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Everything posted by Majorjim!
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[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Majorjim! replied to linuxgurugamer's topic in KSP1 Mod Releases
My bad.. I didn't restart KSP.. Thanks for the help. -
[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Majorjim! replied to linuxgurugamer's topic in KSP1 Mod Releases
pic of toolbar icon? -
[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Majorjim! replied to linuxgurugamer's topic in KSP1 Mod Releases
Yeah man, that's how I installed the mod. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
A closed fairing would look ace for that man! You can connect the upper stage to something inside the fairing or a tiny decoupler just above it. And if you need any help with anything I'm happy to be of service, just PM the craft file if you do. -
[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Majorjim! replied to linuxgurugamer's topic in KSP1 Mod Releases
Hmm, downloaded from OP but no toolbar icon.. Latest KSP version. -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Agreed! Just not as decouplers though! -
[1.7] KVV - Kronal Vessel Viewer = Exploded ship view
Majorjim! replied to linuxgurugamer's topic in KSP1 Mod Releases
Why would you want to hide struts? Is it an option or an always hide thing? Also, Iv'e installed it but how do I open it in the editor?? -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Also, dude, do not use those large decouplers. Ever. I don't know if you have ever looked at any of my craft but you will see that I never use anything other than the two smallest decouplers. even with a tonne of struts the connection of the largest decoupler is super flexible. Use a tiny one and use struts in a triangle shape. 4-8 will be fine and other folks have said 'I don't want to use small decouplers as they require more struts to hold'. This is total garbage. Not only are the tiny ones all you need for strength, they save a HUGE ammount of space in a build. Just look how much is taken up on your inter-stage by the two large decouplers. Every one of the stages in this rocket are held by tiny decouplers: -
totm june 2018 Work-in-Progress [WIP] Design Thread
Majorjim! replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Do yourself a favor and download editor extensions redux building mod. You can have a much higher symmetry level. It just makes basic tasks quicker. It is far from being a cheat mod as it does not help with creativity and more complex craft, it is mainly a time saving device. -
Delta V of an Unladen Kerbal
Majorjim! replied to BConn63's topic in KSP1 Gameplay Questions and Tutorials
The writing! Its so tiny! -
accidentally deleted craft file
Majorjim! replied to Halfdan's topic in KSP1 Gameplay Questions and Tutorials
And double save any craft you spent precious time on building! Just name one 'nameofcraft 2'. -
Delta V of an Unladen Kerbal
Majorjim! replied to BConn63's topic in KSP1 Gameplay Questions and Tutorials
Damn you for posting this first! LOL though, good shout old boy. -
Athena ... a ridiculously huge stock space station.
Majorjim! replied to Azimech's topic in KSP1 The Spacecraft Exchange
Well yeah it's got bling for sure! -
First time I've seen someone surround the RCS units with thermos though, nice. Yeah Duna is a wonderful place to visit and build craft for. It's easier to get to than Mun so with the right manoeuvres you won't have any trouble getting there, I'm on my way there now, curiosity cruise stage is on the way, I'm making a video for the release of it. Damn I love seeing that red ball emerge from the darkness! I will show this thread to some more people but as I don't think it's something most people can build so it won't be as popular as big prop bearings are. I would love to send this to laythe though. *hatches evil plan ;-)
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Athena ... a ridiculously huge stock space station.
Majorjim! replied to Azimech's topic in KSP1 The Spacecraft Exchange
I missed this, the scale of it is fun! It does look like a quick easy build though. -
Well, you did me proud! You made it your own with creativity, keep it up! And yes, happy day to give thanks to you too mate.
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I like it! It reminds me of some rovers I've made in the past. Nice work dude. :-)
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Well hot damn dude, you did it again. This is more impressive than the large car you made. The tiny turboprop is staggering. Dude, you really should send this to @SQUAD as an example of how we have used parts as bearings, seeing as there are so many variations in there. Nice variation of the thermo hinge dude! For confined space the horizontal thermos and antenna is still more compact though for doors and teeny tiny cargo bays. (I'm trying to add one to my X-37b). I will do some tests using the RCS port though. Did you see @sgt_flyer's amazing stock canadarm for a space shuttle he made using the roundness of the linear ports? Check it out! I used to do that rotation offset trick before no offsets. I can understand you not wanting to use it, it's not really needed for smaller stuff but on higher part count craft it removes the need for so many cubic struts. This is part of the reason you are so awesome. Keep up the amazing work dude, you make the best mechanical stuff I have seen so far. Have you ever made other stuff?
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Kricket and Proton mini shuttles
Majorjim! replied to PointySideUp's topic in KSP1 The Spacecraft Exchange
So cute! So Kerbal! -
The Most Efficient Spacecraft Designs That Can Go Further More
Majorjim! replied to Kerbal Nerd123's topic in KSP1 Discussion
Nah.. No where near the hardest thing. It's just a case of TWR at launch and dv. It seems hard because there is no stock dv readout. An Eve ascent craft is a doddle to make. They are just suuper ugly and peeps find it hard to launch them from Kerbin for some reason. I am in the process of thinking about one day maybe considering making a 'real life' looking Eve ascent rocket.- 28 replies
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What can`t you do in stock KSP or with mods?
Majorjim! replied to John FX's topic in KSP1 Discussion
For the love of Jeb @SQUAD why is this not a thing?? -
Has anyone visited the Flying Tiger entertainment website recently? It might be my browser but all there is there is a home screen with the words 'Kerbal space program is out on consoles!' with a video below. I cannot select any other page on the site? Can anyone confirm this?
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Majorjim! replied to Galileo's topic in KSP1 Mod Releases
More pictures please!!- 7,371 replies
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You haven't been looking hard enough! There are a huge number of ways people have made bearings in KSP. Yup, an issue to be sure. The docking port would have to be on the rotational part most likely so it can move away enough from the other port to reactivate the docking mechanism.