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alberro+

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Everything posted by alberro+

  1. Is there a reason in particular for having to remove the settings.cfg when installing JNSQ?
  2. I believe there was a patch to add the first Habtech’s IVA to this one. Not sure where it was, but I’ll let you know if I find it.
  3. Thanks for clarifying, another question. Will RR break or cause any issues with existing saves if removed?
  4. I'm hopeful that he's alright, He'll return at some point in the future.
  5. Is Rational Resources a mandatory dependency? Stock ISRU can't process the materials it adds, as far as i'm aware.
  6. I think it'll be finished somewhere around mid 2021, which isn't that much if you think about it.
  7. Great suggestion, looking forward to it in the future.
  8. I'm not well versed with these things, but I would definetely suggest asking in the mod help post.
  9. I think that what he means is that, instead of a normal mod that goes into gamedata and sorts everything out, this is more of a raw texture pack. My suggestion would be to just make it into a normal mod that can be dropped in without extra modification.
  10. Things can get very complicated, take Tantares and BDB for example. Both of these mods have had extensive research put into them.
  11. Great to see this optimized and improved with every release! Definitely looking forward to seeing this continue further in development.
  12. So this is basically a pruned version of the mod? Sick! I’ll try installing later today if I get home.
  13. I’m not at home at the moment, so unfortunately I can’t grab the log file. After selecting the suits in the texture replacer menu, my game starts lagging. IIRC it went from 60 FPS to 50~ FPS in the KSC menu scene. When I spawned in a crew, and EVA’d, my game went down to 30~ FPS. The suit itself looked phenomenal by the way. About the OP, no worries. We all have our own ways of going about.
  14. Looks quite nice! Reminds me of Lindor from JNSQ.
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