-
Posts
15,689 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Superfluous J
-
Space station contracts bug
Superfluous J replied to kridershot's topic in KSP1 Technical Support (PC, unmodded installs)
Can you narrow it down to a requirement? I downloaded the Russian localization file and ... well I don't speak Russian so I have no clue what I'm looking at. But I wonder if you compare the English file to the Russian file, we could possibly pinpoint the line causing the problem. I suspect maybe a weird character, but when I look at the file ALL of the characters look weird -
Question with the maneuver mode
Superfluous J replied to KerbolExplorer's topic in KSP1 Gameplay Questions and Tutorials
The same way you unlock maneuver nodes themselves: buy an upgrade to the tracking station and another to mission control. -
McDonald's, the official burger of the Walt Disney's Star Wars Dome by SpaceX and Coca Cola
-
I've wanted procedural parts (which appear to be a superset of what you're asking for) for years. Particularly fuel tanks and structural components. Which should also be fuel tanks if the player wants them to be. So you got my vote on those. I'd say 1.1 is not only weirdly numbered but significantly different from the other 2 points that it should go in its own thread. But I'm intrigued by it.
-
Pfft that's what people said about the Xbox and Playstation ports. And look how those turned out.
-
The first two should be Moon Unit Alpha and Moon Unit Zappa. And doctors Alan and Parsons should head the project. I wonder what we should call that?
-
No data for science
Superfluous J replied to mcwaffles2003's topic in KSP1 Gameplay Questions and Tutorials
Sad. I kind of liked that restriction. -
Then people will complain Sarbian went all pay to win.
-
Why would I buy a DLC just so I could disable it? It also means any unforseen circumstance that lengthens the mission is a death sentence. I've been playing for 6 years, revert and quickload at a whim, and I still screw up every other mission or so. Scrapping each and every one of those instead of sending a rescue is removing gameplay.
-
What have you been playing recently? (Other than KSP)
Superfluous J replied to a topic in The Lounge
I just dipped my toe in the Final Fantasy pond by joining the Final Fantasy Five Four Job Fiesta. Literally the first time ever playing a FF game. No clue why I waited so long. -
Has the Mun Or Bust title screen been removed?
Superfluous J replied to nosirrbro's topic in KSP1 Discussion
Then you got me. ¯\_(ツ)_/¯ -
Not gonna make an Airplane reference. Nope. Not gonna do it. I'm over it.
-
It's been a while, but does the game always show all biomes? Or does it only show ones you've gotten science from? Perhaps you've just never landed in a Great, Greater, or Lesser Flats? That, or whomever translated Minmus' biomes got lazy.
-
Modular Science Experiments?!?
Superfluous J replied to AHHans's topic in KSP1 Suggestions & Development Discussion
The big problem (for me) about this idea is that this isn't a game about gathering science. It's about flying rockets. The science is really just the macguffin of a reason you have to fly those rockets to different places. That's why I tend to like mods (and ideas for the stock game) that streamline the science gathering. I'm happiest when the last time I really think about science is before I've even clicked "launch." From that point on, my only goal is to get to the new places and then home. Assuming home is on the itinerary.