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KSP2 Release Notes
Everything posted by DibzNr
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Bug Status [1/12]
DibzNr replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Great work as always! -
@VortygontAttached your craft file
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@Vortygont Merged your report with this post
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I ran into this bug too, ended up using cheats to get it to trigger, it's incredibly bad that the game can just slam you with this after what is essentially the final boss of the missions
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Parts & Vessels Can't eva due to obstacle, but obstacle isn't obvious for user
DibzNr replied to Jeq's question in Parts & Vessels
@cubinatorMerged your report with this post -
@BlueFlareGaming Unarchived this report and merged your new one with it
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@Justasimplepotato Merged your report with this post
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Parts & Vessels Can't eva due to obstacle, but obstacle isn't obvious for user
DibzNr replied to Jeq's question in Parts & Vessels
@Erica WildebeestMerged your report with this post -
suggestion Depth does not change how water looks
DibzNr replied to Jaypeg's topic in KSP2 Suggestions and Development Discussion
@JaypegMoved your post to the suggestions page -
@JaypegMoved your report to the suggestions page
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It'd be nice if the impact indicator that appears when you're on a collision course with a celestial body also told you your impact velocity when you mouse over it, it'd make planning out landings and suicide burns a lot easier. Something like this:
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Parts & Vessels Fairing cracks after timewarp on the launch pad [and other situations]
DibzNr replied to Tazmaniak's question in Parts & Vessels
@Quadnick Merged your report with this post -
@Meb Kat Moved your report out of the archives
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Map & Tracking Station Debris UIDs visible in Tracking Station instead of their names
DibzNr replied to Vl3d's question in Map & Tracking
@Vl3d Moved your report out of the archive (again)