-
Posts
7,562 -
Joined
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Gargamel
-
Clamp-O-Tron Sr. Not Working
Gargamel replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
Pop it onto Imgur, and then link the direct link to the post. -
Clamp-O-Tron Sr. Not Working
Gargamel replied to NewsDude's topic in KSP1 Gameplay Questions and Tutorials
That might help. Also, as a last resort, did you check this?: It looks like it in the pics, but it never hurts to triple check.... again.... -
No (well maybe, I gave up watching him early on), that was from his livestream on Wednesday, prior to the scrubbed launch of Dragon. He was clearly completely unprepared and had no idea about what he was going to do. For a guy who puts out really well planned and executed (if not long) scripted videos, it was a real disappointment to see that level of unprofessionalism (even for an "amateur"). Some more prep work was clearly called for, ie What to do if this breaks, etc. I understand he's a Youtuber, and not a talking head or field reporter. But for a guy who gets frequent interviews with major players in the industry, I just expected more.
-
I really enjoy his scripted work, but his attempts at a livestream during Wednesday's scrub made me feel embarrassed for him. If you're setting up for what is possibly the biggest spaceflight event in the last 30+ years, you'd think he would have been just slightly prepared.
-
-
Bad science in fiction Hall of Shame
Gargamel replied to peadar1987's topic in Science & Spaceflight
One episode in to "Space Force" On netflix, and so so much bad science. But it's gotten some laughs out of me. Just accept it's not intended to be accurate. -
Why didn't the heatshield do anything?
Gargamel replied to KerbolExplorer's topic in KSP1 Gameplay Questions and Tutorials
But If you ran out of fuel...... maybe the payload was too much mass due to an extra engine and it's fuel? Betcha that is a significant amount of the lander's mass right there. -
Any plans for KSP on Geforce Now?
Gargamel replied to Oldfinn's topic in KSP1 Suggestions & Development Discussion
Have you tried KSP on your current machine? KSP is known for being very tolerant of potatoes. I ran KSP on my spud for years, only having recently upgraded my machine in the last few weeks. As for GFN, I have heard nothing, either way. I guess we'll have to find out. Maybe one of the devs will see this thread and chime in. -
The picture I want to see is a modded Dragon launch in KSP, with Bob and Doug, in helmet, screaming in the corner.
-
As we've seen in many suggestion threads over the years, things that are very susceptible to a player's preference need to have optional toggles and adjustments. Just remember, a good number of the devs, the Creative Director in particular, are KSP players. They'll get it right.
-
Looking for the twitter post of the pic of the touchscreens where KSP was in the middle one....
-
Apologies to all the users waiting for posts to get approved, I've been a bit distracted :P.
-
\o/
-
The camera through the waterfall is cool.
-
Internal power!
-
9 minutes!
-
Fuel and engine thrust slider?
Gargamel replied to MattCoast's topic in KSP1 Gameplay Questions and Tutorials
Don't worry, I've been playing for many years and just found this the other day (it's a recent addition BTW). Click the # button in the PAW. It toggles the sliders and numeric field. It's a good thing. -
Any plans for KSP on Geforce Now?
Gargamel replied to Oldfinn's topic in KSP1 Suggestions & Development Discussion
As far I have seen, KSP already runs on GFN, given the comments in threads I searched. -
That's not tech support, that's fan fiction XD, we're already in the right sub forum for that too! Nice ships and I dig that sound track.
-
Start a thread if there isn't already one.
-
This KSP Fan work has been moved to Tech Support Fan Works.
-
Hopefully they uninstall EVE for the next try.
-
What time is the window Saturday?