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Everything posted by Scarecrow71
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technical issues So, we had some kind of technical problem.
Scarecrow71 replied to Vanamonde's topic in Announcements
Been getting 502 and 503 errors since yesterday morning. -
I rebuilt this based on your description, with some parts that I had to assume you are using (docking port to connect to the station, antenna, probe core as you didn't say command module, reaction wheels). And with a fairly inefficient ascent profile (thanks to not having a whole lot of reaction wheels or using the RCS during flight), I got a stable orbit at 100km with 2450 m/s of dV remaining: Screenshots of the craft are absolutely needed here as I'm not sure why you are having an issue getting into LKO at this point. You should have way more fuel than you need to get up there and set a rendezvous.
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Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
Scarecrow71 replied to PDCWolf's topic in KSP2 Discussion
I believe you have forgotten that the IP includes KSP1. All the media, all the code, all the art. It isn't just KSP2. -
Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
Scarecrow71 replied to PDCWolf's topic in KSP2 Discussion
Can, sure. But people need to understand that the owners ARE NOT a development studio. So all of the talk about the owners developing KSP2 is a fantasy as it simply won't happen. If/When someone does come along and build a studio, then we can talk about development of the IP. The best way for them to make money on the IP is to sell it someone else. Because that would be an immediate ROI. -
My guess, without seeing any pictures (which you really should provide), is that the engine(s) you are using to deliver said payload to LKO doesn't have enough thrust to get you where you need to go. Keep in mind that you should have a TWR somewhere in the 1.3-1.6 range, with 3600 m/s of dV just to get into a stable orbit at around 90ish km. Then you need enough fuel to rendezvous, match speed, and dock (which, as you said, is a problem for future you). What engine are you using? Do you have enough fuel? Can you share some pics of the craft you are trying to get up into LKO so we can help you?
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Why? So we can get promised more stuff that will never be delivered? Rehiring Nate is probably the worst thing that could possibly happen. Heck, even hiring some of the devs that couldn't deliver on promises - especially not being able to deliver on fixing bugs that existed since day 1 of EA launch - is simply wrong.
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technical issues So, we had some kind of technical problem.
Scarecrow71 replied to Vanamonde's topic in Announcements
See, I think the thing here is that the license may have just been for support and/or updates to the Invision software, and not necessarily the continued use of Invision. I could be wrong, but that's how I'm reading it. -
Kerbal Space Program 2 (maybe being restarted) Hype Train.
Scarecrow71 replied to AtomicTech's topic in KSP2 Discussion
Dude. Not gonna happen. Honoring the contracts could very well simply mean that they are going to continue allowing downloads of KSP for people who bought it (which is happening). This is nothing more than spreading misinformation. Why can't we si.ply just wait until we get an actual communication before inhaling large amounts of hopium/copium?- 938 replies
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Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
Scarecrow71 replied to PDCWolf's topic in KSP2 Discussion
I'll disagree with this. If they were decent we would have at least been told who they were when it happened instead of being continually kept in the dark. Zero communication from anyone on this. And as I pointed out above, we still haven't gotten any direct news on this. All we have is an article that someone got lucky enough to find. -
Banned for overestimating the Kraken's power.
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technical issues So, we had some kind of technical problem.
Scarecrow71 replied to Vanamonde's topic in Announcements
And this is why I trust posts and not someone saying they got a PM. Nothing against James here - who is a wonderful mod/person, by the way - but Vanamonde's post was the truth of the whole thing. Which now leaves us less than 3 months until D-Day. -
Ex-Annapurna Video-Game Staff to Absorb Former Take-Two Indie Label
Scarecrow71 replied to PDCWolf's topic in KSP2 Discussion
And on the one hand, you'd think that someone would have come in here and made an official announcement as to who purchased the studio and such. But, as has become all too common with this franchise, the community is left in the dark. -
Sor Deddly was listening to an interesting song about quantum entanglement when, suddenly, an enormously talented alien potato, named Chip, came knocking vigorously at the door. Salutations were said, and then Chip proceeded to decompose while an opera on string
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No colored font. Cheater.
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Calling 911 because Armageddon It.
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Make a wish... and have it horribly corrupted!
Scarecrow71 replied to vexx32's topic in Forum Games!
Granted. I wish for a genie in a bottle. -
technical issues So, we had some kind of technical problem.
Scarecrow71 replied to Vanamonde's topic in Announcements
One of my favorite sayings from being in IT is "Absence of an error is indicative of there being an error". -
If you look at this thread, specifically SuperfluousJ's post from 2023, this should give you a start:
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I have a hard time believing this. "I know something, but I can't tell anyone unless I'm told I can, even though I'm sure they wouldn't mind but haven't told me I can yet." Why even bother telling us that you know something if you can't tell us who told you? It falls under the same category as the forum user who, last year, claimed they were in talks with Take Two to purchase the IP. Which, as we all know, turned out to be bunk. It's bad enough that we don't know who bought the studio (which, to me, is just more of the same "We know something but can't tell you" garbage). Unless you can give us actual details, please don't come out here and tell us you have it on good anonymous authority. I'll trust the actual post from the mods that validated it was only 6 months.
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About KSP2 on Steam (split from another thread)
Scarecrow71 replied to boriz's topic in KSP2 Discussion
Except KSP isn't abandoned. It was not in EA and it reached 1.0 years ago. Not to mention that the developers/studio came out and said they were done working on it with the release of 1.12.5. -
Probably best to ask in the thred dedicated to the mod.