-
Posts
295 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Mister Dilsby
-
Actually, that is exactly the piece of music that was going through my head while I was putting the scene together--really! In fact, 2:10 of the video is the exact moment when Kenlie gets the roll stable, the ship is hovering over the LZ, and Val orders the descent. Wow! I guess this proves that you can, indeed, commumicate sound with pictures and vice versa
- 6,461 replies
-
- 2
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Say Hello to The Rep Grand Group! [07/19/16 UPDATE!]
Mister Dilsby replied to Endersmens's topic in Kerbal Network
Shhh, not so loud--10k might hear you! I've been trying to sneak up on it...- 929 replies
-
- 5
-
- reputation
- forums
-
(and 1 more)
Tagged with:
-
Well then, you both might find yourself trying to drag THIS one around The amazing thing isn't that I hit the LZ, five meters from dead center, with 5000 units of oxidant to spare, on the first attempt... the amazing thing is that I got all the screenshots in one take.
- 6,461 replies
-
- 41
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
What a great idea! In no particular order I choose... @Snark -- takes the time to explain it all patiently, whether it's a gameply technique, moderator policy, or the arcane art of software development @Starhawk -- always there to give new members a friendly welcome, and with encouraging comments both on and off the comics threads @Angel-125 and @GregroxMun- I still can't believe these guys were nice enough to create custom stuff for me to use in my stories! Angel made the bridge viewscreens and helped solve a problem with my hangar doors, while Gregrox contributed custom uniforms PLUS an entire flippin' planet and it's moons. Hard to limit it to just three or four, so many great people here!
-
Well, with a mass of 600-1200 tons depending on fuel load, we do need a lot of 'em! Those 24 LV-Ns give 1440 kN thrust, which I find to give acceptable acceleration in most circumstances. In other news: phhhhhheewwwwwwwwwww......
- 6,461 replies
-
- 2
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Really appreciate the shoutout from @KSK, thanks And yeah, it really is useful to me in the Jool system. Assuming I can stick a carrier landing--that is, landing the carrier itself--in the one flat spot I found on Pol with decent ore concentration, I'll be able to fully fuel the ship and explore every moon in style. In addition I can turn the "mulch" generated by the crew on the way to Jool back into semi-edible foodstuff. Mining will also be the key to exploring Tylo and getting back to the ship in single stage... in fact I should point out that the craft for all the moons are single stage, although only the Tylo lander has its own mining capability. ISRU lets me play the game the way I want to play it; as a mature and futuristic space program with fully reusable "ships" rather than one-shot "capsules", but with sci-fi shenanigans kept to a reasonable minimum.
-
official Stress out the Devs! (and KSP)
Mister Dilsby replied to sal_vager's topic in KSP1 Challenges & Mission ideas
@sal_vager do you think the devs would be interested in flying a certain 1200t fleet spacecraft carrier? Some mods are required. K.S.S. Intrepid slows things down considerably even in v1.3 and can be...complex to operate, but is otherwise quite flyable. -
Russian just comes from the fact Nimzo is some sort of Russian-speaking Kerbal; zombie references are for both @Just Jim and @Geschosskopf So, the ships are recovered and I'm getting ready to attempt a landing. And am wondering if it'd be easier just to send Qwammer down about 20 times. Here's the current draft of my worksheet, for your amusement:
- 6,461 replies
-
- 6
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Please don't poke the author. The chapter comes when the chapter comes.
- 1,675 replies
-
- 4
-
- fanfiction
- graphic novel
-
(and 1 more)
Tagged with:
-
Nope, was not thinking that way. A clairvoyant, not a prophet
- 6,461 replies
-
- 1
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Annnd let's do the other one: So just because there wasn't any on-panel radio chatter with Jeb doesn't mean he wasn't directing Tedus into the bay: I just decided repeating the sequence wouldn't be as interesting the second time around
- 6,461 replies
-
- 34
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
A Thread for Writers to talk about Writing
Mister Dilsby replied to Mister Dilsby's topic in KSP Fan Works
Honestly I can't believe sometimes I haven't gotten into a LOT more trouble. Fortunately one can often "play it for laughs", "wave one's hands" and escape the situation without the readers calling 'shenanigans' too loudly -
OK, here's the album of Dilsby's dock to Intrepid. Some limited commentary included to describe the procedure.
- 6,461 replies
-
- 7
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Thanks, of course it's really not that bad once you've done it a few times. The main trick for flying around inside a big ship like the Intrepid is to point the boat's nose right at the relative velocity prograde vector. (after getting close, zeroing relative, and "calling the ball"). Then flying the boat is pretty much intuitive, you can make small translational corrections with RCS and rotational corrections with reaction wheels using the prograde vector and target vector as a guide. It might be about that many. I've docked both Gumdrops now, so will collect whichever sequence looks more representative to me Heh, I hoped someone would catch the "infinite cockpit resources" joke
- 6,461 replies
-
- 1
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
The Saga of Emiko Station - Complete
Mister Dilsby replied to Just Jim's topic in KSP1 Mission Reports
The white EVA boots really tie the whole outfit together. -
OK, I managed to keep it to two pages. I might release a larger Imgur album without dialogue later to show off more of the complete docking procedure Over the weekend I was telling my nephew (a gamer who's heard of KSP but doesn't play it...yet...) "once you can dock, you can do ANYTHING in this game"
- 6,461 replies
-
- 28
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Oh, that's definitely me too. The trick is being able to identify where you learned such-and-such a fact. The harder trick is knowing when something you picked up from a work of fiction doesn't actually exist in the real world! Fortunately that last bit doesn't matter so much when what you're writing is just some random pastiche fanfic headcanon graphic novel about a video game.
- 6,461 replies
-
- 3
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Yeah, looks like a sidereal day on Pol is about 250 hours, and it just now moved into darkness. So we're looking at, what, 8-10 days for a "crescent Pol"? I suppose I don't *have* to land the ship--I could always shuttle the Qwammer...twenty times. Ooh! Or I could just have Tedus and Nimzo stand at the edges of the LZ and turn on their helmet lights! Or land all the boats and turn on their floods! Or just have the Kerbulans attack now and get it over with! OK, back to work. Who said this would be easy? Stay tuned! ETA: found this nugget in the wiki: "Longest Time Eclipsed 11381 s" -- well that's only three hours and change, so looks like we will be good to go!
- 6,461 replies
-
- 4
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Quite so. However, I'm going to have to put that landing off for a bit--due to eclipse! This morning the Intrepid successfully recovered Gumdrop One, thanks to some nice flying by Dilsby. I took about a hundred pictures, which I must somehow get down to one or at most two comic pages. Have I mentioned that flying carrier ops is awesome? Because flying carrier ops IS AWESOME! ...so then I switched to Gumdrop Two, parked at the LZ, to decide whether to recover that boat as well or simply move it to a safe distance while the Intrepid lands. That's when I noticed the LZ was in total darkness! I hope Nimzo brought a plushykub to squeeze, he's going to be very scared otherwise... No problem, I just have to wait for morning. So I zoomed out in map view to figure out when that would be, and: Yup. The LZ would be in full sun, if Jool weren't in the way. So I'll most likely return Gumdrop Two to the ship and wait until we emerge from Jool's shadow later in the polth.
- 6,461 replies
-
- 4
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Well, you're making some big assumptions there... like that there are two sides. Or that the number of sides is even a positive integer. Or that there is a "goal", in any sense of that word. But I do believe there is at least one Mohole involved in the game. Unless there isn't.
- 6,461 replies
-
- 3
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Hey, I'm back! And I really don't mind folks wanting moar. You SHOULD want moar, if I'm doing my job right! Just don't expect moar to appear with any set frequency or schedule That said... here is moar. For those playing along at home, the official length of KSS Intrepid is 56.1meters. And, erratum: yes, I did list Tedus as a 1st Looty in the splash page 'roll call' of Chapter 10. That's fixed, and will also be fixed in the imgur album. I had considered running with the gag that 'kaptin' and 'captin' sound completely different to Kerbal ears, but decided that calling Tedus 'kaptin' aboard Intrepid rang untrue to my own ears, and thus Kerbfleet adopts the practice of courtesy ranks, which i first learned of in Heinlein's Starship Troopers.
- 6,461 replies
-
- 36
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Run into space debris? No. Run into debris of crashed ships scattered around the runway? Ehhh...
-
You guys are the best readers ever, seriously. I'm always amazed at how much people remember of pages long, looooong ago And speaking of 'long, long ago', by my count we are over 380 pages into this Odyssey, so maybe it's about time to actually land on something in the Jool system?
- 6,461 replies
-
- 39
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with: