flight, and only say a good text editor (or KML) can do them all while in flight, still very tedious. I also suggest taking some skydiving lessons. you might learn to like them a little more. -
Version 1.0.99.2-prerelease - <Спасиба деградка> 18 Apr 2022 Release for Kerbal Space Program [KSP 1.12.x] DO A CLEAN INSTALL: DELETE EXISTING INSTALLATION THEN RE-INSTALL Download from CurseForge Version Changes Localization Translation Русский Russian (Русский) Add <ru.cfg> thank you to @degradka update add headers updates #11 - Localization - Master closes #19 - Russian (Русский) <ru.cfg> See More Changelog Summary for more details of changes : See ChangeLog Discussions and news on this mod : See Discussions or KSP Forums Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Localization Not So SimpleConstruction! (NSSC) uses localization files provided by: Extraplanetary Launchpads *red box below is a link to forum post on how to get support* Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date How to support this and other great mods by zer0Kerbal
- 48 replies
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- construction
- simple
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the follow ModuleManager patch (must have ModuleManager installed, and correctly) @PART[RAPIER]:FOR[Me] { @MODULE[ModulceEngineFX]:HAS[@engineID[AirBreathing]] { @maxThrust = 1000000 // set this - normally 105 } @MODULE[ModulceEngineFX]:HAS[@engineID[ClosedCycle]] { @maxThrust = 1000000 // set this - normally 180 } } // this should work, unless you have to kerbal around with the curves I did this from memory - it should be correct. save this as Rapier.cfg in <KSP_ROOT>/GameData/Mine/Rapier.cfg (or something like that.
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[1.3] Version_2.0 Industries Rover Pack
zer0Kerbal replied to MichaelV2.0's topic in KSP1 Mod Releases
edited. to wish @MichaelV2.0 a glorious holiday weekend!- 19 replies
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- industries
- near future
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You should be able to fit a docking port on the inside - but not on the outside, not unless you want it to burn like a marshmallow tossed into the sun. Well - there is the stock inflateable heatshield, and then there are popup heatshields in Radial Heatshields (RHS) which I am currently trying to update. I am trying to put both a top and bottom decoupler on them.(top off by default) am working on updating it. Just needed to get the link for the OP for the documentation. Old version should still work. YMMV This parts addon's only dependency is Kerbal Space Program. from the OP
- 8 replies
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- lostoblivion
- heatshield
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How's this for a new Hero Logo? On Deck: Track progress: issues here - projects here. The Short List @zer0Kerbal
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Removing the idiotic parachutes from the actual kerbals?
zer0Kerbal replied to tater's topic in KSP1 Mods Discussions
Kaboom! https://www.curseforge.com/kerbal/ksp-mods/kabooom -
[1.3] Version_2.0 Industries Rover Pack
zer0Kerbal replied to MichaelV2.0's topic in KSP1 Mod Releases
I have asked to @MichaelV2.0to adopt Version_2.0 Industries Rover Pack News when there is news.- 19 replies
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[1.3] Starshine Industries: Extendable Nozzle
zer0Kerbal replied to ganinian's topic in KSP1 Mod Releases
I have asked @ganinian permission to adopt these glorious part addons! Vinci Athena Merlin LADEE Stock-Like Parts Project News when there is news -
[0.23.5] Goodspeed Aerospace Parts v2014.4.1B
zer0Kerbal replied to Gaius's topic in KSP1 Mod Releases
when it is ready to go live. -
I have asked @Rareden to adopt this glorious parts addon! Art Of Reentry (AOR) news when there is news