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Emilius73

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Everything posted by Emilius73

  1. Does this come with any base parts, or do I need to install a compatible parts mod to use it?
  2. Has anyone tested if this works in upscaled Kerbin systems? I have it installed on a 10x scale system and I have some weird artifacts, like some tearing in the atmosphere when the sun sets in orbit and the whole craft turning blue in the upper atmosphere. @Avera9eJoe?
  3. Go to the Spacedock page, on the "changelog" tab. You can find all previous versions of a mod there.
  4. Don't use the new beta version. I'm using 3.3 on KSP 1.9.1, so it should work on 1.10
  5. I have some ideas too: XFA-27, like mentioned in previous posts A Dassault Rafale cockpit: The X-02 Wyvern (yes another Ace Combat plane) And finally, the Su-47 cockpit Don't know if NMB is still getting maintenance, but if it is, I think these would be great additions.
  6. Is there some way to build a stealth aircraft with BDA?
  7. I was trying it with mouse and keyboard, and when I raise the throttle the mod keeps the engines' thrust limiters at 0.
  8. Following the instructions in the second post, I enable the center thrust module but it locks the thrust on all my engines to zero. How can I fix this? (btw if you need me to send anything else, ask)
  9. Hey @linuxgurugamer! When installing Davon TC on my 1.9 install, ModuleManager tells me that the .DLL is incompatible with that version of KSP (1.9.1 to be exact), preventing the game from loading. How can I fix this? Is there a specific 1.9 version I can get? (btw I got the mod from the Github releases page) EDIT: nevermind, I'm an idiot. The solution is literally three posts above.
  10. Community Rewind 2020. Let's do it
  11. Since this is a statics pack, it should work in RSS. I can tell you that it'll work on newer versions. I run it on 1.10 with the latest Kerbal Konstructs with no issues.
  12. Is there a way to replace the Ghidorah 9 engine plumes to look like methane powered engines?
  13. A year or two ago I got this mod only for the Saturn V really. Now I got it again and started using the Deltas, Atlas and Titans. Loving it! Definitely up there as one of the greatest mods of all time.
  14. IMO I don't think a BDB shuttle would be necessary with SOCK and reDIRECT parts. Although those two mods are rarely updated since Benjee (iirc) is working by himself. Those mods (along with HabTech2) deserve larger dev teams. They're amazing.
  15. Hey @damonvv, I’ve been having an issue with the Ghidorah9 again when landing with MechJeb. As I come in for landing, the engine plume disappears and the fuel flow starts flashing from 0 to 70ish, which then means the booster smashes into the pad at about 100m/s. What can I do? EDIT: Nevermind, the problem was with Persistent Thrust, which I got rid off since I don’t need.
  16. Hey @damonvv, just wanted to ask about future plans for this mod. Are you thinking on adding some Vandenberg pads? Maybe SLC-4E for the Falcon 9? Edit: maybe I could have just read the roadmap... Anyways, that's a suggestion from me
  17. Kartoffelkuchen is a mod developer, and iirc he has nothing to do with KRE
  18. He used Kerbal Konstructs to place the pad, which I believe is from the Making History DLC
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