

gilflo
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[1.9.x] RCS Build Aid Continued - New Dependencies
gilflo replied to linuxgurugamer's topic in KSP1 Mod Releases
Thank’s for answer. I know it’s possible but you have no time. Hope somebody will do it. -
[1.9.x] RCS Build Aid Continued - New Dependencies
gilflo replied to linuxgurugamer's topic in KSP1 Mod Releases
I am just asking a tool like maneuver node editor on Mechjeb. You can design your node in 3 dimensions with units from 0.1 to 10, which gives a very accurate tool. -
[1.9.x] RCS Build Aid Continued - New Dependencies
gilflo replied to linuxgurugamer's topic in KSP1 Mod Releases
Hello Thank's again for this very useful tool. Is there any means to get the possibility to use numbers to move what we have to move to balance our ship instead of moving the mouse on the 3 axes? It could be much more accurate. A kind of precision tool as we can use on maneuver node on MechJeb -
Hello have a problem with the 5 way MK3 RCS block When tested with RCS build aid to balance it, is not running in Ventral and dorsal, Instead it gives a combination of fore/aft and Port/starboard
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- modular rocket systems
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Orbit Portal Showroom [Show me your OPT Spaceplanes!]
gilflo replied to JadeOfMaar's topic in KSP1 The Spacecraft Exchange
My last OPT, an SSTO OPT Carrier with the K fuselage. It is carrying 3 AESV on the deck and 1 reckon Satellite in the cargo.A ble to dispatch AESV modules to Man or Minmus and return, still in development for further exploration AESV are Autonomous Exploration and Science vehicles, that come with 4 Nuke rotating engines (VTOL take off/landing and HTOL propulsion for non atmospheric planets), a lab and all science stuff, Ore drills and converter. And 5-6000DV. They cannot leave or enter atmosphere without being docked on a carrier. -
Orbit Portal Showroom [Show me your OPT Spaceplanes!]
gilflo replied to JadeOfMaar's topic in KSP1 The Spacecraft Exchange
EagleStar return from Laythe: atmospheric Re-entry and landing on runway 09 at Kerbin with Explorer jet docked on main deck. 503T for landing........it was perfect..... and here -
Yesterday EagleStar made its way to Kerbin orbi. Calculation for a direct escape trajectory from Laythe to Kerbin was not easy, but we manage to get a escape way so that we approached Kerbin orbit with a reasonable speed and we were able to lower the speed and close the orbit without using to much liquid fuel Mechjeb 2 node editor was a great help for calculations..... Imgur album https://imgur.com/a/jQPz3 Now we need some aerobraking turns to lower the orbit before re-entry EagleStar landed this morning, runway 09 at 5:46 am and went to the apron in front of SPH, with the Explorer docked on his main deck After some aerobraking turns, the sun was rising at Kerbin while apoapsis was 87 and periapsis lowering to 45 kms Approaching periapsis the crew flew EagleStar on his back and lighted on the 4 nuclear engines for a last retrograde burn... Then he ride the nose 90° to sit on radial position for atmospheric re-entry . After aerobraking until 30000m, the crew lowered the nose to prograde to stabilize flight , then engaged fly by wire mode to take flight control . approaching the runway they were distracted and let the speed lower to much, loosing flight control authority...but happily one crew decide to pull up 50% thrust and they avoided ground (you can see that on the vid) and landed safelywith 15 to 20% fuel left. https://imgur.com/a/7gGFl Video from orbit to landing: 3'50"
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OK thank you The thread is notified as an old thread and is stopped in June, 25th, so I was thinking it was abandoned....
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
gilflo replied to K.Yeon's topic in KSP1 Mod Releases
Hello does it works in 1.3.1 ? -
Hello I am looking for a mod allowing to align whatever stuff in all directions in both construction hangars like was doing Hangar grid mod until 1.3.0 Any continuation?
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Orbit Portal Showroom [Show me your OPT Spaceplanes!]
gilflo replied to JadeOfMaar's topic in KSP1 The Spacecraft Exchange
SSTO Hydro OPT Laythe EagleStar, leaving Laythe for a Rendez vous with the small OPT Laythe Explorer. The small jet who left Laythe, 4 days ago, will dock on the main deck They are now ready for Kerbin return -
[1.12.x] SpaceTux Industries Recycled Parts
gilflo replied to linuxgurugamer's topic in KSP1 Mod Releases
It looks like the Bulb engine is heating very much more than when it was running on 1.2.2 !! -
Orbit Portal Showroom [Show me your OPT Spaceplanes!]
gilflo replied to JadeOfMaar's topic in KSP1 The Spacecraft Exchange
A small 100T OPT VTOL for fun. Around 16000DV in HTOL but far less in VTOL 4 rotation J61 engines in VTOL position Dry COG and Full COG are similar It is super manœuvrable, and much more with some front wing like this model.... Can be use with or without TCA But I am not familiar with VTOL flight. Even with a perfectly balance aircraft, use of take of power is stable until 200m whatever is the number of reaction shells in use, then , the aircraft flips back. But it is easy to change from VTOL to HTOL before 200 m and to continue in straight flight. landing is easier, playing with Throttle. Looking at this vid is better than long words.... About VTOL is there any threads on VTOL construction and VTOL flight? I'll be happy to get some advise.... -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
gilflo replied to K.Yeon's topic in KSP1 Mod Releases
Hey As an OPT fan I discovered new OPT engines as the Warpjet engines. Can someone explain how to use them? Do I need only tons of electricity and whatever atmosphere to use them ? Do I need initial speed? Some wiki about those engines would be helpful An OPT wiki could also be great -
Imgur link is still not working on this forum, but it's working on the French KSP forum with this code [diapo-imgur]https://imgur.com/a/Tbxre[/diapo-imgur] So, why is it impossible here ?
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hello here is an Imgur album https://imgur.com/a/Tbxre#4bgZWCH here what's happen when I select the Imgur icon to integrate the album: it asks me for the code and here is the result
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Time to fly back home to Kerbin. Explorer is going to leave North Pole where he discovered an anomaly to join Coral Lagoon island where he will meet Eaglestar for a final refueling before climb to Laythe orbit . Then there will be a docking rendez vous to stock Explorer on mothership . Yellow track for Explorer and red track for Eaglestar, coral Lagoon being on the east side of the map. Explorer flight to Coral Lagoon: IMGUR ALBUM NOT WORKING ON FORUM, SO THIS IS DIRECT LINK EagleStar takes off from North Long Island where he had his last refueling , towards Coral lagoon After refuelling, Explorer is ready for take off, after sunrise because both pilots have decided to have some fun in flight They are going to perform some aerobatics to lower the weight of Explorer before climbing to orbit here is the album with some screens, but the vid is much better! https://imgur.com/a/i2uWR Last Explorer flight to Laythe before the Rendezvous for orbital docking https://imgur.com/a/Tbxre#4bgZWCH
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Thank's I'll have a look I am still waiting for 1.3.1 that all my mod are updated
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I use this mod, it's the only fly by wire mod that allow great flight with whatever plane Any news from Infernal robotics for 1.3 or 1.3.1 ?? Download and information for this mod are hard to find and I would appreciate a robotic mod that fit whatever engine so that I could use all engines for vertical or horizontal flight........
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[1.9.x] RCS Build Aid Continued - New Dependencies
gilflo replied to linuxgurugamer's topic in KSP1 Mod Releases
Thank's @linuxgurugamer for your work in KSP mods... Can I use this mod with KSP 1.3? -
[1.12.x] SpaceTux Industries Recycled Parts
gilflo replied to linuxgurugamer's topic in KSP1 Mod Releases
Thank you for that, especially for Atomic age -
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Today we will test the Explorer range We'll leave Bird island to Long island south 1122 kms to south west hoping we'll have not to ditch and maybe be able to join Bone island where eagleStar, full of liquid fuel can refuel us Dark blue line on the ScanSat map. We 'll leave at night while it's day at Long island and sun should rise if we arrive at Bone island. So it's a night take off but at more than mach 4 we will sea the sun rising in the west part ! Night take off, fly by wire mod, the aircraft being "touchy" with its short wings Heading to waypoint, we climb quickly to 15000m to accelerate At 23000m in Jool circle, it's heating begins Cruise at 35000m, Thrust 1/3, Mach >5 but it's going to decrease to 4.5. The J61 Ramjet engines stop between 38 and 39000m du to lack of air. Day rising 619 kms from Long island at Mach 4.14 250 from our waypoint kms over Alone, i think, Half tank left, it's much better than i thought and we should be able to make it to Bone island Long island South on the horizon. Cruise between 35 and 38000 is saving a lot of fuel! Vertical of Long island, Distance to Long island and altimeter are quite similar: we are just 36Kms above!! Bone island est is 505 kms in the 247, we are going to turn left which is costly in energy and time... We must increase thrust to keep minimum speed (at 60° bank the weight is twice the airplane weight). Look as mach is decreasing! Vertical Mount desert 35 kms altitude 100 kms from destination, we begin descent with around 20% fuel Pass over EagleStar outbound just before turning final Final facing EagleStar Flare Landed, chutes out, very effective breaking Back to EagleStar Re arming chutes Pluging the fuel line Transfering fuel Well it's fantastic, we flew 1637 kms and got 20% fuel left on landing!! Great job and we are exciting for the next flight!
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Orbit Portal Showroom [Show me your OPT Spaceplanes!]
gilflo replied to JadeOfMaar's topic in KSP1 The Spacecraft Exchange
The last flight from my Huge OPT SSTO seaplane: 1200 kms from Laythe north pole to Bone island - With the engine noise for JadeOfMaar -
Bone Island - end and video Planting flag Refueling takes 65 dayss!! And the vid with the engine noise