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Everything posted by Davi SDF
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Kerbal Space Program 2 Knowledge Repository
Davi SDF replied to The Aziz's topic in Prelaunch KSP2 Discussion
*Kerbal does the Default dance "HA! I destroyed you 5km sized mothership with a single missile i made!" -
It's likely a tweakscaled version of a cargo door from MK3 Expansion
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Hello there! Those are some nice bikes! And quite usefull too i'd say, I might try taking one to Minmus!
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[1.12.x] Far Future Technologies - October 9
Davi SDF replied to Nertea's topic in KSP1 Mod Releases
You should download the mod "Heat Control", it adds many usefull radiators, wich System Heat is balanced around -
The same way i play KSP, by adding as many mods that i can add before the game crashes, and then see what i can do with it!
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Rango Armadillo plane ins't real, it cant hur-
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I'd say that the "Twitch" and the "Spider" are the ones with the lowest ISP in Vaccum. In Atmo, if we remove the "Special Engines" ("NERV" and "Dawn"), the i'd say it's either the "Terrier" or the "Poodle"
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Davi SDF replied to SuicidalInsanity's topic in KSP1 Mod Releases
I never installed it, so i dont really know, sorry!- 1,509 replies
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- parts
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Davi SDF replied to SuicidalInsanity's topic in KSP1 Mod Releases
You have to install a config for them to gimbal in a traditional way, normaly they are configured so they act like deployable lift surfaces.- 1,509 replies
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It's a Kraken baby!
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[1.12.x] Near Future Technologies (September 6)
Davi SDF replied to Nertea's topic in KSP1 Mod Releases
Maybe choose a shallower path through the atmosphere, or use modified Flags as Heat Shields! -
[1.12.x] Textures Unlimited Recolour Depot
Davi SDF replied to Manwith Noname's topic in KSP1 Mod Development
It's more of a "Copy" button, then you select an area you want to recolor and press "Load Color", like in a "Paste" button, if doing this doesn't work, then i don't know how to help -
Yes, sorry if i wasn't very precise!
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Sorry if this has been already asked, but is it normal for RR TankSwitchForSquad to disable Cryo Tanks Liquid Hydrogen boilof? If so, is there a way to prevent this?
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[1.12.x] Textures Unlimited Recolour Depot
Davi SDF replied to Manwith Noname's topic in KSP1 Mod Development
Although not supported, textures that haven't been touched by the 1.12 update (most fuel tanks, wings, engines or structural pieces) should work fine. -
You might be getting somewhere... Kraken Science could be a real term!
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Today i realized a random thought i had while playing my modded KSP install: Could i modify something in CryoTanks so all tanks can store MonoPropellant? And so i went through a not really epic journey, learning how CryoTanks work (and breaking it sometimes...) until i finally figured out! After everything was working, i decided to test a launch vehicle with a MonoProp only upper stage! And so, the MainLiner Mk1 (yes, very creative name) launches! Obligatory Waterfall advertisement: Boosters out, rotated 90 deegres and accelerating the upper stage as much as i can! Upper Stage separation is a success! Completing the Orbit... and done! Fully fueled, the upper stage has about 7000m/s of DeltaV! And since it uses MonoPropellant, you can easily add RCS into it (although we have LFO+OX RCS, i dont really like them...). All other tanks (0.625, 1.25, 2.5 and so on) can be fueled with MonoProp too, they also hold more than the standart RCS tank, making them overpowered in comparisson with the standart ones, but i dont really mind, since i never liked the game balance on those. I hope this post has been interesting for you! Thank you so much for reading!
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[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
Davi SDF replied to JadeOfMaar's topic in KSP1 Mod Releases
Well, that's strange, i am using OPT in 1.12.2 and it's working all fine! maybe because i don't use Real Fuels... are they even supported by OPT Spaceplanes? -
What? You really expected us to not commit those Warcrimes?
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What will you name your first interstellar colony ship?
Davi SDF replied to Nirgal's topic in Prelaunch KSP2 Discussion
Something stupid like "Huge Interstellar Manned Missile" -
In my opinion, KSP Forum Moderators are the best Mods of all time On topic though: All of Nerteas mods (probably been said five times already but eh) OPT Spaceplanes if i want make some nice looking SSTOs Mk2, Mk3 and Mining Expansion from SuicidalInsanity, they give you more parts that go perfectly well with stock ones to build with the Spaceplane Systems that we alreaddy have (also, Mk3 Expansion contains awesome Big-S type of wings that can hold fuel)
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https://imgur.com/rcZWTdK https://imgur.com/6QwkngL <green screen version I tried Edit: Thanks GuessingEveryDay