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Everything posted by DibzNr
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Oooh Laythe looks absolutely stunning under that Joollight! It's a little saddening to see update cadence slow down but at the same time I do believe that it's for the best, after all quality > quantity, and if every patch is on the same scale as patch 1 it may not be many more updates until this game is in a great state, I'm very excited to see what's in store for this game's future and can't wait to see it live up to its full potential!
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I believe this may be an intentional consession made to ease the implementation of multiplayer
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The sky looks wayyy nicer with atmospheric fog, always felt a bit weird having the skybox be so clear, can't wait for this update!
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Glad we've finally killed off Kerbin's outbreak of square flowers, can't wait for this update!
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Thanks for giving us this AMA! Can't wait to see what future updates have in store, also please go rest your fingers Dakota
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[1.12] Other Worlds - A Story and Planet Mod
DibzNr replied to Pkmniako's topic in KSP1 Mod Releases
Amazing job with this mod! The sheer effort you've put into this is absolutely astonishing -
This game already looks so good, I can't wait to play it
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The engine looks sooo good, but also damnnnnn those cliffs in the background
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It's beautiful, love the part designs in this game
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Kerbal Space Program 2 Knowledge Repository
DibzNr replied to The Aziz's topic in Prelaunch KSP2 Discussion
Managed to find this image of Laythe in KSP 2 from one of the dev videos, the only direct image of it we've actually gotten so far from what I can tell, I wonder if they've been hiding it on purpose?
