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KSP2 Release Notes
Everything posted by Vl3d
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Why aren't the Vectors HydroLox fueled?
Vl3d replied to Tweeker's topic in Prelaunch KSP2 Discussion
Vectors are methalox now. Let's move on! -
Change sizing abbreviations
Vl3d replied to Zozaf Kerman's topic in Prelaunch KSP2 Suggestions & Development Discussion
Because it's easier to search by typing the two letters specific size. You can't do a search for L. -
Color manager
Vl3d replied to FreeSpaceIndustry's topic in Prelaunch KSP2 Suggestions & Development Discussion
He talked about a color pipette coming in the future. -
Road up to the docks at KSC
Vl3d replied to Vl3d's topic in Prelaunch KSP2 Suggestions & Development Discussion
The VAB is the boat assembly building. I don't have anything against some cranes and adiacent buildings next to the docks. But a road is important for visual consistency of KSC. -
And another thing.. Scott Manley mentioned And also he tweeted that
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I think that was the
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Oh.. nothing.. Nothing at all... A purple, yellow and green nothing!
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100% it's not a glitch.
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You guys are gonna love this!
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Actually, from what I understand, Nate is a big F1 fan. And during an older interview with ShadowZone they talked about building TrackMania in the game. Also there's the green F1 car in KSP2 gameplay videos and the numerous time racing (even in multiplayer) was mentioned.
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Oh he also confirmed that the whole KSC is one big racetrack. Just look at the corners.
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EJ_SA confirmed these are parking garages. I guess that's where you can park vehicles you build? Like a showroom?
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It's OK, we can talk about the graphics here.. either good or bad. There was also someone complaining about the parts looking like plastic. I suggested that we could be well served by some matte paint. That thread could come here also.
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Yes, but I think they took it more as "weather that influences gameplay" instead of "just weather visuals".
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I can't accept that title. I gave it a more generic name.
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I just now saw that I (?!) changed the title of the article by mistake to "KSP2 looks pretty bad". I would never use that title, I always intended it to be "Pixelated UI Graphics". That's weird... I guess I messed up when I added the photo (?!). Sorry for the confusion.
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Color manager
Vl3d replied to FreeSpaceIndustry's topic in Prelaunch KSP2 Suggestions & Development Discussion
Add matte paint! -
Chill on the wing tip vortices.
Vl3d replied to Motokid600's topic in Prelaunch KSP2 Suggestions & Development Discussion
Agree with this. Looks too arcade. -
Please don't buff reaction wheels
Vl3d replied to Vortygont's topic in Prelaunch KSP2 Suggestions & Development Discussion
I don't agree at all. I think it's great that reaction wheels are buffed. Use RCS more!