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Eclipse 32

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Everything posted by Eclipse 32

  1. wow... just wow. could you share craft files? i'm asking cus i kinda wanna do it myself.
  2. no, i had just installed waterfall and i like engine plumes, so it was on my mind
  3. maybe you could even make custom engines for interstellar use!
  4. i installed waterfall and all i can say is wow.
  5. i broke the game a bit. i managed to break linkages on my ship with unbreakable joints on, and this resulted in half of my spaceship floating like a ghost above the runway.
  6. yeah, i was mainly screwing around in a sandbox, and seeing how many ships i can yeet at duna.
  7. struggling to get an underpowered nuclear ship out of kerbin's SOI so i can have MJ fly it to duna.
  8. i was screwing around with blueshift, and on my way back to kerbin, the game was just "YOU WILL GET A MUN ENCOUNTER WHETHER YOU LIKE IT OR NOT."
  9. i mean what support mods are required that you think aren't on CKAN?
  10. i discovered the massive aerobraking uses of Jool. i came in like gangbusters on it at around 30 KM/S, and upon hitting the "surface" i was traveling around 88m/s.
  11. nah, i never did WHY, for one reason and one reason only: processing power. my computer would turn into a pile of molten slag if i attempted to make that ship, and even if it survived, i would be unable to move, due to one frame every half hour and the three kraken attacks that would happen between frames.
  12. question, does this have CKAN support? if not, i eagerly await the day it comes!
  13. this was one of my first challenges, but the original thread died, so we moved it here.
  14. it's just a stupid idea i had. i'm not stuck watching it in real time. i just need to know that the alt+f12 menu was not used.
  15. if they do shut down the forums... well... there will be a reckoning...
  16. another request, could someone please make a B9 aerospace HX parts pack+ mod that adds new HX parts? (new HPDs, new reactors, CREW PARTS, ect)
  17. a few days ago, i was screwing around with very large distances, and i put like 20 of the big 1T antennas on it and it still didn't have the power to reach the KSC. just try to imagine how stupidly far out i would have had to be for 20T of power to not be enough. ayyy new page! even with 3 very, very large comms satellites in orbit(2 around kerbin, one in a solar orbit) i still only got up to 94%, and then i timewarped to the places where we were never supposed to go(the altimeter was in the Zetameters, if that's even a thing. all i know is it was reading "Z"s) and broke my game each comms satellite had 6? 7? i don't remember exactly, but a lot of the 1T antennas.
  18. i slammed some supermassive pocket dimensions into the VAB at ~700m/s. the damn building survived, somehow. each pocket was 20-some tonnes apiece, and there were 4 of them, not counting everything else.
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