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Everything posted by Climberfx
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PapaJoe, any way to have the ejection force for Kerbal when leaving the seat adjusted?
I tried ejection with windows closed, the kerbal jump out the ship!
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Ok, looked into it. You can control the direction of the ejection, but you cannot control the distance. I'm looking into work arounds, but it may require Squad to change some things in the game engine. I will need to characterize it some more before I approach Squad with it though.
What are you trying to accomplish? get them to stand next to the seat?
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Yeah, i already try some different directions, appear that the module try to put you the next position "out"of the vessel. So, if i change direction to Z+, front os vessel, even if i have a very long one, it will jump to the front of it. So, the actual module will not suit me when i have the windows closed, but is not a super problem, i just need to open it before.
I was trying to have it leave the seat and walk inside, but without need to open windows.
I just remember i can't do it, because, if i don't open window, i can't click on kerbal do leave seat,
So, no problem!