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Steigleder

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Everything posted by Steigleder

  1. Hi, I solved the problem. I reinstalled all mods, this time I did not use the "RP-1 Express Install" option.
  2. Not necessarily. Anyway, I already learned how to create my own .cfg files in module manager, and watching the Raiz Space videos I have clarified my doubts about how to adapt a part so it can be used in RO.
  3. Hi After many attempts and following your advice, I could not get the parts to appear en el VAB/SPH. Then I installed other mods and similar problems occurred (kerballoons), I also applied the recommended patches, and not all the parts appeared either. Suspecting some installation problem, I decided to reinstall everything again, but this time, I didn't install "RP-1 express", instead I installed "RP-1" from CKAN and the other related mods, including the blackrack one. After doing all this, I could finally see the missing pieces, but now they appear as non-RP-0, more useful for Kerbin than for Earth. I would like to ask if you can explain to me how to make my patches to adapt non-RP-0 parts to RP-1 and RSS/RO, or if you know any link where you explain it well. Thank you very much
  4. Hi, I have RP-1, RSS-RO. I installed the full Real Scale version mod, via CKAN, but I don't see any part in the VAB, not even when I enter sandbox mode. Did I do something wrong? I appreciate your help
  5. Hello I currently have RP-1 RSS/RO installed. I wonder if I can use EVA construction ? Or is this feature locked?
  6. Aelfhe1m, thank you for the suggestions. I'm going to check the installed mods. I installed RP-1 express install, then the mod pack for volumetric clouds, and some utility mods. I haven't installed the whole Nertea pack yet.
  7. Oh I didn't know that these wonderful mods are incompatible with RO. Fortunately, I was able to advance the mission using procedural tanks. This is because I was able to successfully use the LOK and LK parts. Thanks for the time and support.
  8. First, I installed your soviet mods by CKAN, and I made a complete Soyuz LOK + Lander LK. Then, when I was to begin to construct the N1 Rocket, I figured that the block parts were missing, except the motors. Then, I decided to remove the soviet mods by CKAN and I manually installed them, and the LOK and LK parts disappeared too! Finally, I manually removed the mods, and I installed them again by CKAN, the LOK and LK parts appeared again. I'm trying to complete the N1 parts by procedural tanks, but it is a challenging task. I sent you the link to my player.log. Thank you for your interest and help. I want to go to the moon in soviet style haha. https://we.tl/t-F3reUfvCsz Please, let me know if you need any further information.
  9. Ok, thank you for the information. I'm going to kerbalx just now. Do you know any mod that includes soviet N1 parts?
  10. Hi LGG, I would like to know if this mod can check sufficient avionics for RP-1 I usually forget to update the avionics on the stages. Thank you!
  11. Hi everyone! I'm going to build an Apollo-Saturn V, I appreciate it if you could give me a good tutorial (thanks!) Next, I would like to build a rocket N1 with Soyuz LOK and lander LK, I would like to know if RP-1 + RO has the required parts, or if I need to install another mod. Thank you!
  12. Ahh ok, I understand! Thank you for your time and patience Aelfhe1m. Yesterday, I discovered the Van Allen belts he he.
  13. Hi team! Is there any way that RP-1 prevents us from choosing technologies for engine upgrades that have not been researched yet? I'm new to RP-1 and my biggest problem is that when I choose an upgrade, then I build a new launch complex, then I tool my rocket or plane, then, when I was to order to build the ship, RP-1 shows me a message that says I need to unblock a node technology. I need a smooth way to know what upgrade is already in my tech tree or what upgrade I need to unblock first, or since I'm a newbie, there is a way that is unknown to me. Thanks for your advice! PS: By the way, RP-1 is like another KSP, it is like the KSP PhD level. It's amazing.
  14. Thank you for the información Aelfhe1m. I'm trying to complete the 3000km downrange contract.
  15. Hi, I am new to RP-1 and I can't get any sounding rocket telemetry unit on the starting node. I installed RP-1 by CKAN. All mods beginning with "RO " are installed too. Thanks for your help.
  16. Hi JimKesa, please, tell us about the app Kesa in the app tray... thank you!
  17. Hi Kesa, could you try to build a RCS more powerful than the stock?
  18. Hi, I think that to make a return Moho mission is so difficult since the large amount of delta V is required; and the hydrogen tanks are not enough for the biggest nuclear motor.
  19. I think you can do science by pressing button by button, like you would do in ksp1. I also like the new features that seem to have been taken from kerbalism and dmagic: the experiments require time and the "situation" factor of the instruments.
  20. Hello, the flightpath marker -o- does not appear in the DAD. I really need this to avoid switching my eyes between the DAD and the navball. Please help me or am I doing something wrong? Edit: Ahh... the flightpath marker is the red arrow. I just watched the video.
  21. I did it in a lander can on wheels.
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