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Mister Dilsby

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Posts posted by Mister Dilsby

  1. Well me, I'd like a Kerbal Sail Program. One that modeled wind, weather, aero/hydrodynamic forces, rudder and sail controls as failthfully as KSP does for space physics--that is, mostly accurate, except where it isn't fun. :) Imagine building out your hull, adding masts--deciding whether to keep it simple, or go for broke and make a full-rigged three masted double-decker monster. Adding MOAR STAYS! when your brig gets dismasted in a stiff gale. Endless Forum threads on the hull speed formula...how close a lateen can lie to the wind compared to a square-rigger...how much ballast per square meter of sail is REALLY needed with such-and-such a keel shape, and why can't we have procedural rudders already?

  2. 59 minutes ago, Dman979 said:

    Very true. On the other hand, the ranks look like buttons. Is it possible to have Kerbfleet undergo a small uniform revision at the end of the Odyssey (if it survives!) and make them horizontal?

    I actually tried that first, per TNG, and it didn't work. Trouble is that if I place them up high, in most poses the whole row of pips would be occluded by that danged helmet collar. I would have had to place the whole row where the 2nd pip is right now, which looked even worse in low-angle shots.

    So, I turned them vertical, so that you could at least see something in every shot, and if I ever needed you to see all the pips at once including the top one I would just lower the camera. And if you could only see the second pip you could still tell Melbe and Lisa apart, which on Intrepid is really the worst opportunity for visual confusion. (...though before you complain that only I remember that Lisa is a full looty and Melbe is a junior, remember that (1) I try to build out all these details to the point of satisfying anyone interested enough to look for them, whether or not such a person is out there...and I do think that there are such people out there, and (2) visual cues aren't the only way to communicate, y'all :))

    Anyway, it was at this point that I remembered how much I liked the uniforms in Wrath of Khan, so I added those white lines to represent the jacket closure, and in fact the pips did become buttons. Yes, there's also velcro in there, otherwise the poor enzins would be running around with their jackets open all the time :) 

  3. 1 hour ago, KSK said:

    The Intrepid crew have Jeb on their side - the Kerbulan's arguments are automatically invalid.

    Yeah, good thing the Kerbulans don't have a Jeb... oh wait they do! 

    Can Jeb Kermulan fly as well as Our Hero? You bet your sweet green bippy he can! Now, would he dive into an alien artifact to save his buddy? Um...do Kerbulans even know that word? Hm. Hmmmm!!!!

    ETA: Oh, and @Dman979, it occurred to me just now that those crew portraits in the last page give some fairly good looks at the various uniforms:

    Eng. Jr Looty Command Comder Air Service LtK Science Looty KSMC Sarjint
    Air Svc Kaptin Eng. Lt. Comder Sci. Lt. Comder Sci Jr. Looty Eng. Enzin

    Command Captin and Admiral in panel at far right. Not pictured: Fleet pilot Jr. Looty (captured, agonized) 

  4. @Just Jim, @ZooNamedGames, it doesn't take a genius or a fanbase to write a storyline for KSP. Sorry. SQUAD could have done it six times over, if they'd wanted to. It could have mirrored a human space program, given the characters (like Gene and Wernher) who are already in it. It could have had to do with linking the monoliths and other anomalies in some kind of SETI, as I think was @NovaSilisko's baby back in the day. It could have been anything, really.

    I think what the OP really wants to know in this poll is whether or not any of the rest of us think the lack of a storyline is a bad thing. Me, I think it's a good thing, but opinions vary.

    And yeah, this question does come up all the time, but that doesn't mean it isn't worth talking about IMO. 

  5. 6 minutes ago, eloquentJane said:

    My Laythe plane can ascend on just battery power (I know because it's actually capable of being a Kerbin SSTO, it just couldn't then reach the parking orbit of Astarael III), and it can land with the limited trickle of power provided by the solar panels. 

    Jane, really like the design of that little spaceplane--however I think you may have more trouble than you expect with solar power in the Jool system. Remember, insolation drops off with the square of the distance from the sun, and Jool is quite distant. In addition, nights are very long on moons which are tidally locked to Jool. Also, eclipses happen with some frequency. Fun times!

    I think you can still make it down and up, though. Do you even need batteries for descent? I don't believe control surfaces use electricity--maybe enable SAS, if you need it, but turn off all the reaction wheels which do draw power. Once you get to the surface, unless you have some sort of time constraint it doesn't matter how long Val is down there recharging batteries and transmitting science. Then, ascend to orbit :)

    All my Jool landers do have at least one RTG stashed somewhere, for this reason. The mining shuttle has six large fuel cell banks as well, and the carrier has a couple of fission reactors ( a mod) to provide power for the life support system (also a mod). I remember doing a calculation at one point for how many Gigantors I'd need if I was going to do it all on solar--the ship would have ended up looking more like a man o' war in full sail :) 

  6. Well that's some ship--'symmetry, shmimmetry' I always say!

    I presume that the bathtub isn't actually filled with water, the ship being in orbit and all. Maybe that's why Val is wearing her EVA suit: I'm guessing the water is actually in the suit, with enough air pressure in the helmet to force it down so she can breathe...the tub is just there to remind the kerbonaut of comfy baths back home. :) 

  7. 15 hours ago, Fireheart318 said:

    Like how people say 'Earthling', 'Earthly', 'Munar', 'Martian', and others. How do apply that do Duna, Vall, Jool, Minmus, Eve, and really anything that isn't Kerbin or the Mun?

    Canonically I have only referred to Kerbals, Kerbulans, and "fair Joolish ladies". Unless one counts Jeb being called a "munatic" every now and then.

  8. 13 hours ago, Angel-125 said:

     Anyway, last month @Kuzzter suggested an inline variant of the Clydesdale, and I'm pleased to say that the exterior model came together rapidly. I need to flip the front name tag around, but it's otherwise good to go.

    And it looks great! Presuming Kerbfleet survives their present difficulties, I'm thinking I can make good use of these parts for what comes next. Already designing a dark green Fleet uniform and balding Kerbal head to go with the EMH :D 

  9. 28 minutes ago, 0111narwhalz said:

    also, Kuzzter-- I know what you did in that last panel. You scallywag.)

    Lol yeah, that's a composite... but all four Gliidos are up there legit, it was just a lot easier doing it that way than to worry about them drifting out of the shot. 

    Those Gliidos, by the way, are The 7LR variant which has an extra short LF section rather than the 4-kerb crew compartment found on the 7P. So, they've got a lot left in the tanks for whatever comes next. :wink: 

  10. Just to let you all know I've now updated the OP with a link to the complete Imgur album for Chapter 17. I normally do this a few days after a chapter closes, without fanfare...but I think that reading this particular chapter all at once might be quite a different experience from seeing it come 2-3 pages at a time, with a few days' worth of comments in between, as originally posted on the thread. Hope you enjoy :)

  11. 1 hour ago, Dman979 said:

    And windows on the Enterprise's bridge are there even though we can't see them.

    I was wondering when someone would comment on that. I knew it would be you. And I think you know exactly what Jimmy made those windows out of, and how useful such a material would be if Kerbfleet ever wanted to make a space aquarium.

    47 minutes ago, greenTurtle1134 said:

    But you openly admitted to using physics cheats on Enterprise... basically jumped the Tsiolkovsky shark in order to get a cool reference and a few cool scenes. To explain this in-universe would be assuming technology far beyond anything Kerbfleet is known to have. I mean, literally infinite fuel! How does the story continue once that bit of sufficiently advanced technology is out there? What do the characters say about engine science suddenly leaping a century into the future?

    I have considered all that...it's a fair point, and for me it was a tough decision. I do have an in-universe explanation, but yeah I admit that in this particular case it all really comes down to--

    12 minutes ago, Angel-125 said:

    --that is, until we get to the appropriate point to demonstrate that  Status Quo is God. Until then, trust Kuzzter!

    ...wait, what do you mean that isn't a real link?

    32 minutes ago, Zhetaan said:

    Oddly enough, what I noticed was that the Fleet pilots were speaking in Air Service yellow.

    Air Service pilots (like Jeb) and Fleet pilots (like Kenlie) have always used the same yellow speech balloon.

    32 minutes ago, Zhetaan said:

    t pretty solidly broke away from that as soon as Kerbulus was introduced.  If anything, infinite fuel is necessary just to keep Kerbin and Kerbulus from colliding (their orbits are not stable).

    I don't want to go there again, but it has long been established that Kerbfleet comics follow in-game physics and not those of our universe--thus, such orbits are stable, as are those of the Joolian moons. :) 

  12. 49 minutes ago, Icarus_Vice said:

    Furthermore, humans are not endurance runners and tend to tire out easily. Meanwhile, Kerbals all run at a speed of 2 meters per second, and they have basically unlimited endurance.

    Must disagree; if humans are one thing it's endurance runners. In fact, with a bit of training, the average 40-something cavalry-hatted human comics author can cover about 42 km at an average speed of approximately 3.3 m/s (sample size of one...that is, if I did the math right...) Then again I wasn't carrying enough gear with me to mass 94 kilos, nor was I wearing a full body pressure suit... so yeah, all props to the kerbals on running. :) 

  13. On 1/12/2017 at 7:22 PM, Soda Popinski said:

    The Conn station is Flight Controller in TNG and later Star Trek.  This is the combined position of Navigator and Helm (in Original series - Chekov and Sulu, respectively).  In Star Trek: The Next Generation (TNG), those two positions forward of the Captain are Conn (Geordi early on and Wesley), and Operations (Data).  Yes, Captain Picard had the ship driven by a blind guy and a teenager.

    Very glad you enjoyed it Soda! Well, in Kerbfleet (and as i understand it in the USN), "Conn" is whoever is giving the orders for the ship. "Helm" is the kerb who's inputting the commands to the controls, as ordered by Conn. Both stations need to be unambiguously kerbed (e.g. "You have the conn"... "I have the conn") I did start out doing it per Starfleet protocol, but was talked into doing it this way by @Geschosskopf who actually has some practical experience in the matter.

    Oh, and at this point, not that anyone would do so, but what I call "conn" and what I call "helm" is not really a matter I care to debate :) 

    On 1/13/2017 at 5:56 AM, Deddly said:

    The short version is: Although these stories are clearly referencing Star Trek and parodying it to a certain extent, Kerbfleet isn't intended to be a copy of it. The Kerbulans are not Romulans, but they are a mix of them and many other badies in the trek universe, as well as new material invented by Kuzzter.

    Correct. They're the mirror universe, Klingons, Romulans and maybe even the Gamilans... but really, whatever their source(s), by now I think they're better defined by what's happened in the comic than where I got the inspiration.

    On 1/13/2017 at 0:54 PM, Dman979 said:

    People the Kerbulans go house? **BZZZZTTT!!!**

    On 1/14/2017 at 1:38 AM, hidude398 said:

    Hey @Kuzzter, Kerbfeleet is leaking into the mods section of the game. I downloaded a mod today for aircraft carriers and Wild Blue's pathfinder... I got a TV which references the Intrepid in the part description and a K-pad air somehow in there, with references to "editing the persistence" in the part desc, and the blatant Kuzzter space industries tag also in the part desc. I guess the tl;dr is you're famous outside of mission reports? Sorry for 1:30 am me who feels this is necessary to point out.

     

    On 1/14/2017 at 1:15 PM, Angel-125 said:

    Yup, I'm a Kerbfleet fan. :)

    :D For which I am VERY grateful. Can't say enough how much I appreciate those little homages--and of course @Angel-125's plasma screens without which Intrepid wouldn't have a proper command bridge! Also not a lot of people know this, but he also gave me a mod that really helps with the space doors. So, I guess I'm a Wild Blue fan, too!

    Appreciate all the kind words folks. Been really busy in that thing called Real Life, but End of Chapter 17 is coming later tonight! :) 

  14. Well, at the risk of going off-topic, (wait, is it legally possible for me to go off-topic on this thread? Let's not find out!) the Google translate result for "enterprise" is given as, 

    企業 
    Kigyō

    ...I searched that first, and almost put those kanji in the panel because I liked the look of those the six characters together. (BTW for those who haven't figured out the rest yet the whole phrase reads "Uchuu Kūbo Enterprisu", meaning "Space Carrier Enterprise', which is of course a play on "Uchuu Senkan Yamato"

    But, just to make sure, and this really is a best practice when using a machine translation in a language you don't actually know, I looked up the Japanese-language wiki page for the real sense of the word I wanted, which is of course the StarTrek vessel. That page gave the phonetic script version that I used. Glad I did, if I'd gone with kigyo I might have been saying something like "Space Carrier Business Undertaking" :) 

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