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Everything posted by Vanamonde
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A lot of this science is tentative, and a lot more of it isn't science at all. But since the subject has great potential for bad feelings, let's please leave this discussion for some future time when there's something more sound to be said about it.
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Help meh with eve and my planets
Vanamonde replied to Cyrus Playz's topic in KSP1 Technical Support (PC, modded installs)
Thread moved to modded support, since that seems to be the issue. -
To Buy or Not to Buy. That is the question
Vanamonde replied to The Man Myth and Legend's topic in Welcome Aboard
You should buy. But then just about everybody here would say that, or we wouldn't be on this forum. The console versions currently have serious problems and are being radically re-worked. Even as a supporter of the game, I cannot recommend buying those versions. -
My SSTO is spinning out of control.
Vanamonde replied to Thorn_Ike's topic in KSP1 Gameplay Questions and Tutorials
Neither. Up, toward the centerline of the fuselage. You know there are indicators you can turn on to show the center of mass, thrust, and lift, right? -
My SSTO is spinning out of control.
Vanamonde replied to Thorn_Ike's topic in KSP1 Gameplay Questions and Tutorials
Your engines are all thrusting below the center of mass, trying to impart a nose-up rotation. Down where the air is thick, the aerodynamic parts are keeping that from happening, but when you get up high where the air is thin, that force wins out over attitude control. Try adjusting the engine positions. -
Well, your English is good enough, and certainly better than my Chinese.
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Which means it's time to ask it again! Whee!
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Well, don't do that anymore.
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This game-ish thread has been moved to Forum Games.
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On an extremely serious note, do not remain silent!
Vanamonde replied to smotheredrun's topic in The Lounge
Okay, something odd does happen in the video. Unfortunately, the title is somewhat slanted, and this is the kind of thing which we were hoping this thread would stay away from, so the link has been removed. Seriously, folks. Don't get into personal anecdotes, various accusations from the internet about which we here really know nothing, and disputing what the subject of the situation should or shouldn't consider harassment, or we will have to lock the thread. -
On an extremely serious note, do not remain silent!
Vanamonde replied to smotheredrun's topic in The Lounge
Some edits done. Keep it polite, please. Slurs toward different groups, even when cited as examples, can still make others feel unwelcome on our forum, which we want to avoid. -
Where Is Multiplayer?
Vanamonde replied to PalmettoSC's topic in KSP1 Suggestions & Development Discussion
A post or two have been removed from this thread. If you're not interested in a thread, just skip to the next one. No need to make fun of fellow KSP players.- 58 replies
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Moving Surface Samples
Vanamonde replied to ksabers's topic in KSP1 Gameplay Questions and Tutorials
That would work, @Andrey.gr, but is not as practical as it sounds. Biomes are large distances apart, as a rule, and you would spend a great deal of time driving from one to another even on small worlds like Minmus. -
Build a small rocket and fly it. Add a stage to it and fly it farther. Keep doing that until you get a feel for the game and figure out how to get where you want to go. Seriously. That's how I learned the game.
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I hate new things. New things suck.
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On an extremely serious note, do not remain silent!
Vanamonde replied to smotheredrun's topic in The Lounge
If we get into what we did, didn't do, should have, or shouldn't have done as individuals, this thread will quickly go bad. OP's purpose seems to be to raise awareness rather than try to come to a solution ourselves, so please keep the discussions away from the personal. -
There are already several threads devoted to the console versions. Please keep this thread on-topic, which is the Making History expansion.
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That is good progress for a few weeks. You are doing well. And welcome to the forum.
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Since the discussion has wandered from KSP, the thread has wandered to The Lounge. Carry on.
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It's not finished yet.
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That thread no longer exists on this forum. It might have been one of those accidentally deleted in an unfortunate event a few months ago.
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[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0
Vanamonde replied to Jhorriga's topic in KSP1 Mod Releases
Your new and old accounts have been merged. -
The Moderation Nation Space Program
Vanamonde replied to TheKosmonaut's topic in KSP1 Mission Reports
One day at KSC... Bill: Why do these guys keep insisting on sending Kerbals to do a robot's job? The ships are bigger, costlier, and do little that un-crewed craft can't do! Bob: Yeah! Bill: We even have to provide the crews with food, water, and waste management, and pay their wages! Bob: Well, actually, no-- Bill: You know what I mean! Bob: Yeah! Let's show them and send another robot probe! Bill: Okay, nobody's been to Eve yet, right? Bob: Not so far. But we can do it! Bill: Can we get paid for it? Bob: No, no contracts. But let's do it anyway! ... several simulated weeks later... Bill: Okay, we've got this probe, but before we spend all that moolah and fly it all the way to Eve, we should test it. Bob: You know, we've been to Duna, but not the poles of Kerbin yet? Weird, huh? Let's test it there! Bob: It works! And we got 65 more science! Bill: Now on to the real mission! Bob: After a combination of aerobrake passes and engine burns, the main ship was parking in orbit to await proper landing site and conditions, and while waiting, it dispatched the relay probe. Bill: Yeah, I know. I was there when it happened, helping you control the mission. Bob: Yes, but I am explaining for the record. Bill: Oh, okay. So when the time was right, the main mission proceeded to a landing! Bob: From there it beamed back all the science it had collected from the surface, while descending on chutes, while making aerobraking passes, and upon entering Eve space! Bill: How much did it get? Bob: 994! And now much did the mission cost? Bill: Well, there was no contract, and there was the expense of the two launches, but we got a mess of world-first awards, and netted +$76,855! Bob: Neat! Now maybe those other guys will see the benefits of robotic missions! And we sure do use a lot of exclamation points! Bill: I know, right?- 218 replies
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