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Everything posted by Superfluous J
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Making Minmus more challenging
Superfluous J replied to desert's topic in KSP1 Suggestions & Development Discussion
The fact you can now turn science down to 10% and still play the game isn't a great argument to keep science values the same. -
"Outbreak in hot sauna bath!" Who knew that conditions similar to the inside of the Human Body would be good for a virus that attacks humans! Oh, right. Everybody.
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totm april 2020 I had strings, but now I'm free.
Superfluous J replied to Whackjob's topic in KSP1 The Spacecraft Exchange
you have to do it with each part but it respects symmetry and copying. Also, you don't want to overdo it. Wait what am I saying. YOU want to overdo it. A general player playing normally would not want to overdo it. -
Very much this. Also, theme park games have far fewer possibilities than KSP. In a roller coaster game, you're for sure going to want to attach a rail segment in a very specific way to an existing rail segment. In KSP, you actually may have wanted to attach that dart engine on the side of a tank for all it knew. Imagine if the game didn't let you because it thought it knew better? Alt is a great way to communicate to the game that you want to attach to nodes only.
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Eve flyby and return
Superfluous J replied to Chequers's topic in KSP1 Gameplay Questions and Tutorials
Oops dup post. -
Eve flyby and return
Superfluous J replied to Chequers's topic in KSP1 Gameplay Questions and Tutorials
I love this. I know exactly how you feel. I saw Jool in the tracking station many times. I saw pictures of it on the Internet. but for some reason when I was *actually there* the images my screen was showing me were special because I was *actually there*. -
I say nay to RSS, and here's why.
Superfluous J replied to LittleBitMore's topic in Prelaunch KSP2 Discussion
To be fair, the amount of experience I have with it is directly related to how much I liked it the time I tried it. -
That's like asking in the late 90's, "I found this copy of a song on Kazaa, did you think it's a legit download?
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Could you give some examples of games or other software that does this? Because 3d interfaces are usually quite difficult and I've personally found KSP's VAB to be one of the best considering the needs and functions performed.
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Making Minmus more challenging
Superfluous J replied to desert's topic in KSP1 Suggestions & Development Discussion
Yeah the best way to stop science farming of Minmus is to remove most of the biomes. Flats and Not Flats. That's it. Problem solved. Same with the other bodies. 3-4 biomes per planet, 1-3 per moon. In my day each planet was a single biome, and we were THANKFUL! -
Nope. That's it in a nutshell. If you're moving 1 speed unit and add 1 speed unit to go a total of 2 speed units, and you mass 1 mass unit, you go from (1*12)=1 Kinetic Energy Units to (1*22)=4 Kinetic Energy Units, for a gain of 3 Kinetic Energy Units. If you're instead going 10 speed units to start, you go from (1*102)=100 Kinetic Energy Units to (1*112)=121 Kinetic Energy Units, for a gain of 21 Kinetic Energy Units. And really that's it, whether it makes sense or not. Any explanation other than that is either wrong or just putting the above equations into words.
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The Name Change Thread (WARNING! ONE TIME ONLY!)
Superfluous J replied to Souper's topic in Kerbal Network
I'm sure. I've not been known as 5thHorseman anywhere but here (and the Factorio forums) since I made that original request 4.5 years ago. I never actually liked HMV but liked it better than 5thHorseman, and from the looks of things Superfluous J will be my moniker at least as long as 5thHorseman was (First use: 2006) so i should be good. I plan on keeping the signature the same, and changing my Title to "I used to be 5thHorseman" or something like that. About the only way you could talk me out of it would be to tell me that you have to go through every post where someone referenced me and change that. Then I'll pull the request out of a desire to not be a huge pain. -
The No Contract Career Challenge
Superfluous J replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
I know it has to be a command pod or probe core. Other than that I don't think it matters. You should be able to dock it to other things to refuel, and even re-enter and land, but you should undock everything and recover them separately for full credit. You could do what I did, which is batch convert all of your leftover science to cash in the Admin building. I don't recall offhand but I may have also dug into my reputation as well. If you are really hurting, the best way to go is probably to get a science lab landed on Minmus, and bring it any science you can find to process and send home. Then convert that to cash in the admin building. Or you could re-do the Jool mission -
The Name Change Thread (WARNING! ONE TIME ONLY!)
Superfluous J replied to Souper's topic in Kerbal Network
While funny (really, I'm smiling as I type this) I actually do want the name change. See I even changed my avatar. -
Because I can't not.
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Sips.
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Have you ever seen this? What is it??
Superfluous J replied to Sepone's topic in KSP1 Technical Support (PC, modded installs)
At least it's not double. No one knows what that means. -
totm april 2020 I had strings, but now I'm free.
Superfluous J replied to Whackjob's topic in KSP1 The Spacecraft Exchange
Turn on "advanced tweakables" in the game settings if you haven't already. Then when you right-click any part, it'll say "autostrut: disabled" (except a few special cases like wheels). Click the button for it and it'll toggle between some options like "grandparent" "root part" and "heaviest part" You may not be able to replace ALL struts with it as you tend to go slightly above the norm when it comes to rocket complexity, but I bet you could replace a lot of them. I almost never use regular struts anymore. -
totm april 2020 I had strings, but now I'm free.
Superfluous J replied to Whackjob's topic in KSP1 The Spacecraft Exchange
have you tried Autostruts? Not to lessen your part count. But to allow you to add 2000 other parts instead. -
I got no missions on new career
Superfluous J replied to Agustin's topic in KSP1 Technical Support (PC, modded installs)
That would have been my guess. I know they do a lot of changes to contracts but don't know the details. -
The Name Change Thread (WARNING! ONE TIME ONLY!)
Superfluous J replied to Souper's topic in Kerbal Network
I requested a name change 4.5 years ago and (luckily?) the name I wanted was taken already, so I never actually got the name change. Now, somewhat purposefully on April Fools' Day, I'd like to request again. The request is 100% not a joke so go ahead and do it I'd like my new name to be Superfluous J What do you mean I need to confirm that it's not a joke? IT'S NOT A JOKE I REALLY WANT THAT. -
totm april 2020 What nice thing happened to you today?
Superfluous J replied to Vanamonde's topic in The Lounge
I saw a nyan cat. It made me smile.