-
Posts
18,412 -
Joined
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Vanamonde
-
Working on the script for a feature-length KSP film!
Vanamonde replied to JKerman's topic in KSP Fan Works
Done. -
Mine is going well, though this thread belongs in the off-topic Lounge, since it's not about KSP itself. Welcome to our forum, Gustavo Woltmann.
-
Hello United States Ship.
-
Curse Client/Steam Workshop?
Vanamonde replied to Arpoky's topic in KSP1 Suggestions & Development Discussion
@Julian., your suggestion has been merged into the master thread for this oft-posted suggestion. -
How do I know what my rocket is capable of?
Vanamonde replied to Kalzzz's topic in KSP1 Gameplay Questions and Tutorials
We are getting off-topic here. OP is not launching from solar surface. -
Console Patches Update Discussion
Vanamonde replied to James M's topic in KSP1 Technical Support (Console)
None of us here know anything about the legal issues, assuming there are any. Please do not speculate about that sort of thing. -
Guys, please just report posts you believe to be a problem rather than reply to them. Replying just creates off-topic clutter for others to have to click past. And also, please allow modders to update at their own pace. This is, after all, a voluntary activity they do without compensation. With these points in mind, some posts have been removed from this thread.
-
@michanst, although you have already bought your PC, your question has been merged into this thread because it's similar to questions often asked and answered here, and you'll get good advice.
-
Okay, that's enough of attacking each other. Mods are a style of play, neither better nor worse.
-
Tip: start a sandbox save and mess around with it. It's how I learned. Welcome to the forum.
-
How do I know what my rocket is capable of?
Vanamonde replied to Kalzzz's topic in KSP1 Gameplay Questions and Tutorials
I know how and have done it before, Cubinator. But having done so, I have a rough idea what missions require and just eyeball them, adjusting as testing reveals necessary. -
How do I know what my rocket is capable of?
Vanamonde replied to Kalzzz's topic in KSP1 Gameplay Questions and Tutorials
Yeah, but it sounds all hard and stuff. -
New planet
Vanamonde replied to The Thyroid Man's topic in KSP1 Suggestions & Development Discussion
@KSPNewbie, your thread has been merged into the master thread for this popular suggestion. -
You want just the lander, or a whole ship? Because this is the thing I fly to planets on a mothership. One of each science instrument.
-
How do I know what my rocket is capable of?
Vanamonde replied to Kalzzz's topic in KSP1 Gameplay Questions and Tutorials
This is actually my method because I am too lazy to do the math. But that doesn't mean I would recommend it to others. -
Mine also go back only that far. Maybe there's a 3-month expiration? @Red Iron Crown?
-
-
How do I know what my rocket is capable of?
Vanamonde replied to Kalzzz's topic in KSP1 Gameplay Questions and Tutorials
Thread moved to Gameplay Questions. And yes, there is only one way to know how far your rocket can go, and that's to compare its dV to the values needed by the game. If you do not want to do the math yourself, then some mods that have been recommended can do it, but it will need to be done one way or another. -
UK Aircraft, Spacecraft and Missiles: Aesthetics
Vanamonde replied to Jonfliesgoats's topic in Science & Spaceflight
I always thought these things were half dorky/half cool. -
Just a reminder: dictators and real world politics tend to cause trouble on our forum. Let's stick to the little green guys.
- 6,461 replies
-
- 7
-
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
This report of missions (for such it will end up being) has been moved to Mission Reports.