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Everything posted by brusura
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Hello Diazo, glad you are back on this mod Unfortunatly I have to report some weird bug, I was playing around and did a revert to VAB to fix some lights then as I launched again got this ( despite the flames I had no control and stuck in place ): Stock installation, here are logs and persistent file: https://www.dropbox.com/s/le0x2tzh3qzp6d7/stuffs.zip
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[1.12.x] Kerbal Alarm Clock v3.13.0.0 (April 10)
brusura replied to TriggerAu's topic in KSP1 Mod Releases
Is Transfer Alarms Auto Recalc working? The issue is more evident on very long alarms, let's say I have added an alarm for Eeloo tansfer, at time T0 it says 400 days , after high warp at time T1 I add a second alarm for the same transfer to Eeloo, one would guess that both alarms ( with auto recalc for transfer on ) should have the same amount of days. But what happen is that older alarm added at T0 says that there are still 50 days while new alarm added at T1 says that there are only 40 days. is this behaviour a known bug or is just me? EDIT: ok I think is related to the way transfer is calculated, by model or formula, it's not the high warp that mess up the transfer alarm but the positions of bodies recalculated via formula -
That's perfect man, subscribing
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*_* I like this EDIT: A questione and a suggestion, the EOL of lets say gimbal is 69h. it's 69h of using the gimbal or 69h even if is not being used? Answered with post update For the suggestion, would be nice to have some sort of periodic EVA maintenance before waiting for the part to broke, very usefull to be sure that everything is in order before an important burn
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[1.2] NavHud - a NavBall inspired Heads Up Display - 1.3.3
brusura replied to Ninenium's topic in KSP1 Mod Releases
Hmm quite interesting, maybe a bit invasive but hey I'll test it tomorrow for sure -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
brusura replied to rbray89's topic in KSP1 Mod Releases
Remove CityLights.dll from plugins folder of EVE -
Uhm forse prendo questa della logitech http://gaming.logitech.com/it-it/product/g105-gaming-keyboard La tastiera con il display la trovo superflua per la mia necessitÃÂ
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Che tastiera usate? Io vorrei prendermi un tastiera retro-illuminata ( l'etàavanza e al buio non ci vedo più come prima ) e giàche ci sono una che permette di premere più tasti contemporaneamente, non vorrei spendere oltre i 100 euro, ma sono indeciso e molte tastiere che ho visto non sono neanche vendute in italia. Suggerimenti?
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I am asking because I just loaded one of the fantastic Mareczex333 craft and my face turned sad when I saw it was a 160 parts, that would have lagged quite a bit on my pc...but with great surprise I got no lag at all running around 60 fps, meanwhile in orbit my 140 parts vessel is starting to lag quite a bit. Considering that Mareczex333's crafts are almost all made of wings, I suppose wings lag less? Collision box for wings should be a simple cube, while for a tank is something more complex like cylinder. What are your experience about?
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Ahhh! I see, it was also in the changes log but I thought torque must be something relate to things that rotate, thanks I'll try that
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Since version 3 when I jettison fairings they rotate around their bottom, before they jettisoned parallel, is this as it should be?
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Sto preparando una spedizione su Eeloo, ancora mai visitato dai miei Kerbalini, l'Eeloo 1 è giàin orbita con il suo equipaggio in attesa di altri due lanci, uno per agganciare il lander e l'altro per rifornire la nave. Probabilmente non avrò abbastanza dV per ritornare su Kerbin, spero di trovare le condizioni per sopravvivere sotto il permafrost di Eeloo
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Vi presento SDS-JR 2s Mk1 , piccolo veicolo biposto VTOL per esplorazione terrestre: Craft file ( stock ): https://www.dropbox.com/s/2oinqrx8c5r40es/SDS-JR%202s%20Mk1%20-%20Stock.craft Ed il fratello maggiore DS-JR Mk4 ( stock ): https://www.dropbox.com/s/a30lrvxu9cy857y/DS-JR%20Mk4%20-%20Stock.craft
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Wow mi piace molto il concetto essenziale! Metti anche il file craft che la voglio provare!
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Inauguro la nostra sezione aprendo questo thread per chi voglia presentarsi alla comunitàitaliana. Inizio io, mi chiamo Roberto ho 32 anni e lavoro nel settore informatico, sono della provincia di Salerno, ho conosciuto KSP tramite un commento di un video su youtube
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Yeah!
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I hope it is usefull for you: https://www.dropbox.com/s/49149cpyueoby3g/chatter%20logs.zip
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Ok I'll try that Athlonic
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Volume reset to 100% at each new launch even if the slider stay graphically at 20%
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
brusura replied to rbray89's topic in KSP1 Mod Releases
No more water in kerbin! You have stolen it all https://www.dropbox.com/s/lelyte9e08ksn3w/Screenshot%202014-05-11%2011.29.00.png rbray89, the volumetric layer is all over the place because it can not read for kerbin1 texture I suppose, right? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
brusura replied to rbray89's topic in KSP1 Mod Releases
Thank you sir, it's indeed ALT-E edit: with gui open FPS drops from 60 to 10...and corrupted texture? [Exception]: UnityException: Texture 'BoulderCo/Atmosphere/Textures/kerbin1' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
brusura replied to rbray89's topic in KSP1 Mod Releases
Ehm how do I get to show the gui? ALT+N is not working also I am having same issue as sebi.zzr , I have not changed anything, deleted old eve and installed the new one ( that I have to say look very promising ) -
Aspita Argo, dal punto di vista estetico sono bellissimi, hai usato il mod per cambiare il colore tramite gli shader? Io tendo a costruire ssto quanto più semplici possibili e funzionali ( meno parti rende anche felice la mia cpu ) ma tu ci aggiungi anche la parte estetica complimenti. Usi FAR? Questo è la mia "replica" ( parola grossa ) dello skylon con parti semi-stock Deploy payload In orbita Mun Attualmente ho sostituito i rapier con i sabre del mod b9 , nell'ultima versione di far i rapier sono stati depotenziati e mi faceva arrivare in orbita con poco più di 2.700 m/s di dV