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Everything posted by FTLparachute
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -27- 30,698 replies
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- going off the rails!
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -29 revenge for what I have no clue- 30,698 replies
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -29- 30,698 replies
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Make a wish... and have it horribly corrupted!
FTLparachute replied to vexx32's topic in Forum Games!
Granted: They die off after a minute. i wish to fuse Uranus and Neptune -
Thx. The one on the right was built to fit in a Mk3 bay, and is one of the worst driving rovers I've ever built. Potatus2 is part of my ongoing Jool V attempt, since I'm visiting every biome on Tylo, might as well do a full circumnavigation (only like 50% more driving than biomes, so I'll kill two birds with one potatus. It has all those RTGs on for a reason - when cruising, the rover starts to recharge, extending range without charging.
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -31- 30,698 replies
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- going off the rails!
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -31- 30,698 replies
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- going off the rails!
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -33- 30,698 replies
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[1.12.x] [Planet Pack] Minor Planets Expansion
FTLparachute replied to Exo's Lab's topic in KSP1 Mod Releases
No, I think it got separated to Janet's Minor Planets.- 359 replies
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- totm dec 2021
- planet pack
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(Feb 9) Jool V - the hardest mission I've ever done...
FTLparachute replied to FTLparachute's topic in KSP1 Mission Reports
Y3, D380 - Jool 'Landing'- 36 replies
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(Feb 9) Jool V - the hardest mission I've ever done...
FTLparachute replied to FTLparachute's topic in KSP1 Mission Reports
Poll closed - time to Jool.- 36 replies
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -34- 30,698 replies
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- going off the rails!
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -33- 30,698 replies
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Today I got a rocket in very low Jool orbit. And, presuming the poll I did stays the same... Tomorrow, I make this a reality.
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Coolest kerbal name in your program?
FTLparachute replied to Aerodynamic Kerbal's topic in KSP1 Discussion
I uninstalled KJR and the first new engineer the game gave me was 'Spaghetti Kerman'. Either I'm as lucky as the OP or KSP's trying to warn me... -
technical issues So, we had some kind of technical problem.
FTLparachute replied to Vanamonde's topic in Announcements
Roses are red Violets are blue I just got hit With a 502 -
The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -33- 30,698 replies
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- going off the rails!
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P -33 hold the line- 30,698 replies
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Yep. My point is that it could be done, although I could see why that is too much of a hassle (and probably wouldn't work right, as if it's tied to rotation of librating body (eccentric orbit). No idea why they KopExp killed them, but I think CKAN has the standalone Comet Tails addon still archived.
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- planet mod
- kopernicus
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The Third Great Number War: The Long Haul!
FTLparachute replied to AtomicTech's topic in Forum Games!
P-32- 30,698 replies
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Yes. So you can make tails work then. Worded first post quite badly - was referring to the hot jupiter concept having a tail
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- planet mod
- kopernicus
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