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Scarecrow71

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Everything posted by Scarecrow71

  1. The fact that you, an unpaid volunteer, did this in your spare time without being asked to do so further proves my point earlier in this thread that the tech contact and/or the technical team in support of this forum is ill-equipped to be providing support. They either don't care OR they lack the technical knowledge to track down the issue (which you did) and/or fix it. Unfortunately, it seems that the amount of time this forum has left is short. And we already know that TT doesn't give a squirt about the franchise or its community, so my guess is that when the contract ends (six months from September, which would be sometime in March 2025) the forum goes away. If my above statement is true - and man do I hope it isn't - then this is what we are headed towards. A mess of an unofficial Discord server, coupled with a mess of an unofficial sub-Reddit.
  2. Which probe? The one doing the fly-by, or the lander? On that note, are we allowed to do separate launches?
  3. There once was a Kerbal named Bill Who built a rocket upon a tall hill Then Jeb came along With his staging all wrong And banned you for thinking this was really a limerick.
  4. Sir Deddly was reading an audiobook loudly when, suddenly, an enormous alien potato came knocking vigorously
  5. So I'm institutionalized for mentioning the 3 largest ways someone can complain? Ok, so then where do you expect people to complain to? Before you answer that, I'll just remind you that most major gaming companies - specifically, and to a point, EA - use X as a way to receive and respond to feedback from their customer base.
  6. No, you assume I am. In fact, let's go over the whole thing. You stated: A lot of the user base are kids and teenagers, playing games with little to no supervision of their parents. They are easy prey. Using terms like "a lot" and "little to no" is a tactic used to obfuscate and convoluted the truth. They need to be quantified so there is no ambiguity. I was not attempting to be arguing in bad faith or accusing you of doing anything wrong. YOU jumped to that conclusion. Again - if you are going to make these claims, it is on you to provide the relevant sources. It is not on me to take your ambiguous statement and go hunt this down myself.
  7. [Snip] So I'm just supposed to k ow and guess where you get your stats from? I don't think so. You say it, then it is on you to provide the data.
  8. Roses are red Violets are blue If I was a Kerbal I'd be banned just like you
  9. You will be assimilated into the collective. Resistance is futile. Borg cookie.
  10. I disagree...to a point. People do feel hopeless about getting a sequel to a beloved game. But that isn't a critical reason why Nate is getting his sorry behind thwapped all day long. For that, you need only look directly at his last post before we were informed of the coming layoffs, and then his complete silence thereafter. NDA or not, the least he could have done was come in at the time and say "Hey, things didn't work out like we wanted, we're sorry". But nope, he continued to hide until he thought it was safe to poke his head out again. On top of that, people are steamed about being lied to for years, then getting an alpha tech demo that should have never been released AT THE COST OF A FULL FEATURE GAME. With only a singular major update in a year, and it's still buggy as all get-out. I think that's why people are primarily miffed. I doubt that. Highly. People aren't going to simply forget what happened here simply because another studio produces a similar game. Even a spiritual successor won't alleviate or make people forget what went down. You cannot possibly be serious here. The technology used in KSP2 has been ridiculed and gone over with varying opinions and deep-dives since release, and everyone pretty much agrees that it's a steaming pile. The technology used in any game that might even come close to being a spiritual successor is going to have to pass muster with this community or you may as well not even bother marketing to us. Past failures by one studio do not get a free pass if a future, unrelated studio fails. That'd be like saying you failed at something, people hated you, then I failed at the same task, so now they are forgiving. Not how it works. Your failures are yours alone, and my future successes or failures are not indicative of whether or not you should be given a pass. True that. I blame Madden. They are the leading sports simulation game, and quite possibly the most popular game regardless of genre. I just watched "It's In The Game" on Prime, and the last episode showed what they went through at launch with the online servers. Thousands of people, playing millions of games, in one day of launch. Because Madden went that direction. And we will see it with the next iteration of GTA, and probably every game coming from this point on. I hate multiplayer; I despise having to go online to play a game. One of the reasons I never got 100% in Watch_Dogs was because you had to go online to get specific achievements and complete specific objectives. I said "forget that" and got rid of the game. I know I am a very small minority, but some of us don't like having to do that. To your point about Nate and the devs being victims: we forget this. While they are to blame for what they did/did not produce, they were also at the mercy of the higher-ups who decided budget and time constraints. To your second point about the higher-ups not caring: Nothing we can do other than complain. Tag them on X/Insta/Snap. Will they see the comments or care? Probably not. But other gamers might, and maybe you might sway their opinions. Not that it's worth much, but every snowball starts as a snowflake. And still others want to be negative about everything that happens, even when they agree about the stuff they are complaining about. Remember that not everybody needs therapy just because they aren't happy. Source? Do you have statistics to back this claim up? If you are talking about a specific country, please make sure to indicate that, because what happens in one area may not be indicative of what happens everywhere.
  11. One of the reasons I have seen for this to happen is that SAS is turned on, and you have 2 or more probe cores "fighting" for control of the ship. Especially if the probe comes are oriented either facing each other OR facing away from each other. Turn off SAS, then right-click on one of the probe cores and select "Control From Here", and then turn SAS back on. Let us know if that works! Traduzione: Uno dei motivi per cui ho visto che ciò accade è che SAS è attivato e hai 2 o più nuclei sonda che "combattono" per il controllo della nave. Soprattutto se le sonde sono orientate una di fronte all'altra OPPURE l'una di fronte all'altra. Disattiva SAS, quindi fai clic con il pulsante destro del mouse su uno dei nuclei sonda e seleziona "Controllo da qui", quindi riattiva SAS. Facci sapere se funziona!
  12. And you are banned for not naming the pterbanodon properly.
  13. Continuing on with my current career, I am working on the Gemini program. This program, as I mentioned above, is to send probes and satellites and manned missions to Minmus, and is so-named because Minmus is the twin moon. So I put a satellite, Gemini II, in a polar orbit of Minmus. Why polar? To help alleviate a lot of the problems with control when on the far side of the moon. It's in a polar orbit so that it should be facing towards Kerbin most (if not all) of the time. I know that Minmus' own orbit around Kerbin is going to skew that in the long run, but for now it will do. After this, I sent up a manned mission, Gemini III, landing in the Great Flats. Got multiple contracts to land and return, as well as return from orbit. Got the 2 sweet ones, too: collect and return science from the surface, and bring back a Green Sandstone. Easy as pie. To commemorate the event, here is a shot of Bob as he looks back towards Kerbin and the Mun from Minmus, contemplating his very small existence in the grand scheme of things.
  14. I'd be inclined to say it has something to do with being lied to for years, paying $50 for an alpha tech demo that got 1 major update in a year and is still buggy as hell, and then having the game abandoned without the parent company even acknowledging that they excrements the bed on this one. I agree with you that hate towards the employees is not warranted.
  15. Except that we were told that the forums were paid for and contracted for another 6 months. With a contract in place, there should have been some level of SLO agreed to that, quite frankly, hasn't been kept up.
  16. Very short day at the LKSA today. Started the Gemini program by sending a probe up and into Minmus' SOI. Collected some science and unlocked a couple of nodes in the 160 tier. The big thing today was nearly losing the probe in Kerbin's atmosphere due to plasma effects. Yep, I've got the plasma option turned on, so I wasn't able to hold retrograde on SAS. Nearly burned up when the thing turned sideways. Thankfully the thing held and I got it down safe. Ish. Tomorrow I'll continue the Gemini program by putting at least 1 satellite in orbit of Minmus, as well as sending a lander up there.
  17. Nothing against you Vanamonde, and we know that the lot of you admins/mods here on the site don't have any control over what is happening. But I don't think your contact or their team give a damn about the site or the problems. It took them, if memory serves, more than a week to fix it when it went down completely in spite of all of us giving the actual error number and links to fixes we found. And this issue with the gateway errors has been going on for months. MONTHS. They either don't care about the site, or they aren't qualified to be trying to fix it. Again, this isn't against you. It's just hard to believe that they are actually trying to fix it when the reality is that they simply haven't.
  18. Shadowzone dropped a video talking about Nate's video. Go to the 5:30 mark of the video, right after the part where Nate talks about the game being fully funded and is going to be developed during his 2023 interview at Space Creator Days. My one thought on that: are you honestly telling me that, when you both didn't know the cameras were still rolling, Nate said he was simply optimistic that the game would get developed fully? Like, did he honestly know already at that point that things were amiss? And why didn't SZ expand more on that in this video?
  19. Kind of like he's doing now? He admitted in the video that he had to tread carefully due to the NDA. What changed between June and now? Right - nothing. Again, he talked about having to be careful due to the NDA and that he couldn't say much. Which he could have done months ago as nothing has changed. Well, he's done the former multiple times, but hasn't done the latter at all. Which, if you've read this thread and listened to the video, he really didn't do. "Oh, I'm so sorry I was so passionate" is not an apology to the team for screwing this up. Anybody who paid $50 for the EA release has a stake in this. We were the end users who were supposed to help shape the game through playtesting and bug reporting. And I think it's pathetic when people cannot grasp simple facts. There is nothing in the video he couldn't have said months ago. The only difference is that while it may have healed some of the ill will then, it didn't do diddly now. I'm not expecting him to break an NDA or to say anything untrue. But I'll ask you simply: What in the video did he say that he couldn't say months ago?
  20. It doesn't matter who he is doing it for. This is the first time he even addressed the community after finding out the studio was closing. He needed to do this months ago. Here's a different take on it: He's in a 12-step program and has finally reached the part where he has to apologize and make amends? Long shot, but could be. Pretty sure his budget was for creating mods, but what do I know?
  21. I appreciate the sentiment, but it is 5 months too late. This needed to come out way back in June when the studio was closed. As it is, his words just ring hollow now.
  22. I took a few days off over the holiday weekend, primarily to spend time with my wife and cats and eat a whole lot of turducken. Yes, we decided to change things up this year and cook a turducken which, surprisingly, came out pretty good. Not sure I'd permanently replace the turkey with this, but it was a decent change-of-pace. Anyhow, today I planned on starting the Gemini program in my career save, so-to-be-named for Minmus being the twin of Mun. Or, well, close enough for all of Kerbalkind to call it a twin. But when I went into Mission Control, I had 3 contracts dealing with collecting science and planting a flag on the Mun. In the poles, which I hadn't been to yet in this career. Only problem was I needed to do a Visual Observation, thanks to the station parts mod I'm using. So I built this ugly thing and, for the first time in this career, landed a pair of Kerbals on the Mun: Still building tall and not wide, but that is about to change. Came home with a lot of science, and I should now have the parts needed to start building outwards. I hope; landing this thing was like walking blind and barefoot through mouse traps while holding a Fabergé egg on the tips of your thumbs. I thought for sure this thing was going to tip over. But, it didn't, and there we have Jeb and Bob standing on the Mun's northern pole. Or, well, Bob is standing, while Jeb seems to be working on his line dancing. Tomorrow I shall be able to start the Gemini program...unless the game wants to give me some more easy Mun missions.
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