-
Posts
445 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Commodore_32
-
Northrop Grumman Innovation Systems (Orbital ATK) thread
Commodore_32 replied to tater's topic in Science & Spaceflight
This is getting out of hand, 4 launch aborts? Something is happening -
Northrop Grumman Innovation Systems (Orbital ATK) thread
Commodore_32 replied to tater's topic in Science & Spaceflight
Stream live. T- 31 Minutes -
Mün lander launching to Gateway station in LMO
-
What Was Your First Ever Flight In KSP?
Commodore_32 replied to Miguelsgamingch's topic in KSP1 Discussion
i will go second since I remember that first flight.... So I started a save, got into the VAB to build a plane, yes, a plane in the VAB beacuse I didn't knew that the SPH existed, so when I got the MK3 cockpit, I was like "hey, thats vertical, let me rotate it" so I grabbed the rotate tool and make it horizontal, and when I finished building I hit "Launch" and for my surprise that was not the Runway, and when I got into the runway, I pressed stage aaaaannndddd, nothing. I was like, "how do I throttle up" Needed to play tutorials. -
Mün mission with BDB Saturn V
-
So today I tried out BDB for the first time, I don't regret it.
-
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Here is another link for the same logs: https://1drv.ms/u/s!AtUgGSbBKMe8i0X57FiSAZzKRlxb?e=CCgZGz Surprisingly, I installed some heavy mods (RSS, RO, etc) and in the VAB got no TLAs (?) So I was thinking about the graphic-enhacing mods, that I also installed, so I will test with EVE and Scatterer only and see what happens. -
Recieves a TLA_DEBUG_STACK_LEAK Inserts OpenGL
- 1,338 replies
-
- vending machine
- game
-
(and 1 more)
Tagged with:
-
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Again @Lisias just tested d3-d9 and another TLA appeared, same situation above, same vessel, same everything. Logs: https://1drv.ms/u/s!AtUgGSbBKMe8i0mD4R9YMN3Sd5hy?e=3OWqgH -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Hey @Lisias I forced d3-d11 and got a TLA, not directly into the VAB tho, I just got a 1.8m command poad and a docking port, but of course a TLA appeared, when looking at these lamps: Same mod list, same settings, same install. Logs: https://1drv.ms/u/s!AtUgGSbBKMe8i0X57FiSAZzKRlxb?e=TViCVq -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
@Lisias I got yet another TLA, but, this is interesting. So, remember that particles were a culprit? Today I recall them, as soon as entering VAB, got a TLA, but, the scene, had lamps that generate light particles, and in VAB is where I got the TLA most times. but Idk you are the expert -
I'm planning my first Duna unmanned flight, since I didn't got any further from the Mün, I got the relay, rocket and everything to go, but I don't know how to get encounters with Duna, any advice?
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
totm nov 2023 SpaceX Discussion Thread
Commodore_32 replied to Skylon's topic in Science & Spaceflight
My question is: if they watched the weather conditions not improving, why did they even rolled F9 to the launchpad? -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Udpated folder with settings.cfg https://1drv.ms/u/s!AtUgGSbBKMe8iz0pqxJV8KAezM5_?e=jCDjcg And I started to think about computer specs now, so I request @GuessingEveryDay @Tokamak to share your specs of your PC that you got the TLA with. -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
And it happended againnn!!! @Lisias KSP 1.10.1 Logs and modlist: https://1drv.ms/u/s!AtUgGSbBKMe8iz0pqxJV8KAezM5_?e=WdySVa Settings: 60 FPS Limit V-Sync full Textures: Full Rendering: "Good" Where did it happen? VAB -
Hello! I saw those construction docking ports quite useful, but it needs to be connected to another port to work properly, so I was wondering if is there a part like construction ports, but can attach to anything that doesn't have any port at all, kinda like a Klaw, but it serves the same as ports do. Does that exist?
- 1,473 replies
-
- parts
- construction
-
(and 1 more)
Tagged with:
-
Yesterday, I got my Gateway Space Station to the Mün orbit via a booster, so, I finally got something to do now with it. Mission SLS-1C with 3 astronauts going to Gateway: After Mün transfer burn: After capture: Docking with Gateway: Next mission will be either the first lander, or unmanned Duna flight.
-
I built it in LKO and then launched a booster to inject it into Mun orbit.
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
My Gateway station is now in Mun orbit!!
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
I'm gonna play KSP, and maybe do a Titan rocket to send relays in polar orbits to all planets, so I can remain comunicated. Someone else post for me.
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
It's not locked, moderators just delete the thread, locking it can't do nothing about stopping clicks