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KSP2 Release Notes
Everything posted by Emilius73
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Launched a shuttle (Pathfinder, OV-099), to launch a test sat for long-range communication gear and retrieved a long duration experiment satellite
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My theory is that by editing the files you trick scatterer into thinking you’re in stock Kerbin, so it uses its stock Kerbin configs. What I suggest you do is reinstall both JNSQ and Scatterer, and not touch ANYTHING in the scatterer settings menu to avoid this. Maybe that can help edit: Yep, that was the most likely cause. Haven't had issues since.
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Hello @blackrack! I've been using Scatterer for years , but only now have I faced this issue in 1.11.2. I use JNSQ, and recently when loading the oceans on Kerbin disappear and the sky turns black. I posted the issue on your Github: Scattering effects not loading in JNSQ · Issue #120 · LGhassen/Scatterer (github.com) Hopefully we can fix this issue, thanks!
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Thank you!
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- rotation
- persistentrotation
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How? With the momentum settings?
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Could this be used to keep something like an orbiting space station in a specific orientation during timewarp?
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[WIP] Photon Corp. (Stockalike Orbital ATK Mod)
Emilius73 replied to DylanSemrau's topic in KSP1 Mod Development
Hey Dylan! Amazing mod! Just wanted to know if there was a recommended way to set up sepratrons for use on a Shuttle? I've tried different solutions and the low thrust of the separation nosecone makes things a little wonky on SRB burnout. -
[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
Emilius73 replied to R-T-B's topic in KSP1 Mod Releases
Oh! That explains everything. I think I'm still on release 34. Thank you! -
[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
Emilius73 replied to R-T-B's topic in KSP1 Mod Releases
Unfortunately no... JNSQ doesn't load in 1.11.2 -
[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
Emilius73 replied to R-T-B's topic in KSP1 Mod Releases
The 1.11.2 patch is so tiny there's no option to go back to 1.11.1 -
Great to see! Really appreciate the patch. However, I have a bunch of mods that could break in the new version, so would it be possible to add a 1.11.1 option in the Steam betas panel?
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[1.12.x] Kopernicus Stable branch (Last Updated December 21st, 2024)
Emilius73 replied to R-T-B's topic in KSP1 Mod Releases
Nyan Cat explosion in 1.11.2 go brrrrrrrrrrrrrr! 1.11.2 just went live, but seeing it's a hot fix with only five changes, it shouldn't affect Kopernicus much, right? Is there a way to edit the versioning file before a patch comes out? -
Kerbin Shuttle Orbiter System [1.9.1] Development by EHI
Emilius73 replied to Eskandare's topic in KSP1 Mod Development
Wonder how this project's been going recently -
KASTOR - Solid Rockets for Every Need! - Development Thread
Emilius73 replied to Emilius73's topic in KSP1 Mod Development
It's been a while, and I haven't found time to develop Kastor since this thread was made back in July. However, now I do have the time to commit to it's development! I'm restarting Kastor's development, and making the following parts to start: - 0.625m booster - 1.25m boosters in 3 sizes - 1.875m boosters in 2 sizes - 2.2m 4 and 5 segment boosters (Shuttle and SLS) Parts will be balanced to work in a 2.5x upscaled Kerbin system. -
Hey @shaw! Back before 1.11 came out I used to add a custom, super-reflective EVA visor (just a plain black .PNG called "EVAvisor" saved in the default folder) with TR, but now I was wondering if anything needed to be done differently for that visor "texture" to only apply on the new, retractable EVA visor for 1.11?