-
Posts
538 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Dientus
-
Not yet.... @JcoolTheShipbuilder
-
Would help me a lot for sure. Could even help for fast moving vehicles/boats to figure where lift would occur and where to push down effectively to keep it grounded (watered? LoL)
-
Nope How about now @Lewie
-
Ninjad the 24th... Ok I will take June 25th.
-
We are looking for a Part Designer!
Dientus replied to StarSlay3r's topic in Prelaunch KSP2 Discussion
Like @Atomic Engineer says... You don't know until you apply. So feel free to apply yourself to the application (buh dum tish) -
Kerbal Space Program 2 Knowledge Repository
Dientus replied to The Aziz's topic in Prelaunch KSP2 Discussion
Theres some debate it seems on that, but in my opinion, YES ANTIMATTER GOOOOODERR!!!! -
Un-necessary kerbin orbit before space travel?
Dientus replied to krblman's topic in KSP1 Discussion
I've not noticed any deltaV loss when stopping the burn to orbit Kerbin. For me, It's far easier to get to orbit and leave the system in a proper transfer window then it is to wait for Kerbins rotation to put the KSC where I need it for a constant burn. I have heard others claim it saves deltaV, so maybe its just my designs, or the way I fly the ships because I don't see the loss. -
Voice Actor Needed! (Beyond Eeloo Development)
Dientus replied to Kerbal Productions's topic in KSP Fan Works
No reason to give up. Its hard for some to devote a lot of time because of RL such as job, school, families... Try the voice changer option some are quite good. -
You will get many views on this I wager. From doing temperature contracts, to reusable SSTO's, the only real limit to space planes is your imagination. And the Kraken.... I myself use them to get into space and back very cheaply.
-
With my short time with it, very aesthetically pleasing! For myself, I noticed the staging was off, as an example, when the 4 boosters ejected, the second stage did not ignite. It did get to orbit tho This is just what you call "nitpicking", I did notice orientation on launch was set to default, but that wasn't anything that rotating the craft 90 didn't handle. That's not really a critique, more of an observation however. *ADDED- the third stage had it's engines gimbals in opposite directions, hard to control that stage for course corrections. This website has a lot of good detailed info, maybe it can help: http://www.russianspaceweb.com/soyuz-fg.html Overall I think you're on a good path! Nice!
-
Scoring some points mate? *Cough* err.. I was curious what is the drawing/paint software being used to create these portraits? @KSPStar
-
Banned for pointing out I'm wrong
-
Not sure what version you have, but if its the latest, you should be able to have an engineer attach them in EVA. If it's an older version, KIS (Kerbal Inventory System) should let you attach the fuel lines. I've used both with success but not for fuel lines to be honest. I suggest attaching to tank the fuel comes FROM first, as in the VAB.
-
Hmmm.. but... Ugh! Who?.... Ummm wow...
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
Banned for having a hyper draco
-
Banned for the kingdom
-
Band for banning the banner that banned the person who mentioned Trientus.
-
Banned for worrying about what is in signatures
-
Banned for having that many likes and no profile pic.
-
While I don't agree with the first statement (Civ III and Alpha Centauri for me ) I can agree with believing KSP and KSP2 will follow a similar path where fans devotions are concerned, especially if they turn it into a long running series of sequels.
-
Just too kewl! Shame I can't get one too