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Everything posted by Eclipse 32
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wow... just wow. could you share craft files? i'm asking cus i kinda wanna do it myself.
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no, i had just installed waterfall and i like engine plumes, so it was on my mind
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maybe you could even make custom engines for interstellar use!
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i installed waterfall and all i can say is wow.
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k. i wish to be a dragon of my design.
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does it have to be a KSP wish?
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i broke the game a bit. i managed to break linkages on my ship with unbreakable joints on, and this resulted in half of my spaceship floating like a ghost above the runway.
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@Fizzlebop Smith omg yes!
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yeah, i was mainly screwing around in a sandbox, and seeing how many ships i can yeet at duna.
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struggling to get an underpowered nuclear ship out of kerbin's SOI so i can have MJ fly it to duna.
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i was screwing around with blueshift, and on my way back to kerbin, the game was just "YOU WILL GET A MUN ENCOUNTER WHETHER YOU LIKE IT OR NOT."
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dang!
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ok, good!
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i mean what support mods are required that you think aren't on CKAN?
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i discovered the massive aerobraking uses of Jool. i came in like gangbusters on it at around 30 KM/S, and upon hitting the "surface" i was traveling around 88m/s.
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oh? like what?
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A new home, an interstellar colony challenge
Eclipse 32 replied to Kevin_kerman's topic in KSP1 Mission Reports
nah, i never did WHY, for one reason and one reason only: processing power. my computer would turn into a pile of molten slag if i attempted to make that ship, and even if it survived, i would be unable to move, due to one frame every half hour and the three kraken attacks that would happen between frames.- 91 replies
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question, does this have CKAN support? if not, i eagerly await the day it comes!
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A new home, an interstellar colony challenge
Eclipse 32 replied to Kevin_kerman's topic in KSP1 Mission Reports
this was one of my first challenges, but the original thread died, so we moved it here.- 91 replies
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A new home, an interstellar colony challenge
Eclipse 32 replied to Kevin_kerman's topic in KSP1 Mission Reports
it's just a stupid idea i had. i'm not stuck watching it in real time. i just need to know that the alt+f12 menu was not used.- 91 replies
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An update of sorts from your forum moderation team.
Eclipse 32 replied to Vanamonde's topic in Announcements
if they do shut down the forums... well... there will be a reckoning... -
another request, could someone please make a B9 aerospace HX parts pack+ mod that adds new HX parts? (new HPDs, new reactors, CREW PARTS, ect)
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a few days ago, i was screwing around with very large distances, and i put like 20 of the big 1T antennas on it and it still didn't have the power to reach the KSC. just try to imagine how stupidly far out i would have had to be for 20T of power to not be enough. ayyy new page! even with 3 very, very large comms satellites in orbit(2 around kerbin, one in a solar orbit) i still only got up to 94%, and then i timewarped to the places where we were never supposed to go(the altimeter was in the Zetameters, if that's even a thing. all i know is it was reading "Z"s) and broke my game each comms satellite had 6? 7? i don't remember exactly, but a lot of the 1T antennas.
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totm dec 2019 What crimes against Kerbin have you committed?
Eclipse 32 replied to crasher925's topic in KSP1 Discussion
i slammed some supermassive pocket dimensions into the VAB at ~700m/s. the damn building survived, somehow. each pocket was 20-some tonnes apiece, and there were 4 of them, not counting everything else.