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BigFatStupidHead

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Everything posted by BigFatStupidHead

  1. This looks really good. New challenges with the comfort of all your old favourites.
  2. I think you might mean mesotherms. Being the other might be a bit... messy.
  3. Awesome. I got a new user going, it works properly, and I should be able to repair my normal account using just a little more time than I have right now. Big thanks to you all!
  4. Thanks, @Nuke; I'll try that out asap. Do you offhand know if a user can be made from the commandline? My Windows literacy has diminished somewhat. @Dman979: Trying to give @sjwt a run for his title?
  5. My computer setup is a little odd. I dual-boot windows and linux, and have both their core programs on a SSD. The SSD is very small, though, so I had managed to set up Windows to use the main drive for much of its storage; directories like Program Files made their way there, connected to C: with Junction links. It was never wise to my clever trick. But now, trying to install a newer version of .net, I needed it to see more space on C:. I tried moving Users to the data drive and linking it up like I had done before, but I botched the job and now can't log in. Safe mode works for logging in (with some small issues) and I have tried moving everything back to where it should be, but no luck yet. As I mentioned, I have access to Linux, and full use of ln there, and I can see in Windows (using a program called Junction Link Magic) that many of the links that used to exist have vanished. So, can anyone help me out here?
  6. Odd that OPM is in the list. I thought Galileo specifically mentions it as not compatible.
  7. This was a really fun addition for the game that has been missed. I'm glad you've brought it back.
  8. Weather would be interesting. I would love to see some exo-weather making planet exploration a little less dull. And Kerbin could have weather belts- very calm weather around the equator to avoid the entire problem of messing with beginner rocket launches and launch windows, to more adverse and variable as you go further towards the poles.
  9. I loved these wheels! Thanks for updating them - they get to go right into the game.
  10. Another really interesting balloon mod is JoePatrick1's KerBalloons mod. It's more focused on weather balloons but has very well done balloon swelling on atmospheric pressure. Might be interesting to check out?
  11. Odd question here. I run on linux, and so I have the stripey planets problem because OpenGL hates .dds files. When I started KSP up today though, KSP properly loaded the OPM textures. No more stripey planets. Even on a clean install with only OPM and Kopernicus, I no longer have stripey planets. What happened? Does anyone have any idea how my linux KSP suddenly runs OPM correctly? My computer has ghosts.
  12. This is really very nice. I am certainly going to try it out.
  13. No good I'm afraid. And I'm out of time for tonight; I also tried exportBin = false but that is worse. Good luck! edit: for now I have commented out update = true, which I guess means that no changes are being made to the Mun? Also, @GregroxMun, Laythe, and only Laythe, has the stripey texture problem that many OPM users (including me) on Linux suffer from. Do you know offhand what is different about what you did to it? Thanks! Converted the .dds to .png and flipped it vertically. Linux doesn't use .dds properly.
  14. I found the problem. This section... Debug { exportBin = true update = true } ... is no good. Remove it and the mod loads fine.
  15. No good. Mun.cfg still stops things from loading. Does it work in Windows? I'd try myself but haven't downloaded it yet and the store is down for maintenance.
  16. I pulled the Kerbin directory out of RVSS and KSP loaded up correctly. Something is going wrong in there. Everything else looks great! Edit: Something is wrong in Mun.cfg; KSP loads properly if I remove it. I can't see anything obvious that is doing it though.
  17. You know, I just had the same error using RVSS on Linux. OPM loads up a-ok though. I'm going to try fiddling around for a bit and see if I can figure something out...
  18. Great that you put this together, Angel-125. It's good to see an accomplished modder like you take interest in a venerable mod like HL airships. Seems like it is time once again to go ballooning on Duna.
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