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Everything posted by Gargamel
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Alpha centauri could host the closest Earth-like planet
Gargamel replied to caballerodiez's topic in Science & Spaceflight
Off to S&S you go! -
The KSP Moderation Team is proud to present Threads of the Month Awards, for December 2019! Welcome to the December 2019 Threads of the Month Awards! Each month we pick the best ongoing or newly started threads that you guys have nominated. We'll start of this month's awards with a thread from our Science and Spaceflight sub forum. @tater created this thread to chronicle the launches from Russia, and it has done a great job of doing just that. Thanks to all who participate in it, keeping us updated on the missions and launches from Roscosmos and other agencies. Next up, we have this "simple" one tank trip challenge from @Pds314. It's really simple. Just take the S4-512 tank, from the Making History DLC, on a trip. And only that tank. On any trip. Some of the entries are very impressive so far, and a couple are very Kerbal. @tehmattguy brings us these very impressive stock replicas of the Lunokhod 1 and Luna 17 mission to the moon, just in time for the 49th anniversary of the launch. Another great thread from the fanworks section comes thanks to @Stevphfeniey, in "What Goes Up". It's a reusability focused playthrough of the JNSQ Mod. Some great write ups and photos. Speaking of JNSQ, Team @Galileo, brings us this nifty mod. A planet pack that tweaks and expands upon the stock planets, it includes some gorgeous scenics, and probably the coolest looking dV map I've ever seen (thanks @OhioBob & @JadeOfMaar!) And we'll wrap up this month's awards on a somber note with a hilarious thread. How have you murdered your Kerbals? What crimes against Kermanity have you done? @crasher925 asks us that question. The Moderation Team would like to say a huge thank you for all those who love this game as we do, and share love by contributing to these great forums. Without all of you, these forums wouldn't be what they are. And without your nominations for TotM, we might miss some great threads. So click that report button, and nominate a thread for consideration. All winners are free to add the Thread of the Month badge (created by our very own @adsii1970) to their posts, signatures or have it carved into a bas relief and mounted on your front porch.
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Best course of action is to browse through the thread and see if anybody has reported anything. If not, install it and try. Can't hurt if you make some backups first (which you should always do when installing a new mod), and give it a try. If you do, please report back on your findings so others can learn.
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As you do resemble Azrael, you would probably know. @James Kerman?
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Precise difference between EVE, SVE and SVT?
Gargamel replied to Klapaucius's topic in KSP1 Mods Discussions
Moved to add-on Discussion. -
Bad science in fiction Hall of Shame
Gargamel replied to peadar1987's topic in Science & Spaceflight
Machine shop? Us machinists were put out of business with the invention of the fabricator. -
For Questions That Don't Merit Their Own Thread
Gargamel replied to Skyler4856's topic in Science & Spaceflight
I love messing around with Arduino's, and this is just the type of project for it. But I doubt it would be practical (a counter) for a standard "stick" style magazine, as most aren't big enough for the user to not have a general idea of how much is left. Of course, it happens, but if you are using a drum or box magazine, this device would be very useful. or In drum mag, as above, you could put a small sensor and some marks on the wheel(s) that rotate inside the mag, creating a simple rotary encoder. This would be fairly simple to connect to a display, letting the user know how many rounds have been fired / are left. -
Bad science in fiction Hall of Shame
Gargamel replied to peadar1987's topic in Science & Spaceflight
One thing that kind of bugged me about ST. They arrive on a planet, and their scanners detect something just happened, but what? Ok... Warp far enough away that the event 'signal' can now be detected, and warp back. They basically have a poor man's form of time travel, why not use it? -
Thinking about doing a roadtrip down to the Cape over the christmas break to see a launch. https://spaceflightnow.com/launch-schedule/ only shows the starlink 2 launch as being the only one I might be able to see. Russia and India really aren't in the budget. But it only says "late december" and time TBD. Any way I can find out a more concrete launch date?
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Moved to Spacecraft Exchange.
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Possibly Confirmed Features of KSP2
Gargamel replied to mcwaffles2003's topic in Prelaunch KSP2 Discussion
The extremely click-baity thread title has been changed to something that actually reflects what is being discussed. -
more expensive DLC than original game??
Gargamel replied to pepeluis's topic in Breaking Ground Discussion
Well, they won't make any DLC sales if people don't own the base game. The game has been out for a while, so keeping it at the high price point all the time doesn't generate a lot of sales, so they throw it out there on a discount from time to time to sell more. Then people will be more encouraged to buy the DLC's. -
What do you do when your manned missions run out of fuel?
Gargamel replied to έķ νίĻĻάίή's topic in KSP1 Discussion
While I'm not playing hardcore by any means, I do play Dead is Dead, and I try to only revert if I intended the launch to be a test launch. Usually I've docked with something, or switched vessels, or whatever to mess up the revert. But when you're using KOS.... "NO DANGIT! I said turn right at Space!" Is a completely normal situation I hear. Revert to your heart's content. -
What is your favourite mod?[Megapoll]
Gargamel replied to έķ νίĻĻάίή's topic in KSP1 Mods Discussions
My favorite mod is the one that moves threads to the Addon section automatically. -
Moved to the Kerbal Network, as this isn't about the game specifically.
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What do you do when your manned missions run out of fuel?
Gargamel replied to έķ νίĻĻάίή's topic in KSP1 Discussion
I can't recall the last time I ran out of fuel in a critical spot. If I am low on Dv, Instead of burning it trying to accomplish the mission, I'll use it to put the vessel in a spot where it can be easily rescued or resupplied. But usually I'll have the infrastructure setup so that most vessels will have backup options at hand relatively quickly, as I run LS and and in these situations, fuel isn't the issue, but food is. -
Matt Lowne’s entire channel has been copyright claimed
Gargamel replied to ProtoJeb21's topic in The Lounge
Right guys. This thread is getting a bit testy. Let's just remember to attack the argument, not the person. And, the thread is about Matt Lowne's channel and his Copyright infringements in particular. Let's not let this devolve into an argument about the general evils of internet marketing. -
[KSP 1.12.2] VesselMover Continued (Sep, 2021)
Gargamel replied to jrodriguez's topic in KSP1 Mod Releases
Try this thread: Which is the thread you posted in. Download links to the 1.8.x version can be found in the OP. @jrodriguez Thanks for continuing this mod! We'll need a License and a link to the source code provided in the OP. Thanks. -
It wouldn't be the best of both worlds. Not everybody has purchased their game from Steam, there are other sellers. Alienating a significant percentage of your user base would not go over well. Curse is also the 'official' mod hosting site for KSP. (I believe that's still valid). We have also have a number of other places that host mods. Adding yet another source for mods would fracture the modding community even more, and possibly violate the contract Squad has with Curse. There have been a number of threads on this topic in the past, I would recommend looking them up for more discussion. EDIT: In fact, I have found a recent discussion on this topic, and have merged the threads together.
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KSP Icon on desktop
Gargamel replied to katrin's topic in KSP1 Technical Support (PC, unmodded installs)
Hi kat! Welcome to the forums. Find the KSP_x64.exe and right click on it, and send it to the desktop. That will create a shortcut on the desktop for you. Don't do this with the launcher program, as it seems to have been deprecated for many versions now.