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KSP2 Release Notes
Everything posted by Commodore_32
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Anti-aliasing?
Commodore_32 replied to TheKSPBeginner's topic in KSP1 Suggestions & Development Discussion
There is already an Anti-Aliasing setting in KSP, in the main menu go to Setting, Graphics, and in the right panel select your anti aliasing choice. -
Do the click
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TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Done! Issue #26128 is now live on the bugtracker, I pinpointed all the information and logs to this thread. -
It happended sometime ago, like 4 months ago.
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Commodore_32 replied to Ger_space's topic in KSP1 Mod Releases
For me so far its a yes. -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Hey @Lisias, I'm seeing something in V-Sync that is interesting. So, the last TLAs that showed up were with V-Sync off, and I enabled V-Sync (because I also want to play normally you know) and in the same circumstances, there was no TLA, tho I saw 2 or 3 on the logs, but KSP didn't crash in any moment, so probably is an advantadge, I will test KSP with V-Sync on, do somethings, etc and I will post the results here. Yeah, so copying and pasting the entire game is alright? Or do I need to tell Steam to somehow do a new install? First question: How? Second question: What I would tell them to do? Third queston: Will they be able to reproduce it? -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Guess what! I got straight to the SPH, loaded my yesterday's contraption, selected a part and TLA. OpenGL on, same settings, same modlist. https://1drv.ms/u/s!AtUgGSbBKMe8iy9sXykCvmf3-JOZ?e=nGiPqJ -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
It's not your fault at all, but I saw some FMRS and RemoteTech folders, but thet don't hurt KSP in anyway. -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Welp, since the @Lewie finally got my save back, I played KSP and disabled V-Sync, got to the SPH and started doing a contraption, and unexpectedly the TLA happended, logs and mod list: https://1drv.ms/u/s!AtUgGSbBKMe8iytFJlHFU7BF_dTa?e=FO9YKe @Lisias