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Saturn1234

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Everything posted by Saturn1234

  1. Restock Recolour support would be really nice.
  2. Thanks. But if, for example, I want to build a space tug that will be refueled at the base on Minimus and will shuttle between the base and orbit, how is this handled? Because 10 minutes of burning will be enough for roughly two trips, but I would prefer it to be more reusable.
  3. Thank you. I used centrifuge and greenhouse from SSPX and heat shields and solar panels from Sterling. I used Janitor's Closet to block parts I did not want. EDIT: Is from one of your mods "engine burn time" and "ignitions"? It appeared there and I don't know where it is from.
  4. Would this work with Simplex Kerbalism? Also any recommended tech tree mods with unmanned start?
  5. Hello, I absolutely like the idea of Simplex and AngleCan mods (adding realism but not making it too complex). I would like to start a new carer save. I want to build the save around Principia and Simplex Kerbalism. I do not want too many parts and all parts should match the style of ReStock and ReStock Plus. Could you please help me with choosing the right mods? I thought I would install these: Simplex Kerbbalism Principia Sterling Systems (is Simplex Kerbalism compatible with this?) Simplex Tech Tree Simplex Resources all AngleCan mods Restock RestockPlus VAB Organizer ZTheme (maybe Simplex Station Parts and Simplex Colonies) (maybe Moldavite Machines) Would they work well together? Are there any other mods I should consider installing?
  6. @linuxgurugamer Will you adopt this mod? It would be so nice!
  7. Would it be possible to add engine sorting according to ISP?
  8. Hi, from what mod are the procedural probe cores and procedural avionics? When I isntall procedural parts, I do not see them.
  9. That makes sense. Is there a gallery of screenshots with parts from near future technologies? For inspiration.
  10. @Nertea Have you ever considered making a "universal mod"? There would be a selection of the most important parts from all your mods, which would complement Restock and Restock +. It would be such a Restock ++ I use Restock + and it's great. I'm just afraid of the amount of parts from other mods.
  11. Hi, RP-1 is great, just wondering when you plan to add the space station program (or manned Mars flight). Should I wait to start my career until it comes out, or should I start right away?
  12. Has anyone ever thought about a "lite" version of Bluedog Design Bureau? I would like it to complement (re)stock parts. I really like the look and sophistication of the parts, but I think there are too many. It's useful when I want to make an exact copy of a real mission, but it's useless when I want to design a mission of my own. Many parts have only one (or a few) specific uses. I understand that this is probably the purpose of the mod, but I thought some lite version would be interesting as well. Anyway, awesome mod
  13. Should I use Probes Before Crew or Kiwi Tech Tree for Restock+? I like the Kiwi tt but I don't know if it has too many nodes.
  14. I'm having a problem with Restock+ parts replacing Making History. They were misplaced (I fixed that already) and also don't have upgrades. Don't know how to fix it? Alternatively, do you know of any other issues with Restock+ or Kerbalism? (I know it's not being developed anymore)
  15. Will Restock Plus work with TestFlight? What config should I use?
  16. Nightlaunch. The purpose of the mission is to test some decoupler with a strange name.
  17. I had some weird KCT behavior. It does not have rollout and pad reconditioning. Buying upgrades points costs 0, so I can buy as many as I want. But then I can't assign them. I installed KCT into an already started career. Don't know what's causing it?
  18. The next contract was to reach space. A modified V-2 took care of that. The frontier of space has officially been conquered! I also added RemoteTech from last time, which increased the difficulty of the "Return From Suborbital Trajectory" contract. There were antennas on the rocket, but the return body was too small for the antenna, so I had to rely on kOS (the script wasn't really complicated yet, but it will get harder). After separation from the rocket, all contact was lost and a tense wait ensued. Few minutes later, the body successfully descended on a parachute.
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