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KSP2 Release Notes
Everything posted by Mekan1k
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[1.2.1] SimpleConstruction - Stock rocket building v3.3
Mekan1k replied to MatterBeam's topic in KSP1 Mod Releases
Can you make a version of SimpleConstruction that doesn't need kerbals to build the rocket? I really want to build Von-Neumann Probes. -
Anyone remember the asteroid day mod? I loved that mod- make Career mode easier, and yet not too easy. Where did it go? Does anyone still have it- and is any talented modder willing to look at it and update it for 1.1.3?
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I hope this mod doesn't conflict with simpleconstruction... Actually, Can I use your mod's parts instead of the parts normally packaged with EL? Gonna try it now- be right back! Wait- someone already asked that question! YAY! On to building self-reproducing probes in SPACE! Actually, does this work with simpleconstruction, or is there a patch? Answer: Yes. It uses the same plugin. Oh, and is there a way to make the rocketpad or orbital launch pad so that it is fully automated? (Doesn't require kerbals to build rockets? I want to build a VN probe.)
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parts [1.2] Karibou Expedition Rover [0.3.0]
Mekan1k replied to RoverDude's topic in KSP1 Mod Releases
Can you post a version of the buggy wheel that doesn't have the KAS or KIS code? Or tell us what to delete? I would like to see the wheels retract and extend properly. Oh, and if possible is there a version of the containers that holds stock resources instead of the custom ones? Maybe an altered CFG file for stock Ore and such- or a Near-future version? Possibly a Simple Construction version? -
[1.1.2]AoA Tech Aviation Parts Ver. 1.3.5 PRE 04MAY2016
Mekan1k replied to martinezfg11's topic in KSP1 Mod Releases
Love your cockpits, just wish there were IVA's. -
parts [1.2] 'Otter' Submersible (USI Submarine Parts) [0.2.0]
Mekan1k replied to RoverDude's topic in KSP1 Mod Releases
How did you get that thing to Val? -
parts [1.2] Karibou Expedition Rover [0.3.0]
Mekan1k replied to RoverDude's topic in KSP1 Mod Releases
Just a quick question- how do you make the Karibou's wheels retract? (Mostly because I cannot get them to work. Re-downloading to see if that fixes it.) (I know this has been asked before... Just asking if there is a known fix. I will trawl the thread to see if there is a known issue.) -
Cute little rover! I love it.
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Mekan1k replied to Nils277's topic in KSP1 Mod Releases
The rover pictured- Where is it? I really, realy would like to use it. (If it is not in the parts pack, how can we get it? And its little wheels too?) -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Mekan1k replied to SuicidalInsanity's topic in KSP1 Mod Releases
The single-person bubble-like cockpit utilizes the interstellar mesh switcher- any known bugs that prevent that from being used? (The cockpit is usable, but the mesh flickers between the three different types of meshes.)- 1,507 replies
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- parts
- spaceplanes
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[1.0.5] Atomic Age - Nuclear Propulsion - Red Hot Radiators
Mekan1k replied to Porkjet's topic in KSP1 Mod Releases
Okay, Good news first: The radiators all seem to work. Most of the engines look good. Bad news: The Nuclear turbojet seems to have some odd effects with the structure of the flaring end of the engine. Overall ranking: 1.1 Playable. -
These engines... I WANT THEM SO BADLY. Seriously- These are sexy ion engines.
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Dude, Your parts... I drool. Please tell me there will be a beta release? And the IVA's? (Seriously- those parts are REALLY .....)
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Banned Because.
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Mekan1k replied to Ven's topic in KSP1 Mod Development
Am I really the only one who has encountered this problem? I don't even know where to manually fix it! -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Mekan1k replied to ferram4's topic in KSP1 Mod Releases
Exactly! Any plans to phase that out? Eventually?- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Mekan1k replied to ferram4's topic in KSP1 Mod Releases
Hey Ferram, Is there a point at which you expect FAR to be able to work independently of cfg file edits? I ask because a few of my favorite mods don't have FAR configs.- 14,073 replies
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- aerodynamics
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Banned because of egregious spelling errors.
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Mekan1k replied to K.Yeon's topic in KSP1 Mod Releases
Dude, I gotta say- the MK2 engine that you have posted with this is INSANE. 500 thrust is enough for a 45 degree acceleration to suborbital trajectory. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Mekan1k replied to Ven's topic in KSP1 Mod Development
Anyone have a fix for the turbojet's connection node? It connects the engine to the node at a point that is just a little too-far away for it to fit the mk1 spaceplane parts smoothly. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Mekan1k replied to ferram4's topic in KSP1 Mod Releases
ferram4, you are one of the most impressive modders I have met. However, I have a request- Can you make a mod that allows us (the player) to invert a control surface without needing to install FAR? I have many mods that don't have FAR configs, and I would like to try to make aeroelastic wings. Thanks!- 14,073 replies
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- aerodynamics
- ferram aerospace research
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