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KSP2 Release Notes
Everything posted by Nazalassa
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I think you mean "P19"? In which case I'll say N 18.
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- going off the rails!
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"When a truck is out of fuel, the next one goes off its carriage and continues the trip, and so on, until you've used all your fuel and, hopefully, are somewhere interesting, and not stuck in orbit, waiting for the guys at the KSC to send a rescue mission (if they accept the contract)."
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Let's say @yes
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Firefox 112.0.2 (64-bit), my OS is Ubuntu 22.04.1 and I guess it's the system's Comic Sans.
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Why haven't I seen this thread before? I 100% support this. I can help if needed.
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- ksp1
- source code
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Here's what I see
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N 4
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Well, in theory you could help me... Let's say @SSTO Crasher
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Raaaah N 8
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[?.?.? - 1.12.x] Naztheme: An Alternate Theme for KSP
Nazalassa replied to Nazalassa's topic in KSP1 Mod Development
The biggest part of 0.3c is almost done, I'll release it on Wednesday or Thursday. [image removed, see next post]- 42 replies
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N -2
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N -2 Back in Negative territory :D
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N 1
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N 1 No help
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N 1
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One of these, maybe?
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N 54 I can help myself
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Nazalassa replied to Dr. Kerbal's topic in Forum Games!
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N 54 Someone help me?
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Try pressing 'p'. If it doesn't work, right-click on the Kerbal and hit 'deploy chute'. For some reasons the chute itself doesn't deploy if you're under 1 m/s.
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Problem with surface base
Nazalassa replied to Aerodynamic Kerbal's topic in KSP1 Gameplay Questions and Tutorials
Since the base and the ground anchor are two separate crafts, you can't put a strut between them. You will need to attach a docking port to the GA and one to the base, them offset [and rotate etc.] one of them so that it docks with the other one. EDIT: I have tried ground anchors in the past, but they turned out to be incredibly buggy. (see log 22.1) -
The Kerbal KAL Logic & Computing Laboratory [WIP]
Nazalassa replied to Nazalassa's topic in KSP1 Discussion
Now it is possible to delete one or more entries, and to insert the contents of a file at the end of the selected structure or, if the selection is not a structure, at the end of the parent structure of the selected item. EDIT: I added the following: Tk theme from CLI (cfp-tk -t clam) geometry from CLI (cfp-tk -g 960x640) copy/pasting entry & structure insertion (which deleted my 256 analog adder, so I redownloaded it from KerbalX) (later) Moving entries (with the '↕' button) (later) pressing 'return' in a text entry activates the corresponding button I think I'm done with it. I'll probably add a 'scripts' button that open a window from which stuff can be run, but I don't really know. Source code size: 549 lines, 20.0 KiB I made a package with it! Which you can get from the git repo here. -- Also I have redone parts of the OP, such as the log and the PYTHON UTILITIES LIBRARY section.- 71 replies
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- laboratory
- computer
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N 44
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totm may 2023 Threads of the month: May 2023
Nazalassa replied to adsii1970's topic in Threads of the Month
"While the average KSP player may not want to play with black-and-purple water..." Anyways, congrats everyone!