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zer0Kerbal

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Everything posted by zer0Kerbal

  1. thank you @Grimmas - is what I suspected; just need to either revert changes to the folder structure or update the pointers in the code; better yet make the pointers in the code more flexible and based upon the location of the actual plugin (.dll) which would also allow it to function in the Epic Games version.
  2. @Grimmas +1 thank you for the bug report! Am aware of this, and will be getting to it. Should be a simple fix since it just started happening this last version. Would you try downgrading to the previous release and see if that changes things?
  3. @Athur Dent glad to hear that! for legal and liability reasons am not putting archives (releases) on GitHub - and not including anything compiled in the repo itself. SCON bundles (with permission) the XPL dll - which is currently in a pre-release form so am only releasing on CurseForge; once XPL is in a release state will consider releasing on SpaceDock; but only if ckan is fully functioning first. https://github.com/KSP-CKAN/NetKAN/pulls
  4. Thank you @alexustas did a fantastic job with the initial mod @RayneCloud, and it is one of the addons I include in my own career game. Both are available on CKAN; however for the latest releases of the myriad of my adds-ons - always download from CurseForge. https://www.curseforge.com/kerbal/ksp-mods/stackinlinelights https://www.curseforge.com/kerbal/ksp-mods/silpatches
  5. Download only from CurseForge - that is the latest; Github doesn't include the .dll and SpaceDock is at least one version behind.
  6. @Athur DentAm unable to help or comment more without logs. The plan is to do an update pass on SCON shortly and will look into it. Kindly file an issue on GitHub and include the logs the bug report requests. Please note, that my assistance will be limited if KSPCF or Harmony is installed due to legal restrictions. correct @whyalwaysmike KSPCF mucks around inside KSP through Harmony and, well that statement is self explanatory; KSPCF fixes are well intentioned, but the laws of unintended consequences have bit them in the rear of their space suits. I will state this in plain English - KSPCF is probably incompatible with most addons that don't use Harmony, and even some of those. Too many monkey patches affecting too many things.
  7. Version 1.0.1.0-release - <Space.Is.Dark.Bring More Light!!> edition Released 28 Feb 2023 for Kerbal Space Program 1.12.5 by zer0Kerbal For best results - DO A CLEAN INSTALL; DELETE EXISTING INSTALLATION THEN RE-INSTALL Download from CurseForge See More Localization red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date How to support this and other great mods by zer0Kerbal Comment, click, like, share, up-vote, subscribe
  8. @Bizobinator +1 thank you probably - but should be an easy fix - if you could find the module manager patch that fixes this will update the addon with the fix. I don't know; but should be fine. As far as I know any body with a ORE deposits should be minable for gold-ore; specific bodies can be added - but I have no clue as to what would be balanced; I might be willing to look at it providing you provide the link to MKS-WOLF github/download so I can easily look at an overview and like always GitHub PR's are welcome.
  9. Where did download from? Where did install to? Did you follow the included manual installation? Are you in Map mode?
  10. Bright Utilitarian Luminescent Beacon (BULB) Allows the player to alter light colors in flight through a stock-alike interface on the right click menu. By zer0Kerbal, originally by Alshain with Jiraiyah brought to you by KerbSimpleCo Preamble by Jiraiyah Preamble by Alshain See more Localization Help Wanted Installation Directions Most recent releases only available via CurseForge/OverWolf Website/App Dependencies Pinned Dependencies: ModularManagement (MM) or Module Manager Kerbal Space Program Suggests Adjustable Mod Panel (KAMP) Biomatic (BIO) Exception Detector (EXCD) Foundations (FND) Helps prevent ground constructions from floating away GPO (Goo Pumps & Oils') Speed Pump (GPO) Indicator lights Kaboom! (BOOM) On Demand Fuel Cells (ODFC) Precise Maneuver (PM) ScrapYard (SCRAP) SimpleConstruction! (SCON) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) Stock Inline Lights (SIL) TweakScale (twk) Tags plugin red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Comment, click, like, share, up-vote, subscribe Connect with me Track progress: issues here and projects here along with The Short List
  11. @MacLuky thank you - all props go to cBBp and well, you. +1 A very simple IVA is working - currently 5 crew (IIRC) but there are seats for 7. Would love to see this with more props, but props are beyond my current skillset (and available time)
  12. I've been eyeing an update pass on it I now have much more experience dealing with part.cfg's and lighting.
  13. part window not hiding when F2 is pressed in flight game not pausing when esc menu/settings is pressed Val getting stuck (unresponsive) when studying grass around flag planted on kerbin. No IVA (`c`) doesn't work in flight but can zoom in radial drogue chutes float above the mk1 capsule in the editor mk1 capsule landing IN kerbin - 1/3 of the way in - and poor Jeb thought he could get out and push ... (see vid) I have the KSP.log
  14. new horizon of modding - and LUA
  15. https://github.com/raveloda/Coatl-Aerospace https://forum.kerbalspaceprogram.com/index.php?/profile/116554-akron/ Am willing to adopt if @akron is willing.
  16. Version 2.3.99.3-prerelease - <Thank you dtobi and sarbian> edition Released 18 Feb 2023 for Kerbal Space Program 1.12.5 by zer0Kerbal For best results - DO A CLEAN INSTALL; DELETE EXISTING INSTALLATION THEN RE-INSTALL Download from CurseForge Summary See More Localization red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date How to support this and other great mods by zer0Kerbal Comment, click, like, share, up-vote, subscribe Release Schedule
  17. @RussianCow76 of course if you find something (like the Banana) you can always ask me to adopt/update.
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