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KSP2 Release Notes
Everything posted by Tazooka
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Jool had a surface in KSP 1 originally. But it was patched out I'm assuming the same will happen here with KSP 2
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I'm one of the people who dropped off. I want to play KSP 2, but its so damn frustrating and annoying to play. My friends who play also are doing the same. Every ship launch is almost impossible to complete without something major breaking. I don't have the patients anymore, not until its patched anyway
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KSP 2 Should Allow Control of Debris
Tazooka replied to Nifty255's topic in KSP2 Suggestions and Development Discussion
Its also cool to see debris flying around the system and occasionally hitting the orbits of far away planet/moons! -
Yes, that'd be amazing and fun Also you have a type in your signature February
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- science
- instruments
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True. I hope its like KSP 1 but better. Maybe a few more types, like rovers and transportation and science/fuel/crew stations I forgot about that as I haven't played for a few days. It's very annoying to have 4 "Default-Name" flying around as I don't know which is what Maybe we'll see the naming and type added in April!
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I noticed this too but for Kerbin and the Mun. Obviously the change wasn't as much compared to Minmus or Gilly, but it did change by a significant amount that you wouldn't expect
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I had this and no orbital lines showing
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I guess for Utility parts in KSP 2 that were in the first game, there'd be a combination of KSP categories
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For me, I can get them out in EVA when the vessel has landed. In orbit my ships blows up or frenzy spins
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Developer Insights #17 - Engines Archetypes
Tazooka replied to Intercept Games's topic in Dev Diaries
Oh I haven't seen this till now. Summer seems okay for Science to be added, especially with time for all the bug and performance fixes Awesome! -
A Twitter thread on terrain rendering performance.
Tazooka replied to Chilkoot's topic in KSP2 Discussion
I saw this post. Both this one and the one OP mentioned are interesting to read -
No rush, we have plenty of time Especially if the updates are coming in "weeks"
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I'd love this idea! I often made 'telescopes' in KSP 1 just for fun. But it would make sense to have this as part of the Interstellar or Colonies update
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biomes map...
Tazooka replied to USAGuerrilla's topic in KSP2 Suggestions and Development Discussion
This will probably be added when Science is added... which I assume is months away -
I look forward to seeing more!
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I think they know this, as most of the reviews, bug reports and YouTube videos are regarding performance. It however it not their main priority But as I said in my tweet reply to KSP, I'd rather that game breaking bugs get fixed before the performance related issues. Having a playable unoptimised FPS-game is more fun than an unplayable optimised FPS game
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Wow! You've had some great past-experience for gaming and CM I think they're changing it, as in instead of funds its now going to be resource based, like ore
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I'm going to guess its either: Something to toggle between ships you control and ship that are automated, part of the colonies update (like refuelling or something) or Ships that are not burning and ones that are, for the interstellar update I can't think that F/O would mean, but I like this idea
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Can someone explain this bug (KSC follows ship into space)
Tazooka replied to Tyr Anasazi's topic in v0.1.2
I personally haven't had this bug, but it is common on this forum, Discord, Twitter and Reddit Sometimes it's a differnet structure following the ship, like a statue or Mun arch -
Plus we had the official statement from the KSP Twitter yesterday
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When do you think this will be implemented? It would be nice to select the type of Vessels again, like Probes, Relays, Stations, Rovers, etc I know there is a lot more important features and fixes to be update first though, so maybe a few months?
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Orbital lines disappeared
Tazooka replied to Tazooka's topic in KSP2 Technical Support (PC, unmodded installs)
Not anymore because my ship krakened out -
In another post it was concluded it may not be the landing gear, as this person didn't have any