PlutoISaPlanet
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KSP2 Release Notes
Everything posted by PlutoISaPlanet
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Glumo has MULTIPLE MOONS
PlutoISaPlanet replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
It doesn't need to be changed, just add to its outer system. -
Glumo has MULTIPLE MOONS
PlutoISaPlanet replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
That is the only rench in my theory. But remember the tutorial clip showing an undiscovered celestial object orbitng kerbol (sun)? Not saying I am right. . . -
Kerbal Space Program Enhanced Edition Grand Discussion thread
PlutoISaPlanet replied to UomoCapra's topic in KSP1 Discussion
Good luck!- 310 replies
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- kerbal space program enhanced edition
- consoles
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Kerbal Space Program Enhanced Edition Grand Discussion thread
PlutoISaPlanet replied to UomoCapra's topic in KSP1 Discussion
Sandbox. It is just easier. I actualy landed on Bop a day ago. I recommend playing in sandbox or science. I CANNOT STAND career mode!- 310 replies
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- kerbal space program enhanced edition
- consoles
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I am not sure if anyone else caught this, but in Ep. 4 one of the devs says Glumo has, "shepard moons". If you don't believe me, watch it again. So this confirms that besides Merbel, their are other moons. Maybe skoot (I theorize it is in the kerbolar system, but it could be a shepard moon).
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I just can't wait for that sweet music! Maybe we get some early track releases...
- 1,233 replies
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- ksp 2
- release date
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Planet Builder
PlutoISaPlanet replied to Staticalliam7's topic in Prelaunch KSP2 Suggestions & Development Discussion
I think I made a thread on this awhile back. This would make an EXELLENT! DLC. -
Weather
PlutoISaPlanet replied to Cratzz's topic in Prelaunch KSP2 Suggestions & Development Discussion
Just want to chime in. I for one think that the implementation of wind would be very arbitrary, and just frustrate players. I believe cosmeric weather would be nice, no physical effect on ships. -
Exoplanet ideas:
PlutoISaPlanet replied to Pthigrivi's topic in Prelaunch KSP2 Suggestions & Development Discussion
We need a planet with a spanish inspired name. Masomenos would be a great name! -
Exoplanet ideas:
PlutoISaPlanet replied to Pthigrivi's topic in Prelaunch KSP2 Suggestions & Development Discussion
Grisibis -
What will you name your colonies on various planets?
PlutoISaPlanet replied to ave369's topic in Prelaunch KSP2 Discussion
Colony... that's it. -
Game Demo
PlutoISaPlanet replied to RedderThanMisty's topic in Prelaunch KSP2 Suggestions & Development Discussion
Avout the tech tree, pretty sure nate said it recently. -
Game Demo
PlutoISaPlanet replied to RedderThanMisty's topic in Prelaunch KSP2 Suggestions & Development Discussion
Career mode will not exist in KSP 2. Rather, adventure mode will take its place. As you achieve milestones in adventure mode, new parts and paths are opened on the tech tree. Also, a demo should ABSOLUTELY be released, especially on consoles. We need to be able to have the game running on our machines. -
Underwater propulsion
PlutoISaPlanet replied to Klapaucius's topic in Prelaunch KSP2 Suggestions & Development Discussion
My opinion- Save for DLC Or If this feature is going to be added down the road, release the game without it and then add it in. -
I get what you are saying. A similar situation has veen happening with my beloved XFL, which was set to return Feb. 2022, but is now delayed (2023).
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Distance between star systems
PlutoISaPlanet replied to qwery123's topic in Prelaunch KSP2 Discussion
Remember, in certain clusters, star systems are much closer to eachother than in our IRL local system.