PlutoISaPlanet
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KSP2 Release Notes
Everything posted by PlutoISaPlanet
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If they have the Dres canyon, I would assume they have these iconic features.
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Not sure if anyone said this, but a it's friday easter egg would be cool.
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Exoplanet ideas:
PlutoISaPlanet replied to Pthigrivi's topic in Prelaunch KSP2 Suggestions & Development Discussion
"You can checkout any time you like, but you may never leave!" -
How will we land the colony vab?
PlutoISaPlanet replied to Hyperspace Industries's topic in Prelaunch KSP2 Discussion
Exactly! -
How will we land the colony vab?
PlutoISaPlanet replied to Hyperspace Industries's topic in Prelaunch KSP2 Discussion
Im pretty sure you are right. I thought Nate said we landed it. If that is the case, maybe we land a foundation of sorts and then we build it? -
How did I not think of this!!!!!! Beautiful games should always have a photo mode. For example, the new AC games, which are all beautiful, have photo modes. It would be a shame if ksp 2 did not have a photo mode at some point.
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Developer Insights #10 – Collisions
PlutoISaPlanet replied to Intercept Games's topic in Dev Diaries
This was an interesting dev diary. Most of these are very difficult to follow, but you guys make a good effort! -
What do you think will be shown off on Friday?
PlutoISaPlanet replied to Missingno200's topic in Prelaunch KSP2 Discussion
Nate building in the VAB was one of the most magical things I've seen. I can't wait to get my hands on this game. -
What do you think will be shown off on Friday?
PlutoISaPlanet replied to Missingno200's topic in Prelaunch KSP2 Discussion
We also have not seen much of Eve, which will almost certainly feature clouds. -
What do you think will be shown off on Friday?
PlutoISaPlanet replied to Missingno200's topic in Prelaunch KSP2 Discussion
Hopefully during the buildup to launch ( which I hope begins later this year or early 2022). -
What do you think will be shown off on Friday?
PlutoISaPlanet replied to Missingno200's topic in Prelaunch KSP2 Discussion
An entire dev diary on the UI would be great. Also, Jools clouds were teased and we still have not seen them! I say this every week but I am realy hanging of a cliff. -
Some games like Assasins Creed have educational modes, but I do not feel that is needed in KSP 2. I like to make my own history in KSP, andwe have already had a history focused dlc in KSP.
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It will be interesting to see how this is implemented in the game.
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Kerbal Space Program 2: All footage so far!
PlutoISaPlanet replied to Minmus Taster's topic in Prelaunch KSP2 Discussion
Thanks -
Sky Cranes and Rovers
PlutoISaPlanet replied to rben13's topic in Prelaunch KSP2 Suggestions & Development Discussion
Over engineered. -
Sky Cranes and Rovers
PlutoISaPlanet replied to rben13's topic in Prelaunch KSP2 Suggestions & Development Discussion
It would not be a bad assembly piece. Robers are neccessary for exploration, and the proper way to deploy them is by sky crane. I usualy just do it the kerbal way. -
I know this is premature, but hear me out. DLC in KSP 2 will include not just new parts, but likely new planets and solar systems. I propose the idea of contest for the fans to come up with planet names, and possibly planetary features. This would be a great way for the community to work together with developers to deliver new worlds and parts. We have already seen the developers ask for opinions on what the name of a new NERV engine should be, and people had great fun discussing possible names. This could- should be a tradition going foward. The fact of the matter is that the KSP Universe is expanding, and seeing we are the ones exploring it, we should have some say on these matters.
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KSP 2 Multiplayer Discussion Thread
PlutoISaPlanet replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I think we saw the emotes in one (or two) of the ksp show and tell videos on youtube!- 1,629 replies
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Exoplanet ideas:
PlutoISaPlanet replied to Pthigrivi's topic in Prelaunch KSP2 Suggestions & Development Discussion
They should do a dlc contest were the fans can vote on fan submitted planet ideas! That would be pretty awesome! -
KSP 2 Multiplayer Discussion Thread
PlutoISaPlanet replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
They might. Honestly, as long as they do not force micro transactions on us I would be fine. I believe that Take 2 has BIG plans for this game. Does that involve microtransactions, we will just have to wait and see.- 1,629 replies
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Rask, Rusk, Char, Puff, are 1 syllable Glumo, Ovin, Merbel, are all 2 syllables Gurdamma is 3 syllables... It's moon's name is unknown
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Exoplanet ideas:
PlutoISaPlanet replied to Pthigrivi's topic in Prelaunch KSP2 Suggestions & Development Discussion
Scerge Scerge is a lifeless, cold planet. It has an extremely thin atmosphere of carbon, and has gaseous clouds. The planets crust is torn apart by massive canyons. These can be used to cheaply acess resources that would otherwise need to be extracted through long processes. Scerge also has lava lakes, contained in some canyons and craters. I realy hope we see something akin to this in ksp 2. The planet may be dead, but it would truly be a lively place to explore.