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Everything posted by Emilius73
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[1.12.X] Neptune Camera - Basic Camera Utility [4.3][21.06.2023]
Emilius73 replied to Beale's topic in KSP1 Mod Releases
Does this come with any base parts, or do I need to install a compatible parts mod to use it? -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
Emilius73 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Go to the Spacedock page, on the "changelog" tab. You can find all previous versions of a mod there. -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
Emilius73 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Don't use the new beta version. I'm using 3.3 on KSP 1.9.1, so it should work on 1.10 -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
Emilius73 replied to Kernowden Kerbin's topic in KSP1 Mod Releases
I have some ideas too: XFA-27, like mentioned in previous posts A Dassault Rafale cockpit: The X-02 Wyvern (yes another Ace Combat plane) And finally, the Su-47 cockpit Don't know if NMB is still getting maintenance, but if it is, I think these would be great additions. -
[1.8, 1.9, 1.10] Davon Throttle Control systems mod Renewed
Emilius73 replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamer? -
[1.8, 1.9, 1.10] Davon Throttle Control systems mod Renewed
Emilius73 replied to linuxgurugamer's topic in KSP1 Mod Releases
I was trying it with mouse and keyboard, and when I raise the throttle the mod keeps the engines' thrust limiters at 0. -
[1.8, 1.9, 1.10] Davon Throttle Control systems mod Renewed
Emilius73 replied to linuxgurugamer's topic in KSP1 Mod Releases
Following the instructions in the second post, I enable the center thrust module but it locks the thrust on all my engines to zero. How can I fix this? (btw if you need me to send anything else, ask) -
[1.8, 1.9, 1.10] Davon Throttle Control systems mod Renewed
Emilius73 replied to linuxgurugamer's topic in KSP1 Mod Releases
Hey @linuxgurugamer! When installing Davon TC on my 1.9 install, ModuleManager tells me that the .DLL is incompatible with that version of KSP (1.9.1 to be exact), preventing the game from loading. How can I fix this? Is there a specific 1.9 version I can get? (btw I got the mod from the Github releases page) EDIT: nevermind, I'm an idiot. The solution is literally three posts above. -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Emilius73 replied to Gameslinx's topic in KSP1 Mod Releases
Parallax to the rescue!- 1,650 replies
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Community Rewind 2020. Let's do it
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Is there a way to replace the Ghidorah 9 engine plumes to look like methane powered engines?
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Hey @damonvv, I’ve been having an issue with the Ghidorah9 again when landing with MechJeb. As I come in for landing, the engine plume disappears and the fuel flow starts flashing from 0 to 70ish, which then means the booster smashes into the pad at about 100m/s. What can I do? EDIT: Nevermind, the problem was with Persistent Thrust, which I got rid off since I don’t need.
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Hey @damonvv, just wanted to ask about future plans for this mod. Are you thinking on adding some Vandenberg pads? Maybe SLC-4E for the Falcon 9? Edit: maybe I could have just read the roadmap... Anyways, that's a suggestion from me
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- kerbalkonstructs
- lc-40
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Kartoffelkuchen is a mod developer, and iirc he has nothing to do with KRE
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He used Kerbal Konstructs to place the pad, which I believe is from the Making History DLC