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KSP2 Release Notes
Everything posted by Superfluous J
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You may be interested in Making Less History from this thread:
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I hate how I have to keep telling Google News that I don't care anything at all about all the movie and TV franchises I actually do like, lest the HEADLINES spoil key plot points.
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I won't pretend to know all of them, but that's just because I've had them on since they were implemented.
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Out of curiosity, what's your craft naming scheme?
Superfluous J replied to a topic in KSP1 Discussion
I should point out, I've really been enjoying the per-command-pod naming though I wish it was a bit easier to do. Not EVERYTHING needs to go into the right-click menus Sadly all that means is I have more boring names. Jool 5 Reusable Command Chair Tylo Lander VallPolBop Lander Laythe Plane Orbiter You can lead a horse(man) to better naming schemes, but you can't get him to name his schemes better. -
I have it from the store. All you do is go to the actual KSP website (where you bought it) at https://www.kerbalspaceprogram.com/ and then click "account" in the upper right. log in if you need to, and then you'll go to a page with a big DOWNLOAD button. Click that, and you'll have choices of the most stable builds of each version. 1.6.1, 1.5.1, 1.4.5, etc. Basically the same versions people who have it on Steam have (I know that because I also have it on Steam )
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Welcome! A few pics is all that's strictly necessary. One of the ship on the pad or VAB, another landed on the target world(s), and a third docking afterward (when you get that far and have docking ports). Also the tech tree you used for each mission would be nice, to prove you didn't drill past the current level. For the first few not much proof is needed. For the multi-world missions a description of anything you had to account for or had trouble with would be appreciated. Everybody loves a good story, especially one with a happy ending!
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That's what they call a rocket in France.
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Is it possible to update to 1.5 on steam?
Superfluous J replied to CrazyCanuck's topic in KSP1 Discussion
Nope 1.5.1 is the best you can do. I see no reason you couldn't open his save files. I suspect he can't open yours, though just changing the version number in the file may work. "Can't update" huh? Makes one wonder why. -
Everybody knows what it really is: All that game studios are making these days... free to play persistent world battle royale with loot boxes and pay to win. "Serenity" was picked as a name for how serene the server will be after the first week and all the players stop logging in.
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Pretty cool! Three quick things: 1) This is in general and not directed at you directly. Be very careful with rovers with engines. It doesn't break the spirit of the challenge to use a rover with an engine on it, but it does break it to get any science in the air via jumping. You didn't do it, and likely didn't have any to get anyway due to the KSC flying being already farmed from your rockets. However, if you had driven to the grasslands and gotten some "big air" science, that would have been a no-no. It seems like a stringent rule, but it keeps people from unlocking half the tech tree with planes, which is not really what the challenge is about. 2) How did you get to where that eva report was done? That looked like perhaps it may have been from a plane. 2) You missed a bunch of "touching the building" science. Including the flagpole in front of the admin building
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I do have a vague recollection of that. I seem to remember thinking it was She-Hulk. No clue the user though.
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How to make combinable antennas work?
Superfluous J replied to davidparks21's topic in KSP1 Gameplay Questions and Tutorials
"Combinable" means they combine - with VERY diminishing returns - with other combinable dishes on the same vessel. They will not combine with non-combinable dishes, or with anything on any other vessel. -
Gas Planet 2? Poll
Superfluous J replied to KSPACE's topic in KSP1 Suggestions & Development Discussion
Martian Immigrant. His name. I don't know when, why, or where it became common to manually sign forum posts, but I see more and more people doing it. -
Reminds me of the scene in The Sure Thing (yes I'm aging myself here) where they're trying to break into a double-wide to get out of a torrential rainstorm. He: "I need something to pick the lock, or we could just smash it." Her: (looking through her purse) "Wait! I have a credit card." He: "No, this is a totally different kind of lock." Her: "No. I HAVE A CREDIT CARD." (pause) Her: "Oh. But my dad said I should only use it for emergencies." He: "Well... maybe something will come up." (cut to them sitting in a fancy restaurant)
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Where's that old emoticon comic I wrote? Aw heck it's quicker to just redo it. |m|. .|m| < (Breakin' the law, breakin' the law!) (Well, actually... you were conforming to the letter, but not the spirit of the law.) > . o O ( ~ ) . o O ( ! ) |m|. .|m| < (Conforming to the letter but not the spirit of the law, conforming to the letter but not the spirit of the law!) Can do! Though I may redefine it to include those who also completed the challenge, but in a really off-the-wall way. Science mode:
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A. Mazing. I can't wait to see the rest of the videos. WELL DONE. Oh and by the way, when I said you were technically breaking the rules, I was totally, completely, 100% wrong. You are fully within the rules, but just aren't done yet. After Kerpollo, you can do the other 8 missions in any order. You just opted to do the Jool mission first instead of last. So there is nothing (other than it's basically child's play compared to what you've already done) keeping you from completing the other 7 missions with whatever ships you want due to having completely unlocked the entire tree. And in any case whatsoever very, very well done.
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And well done. One quick thing, you unlocked a tech node of a level above before doing the one below. It's totally fine because you then immediately unlocked the one below, but if you'd not had the science to unlock that lower tier, I'd have had to disqualify you, or at least require you to not use those higher tier tech items in your next mission (which could make it excessively hard) But all in all well done, and welcome to the participants list!
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As @dvader said, no orbiter needed until docking ports. You could even hold back unlocking them to make the mission easier if you can live without higher tech stuff (you have to clear out an entire tech tree level before you can move on). I could have done this for Minmus but opted to get the node for extra funsies.